wined3d: Remove a redundant flag in IWineD3DSurfaceImpl_SetMem().
[wine] / dlls / wined3d / cubetexture.c
2010-10-25  Henri Verbeetwined3d: Pass a sub-resource index instead of a face...
2010-10-14  Henri Verbeetwined3d: Consistently use Map/Unmap for mapping resources.
2010-09-18  Henri Verbeetwined3d: Remove IWineD3DBaseTexture::GetTextureDimensio...
2010-09-18  Henri Verbeetwined3d: Move the texture's target field to the base...
2010-09-08  Henri Verbeetwined3d: IWineD3DSurface_GetDesc() should never fail.
2010-09-03  Henri Verbeetwined3d: Explicitly document some more consequences...
2010-09-01  Henri Verbeetwined3d: Don't require wined3d object parents to be...
2010-08-31  Henri Verbeetwined3d: Rename wined3d_format_desc to wined3d_format.
2010-08-26  Henri Verbeetwined3d: Rename the "format" field in wined3d_format_de...
2010-08-24  Henri Verbeetwined3d: Rename WINED3DFORMAT to wined3d_format_id.
2010-08-17  Henri Verbeetwined3d: Also store the subresource container type.
2010-08-17  Henri Verbeetwined3d: Remove SetContainer() from the public IWineD3D...
2010-07-22  Henri Verbeetwined3d: Remove LoadLocation() from the public wined3d...
2010-07-22  Henri Verbeetwined3d: Remove ModifyLocation() from the public wined3...
2010-05-04  Henri Verbeetwined3d: Separate context acquisition and state applica...
2010-04-27  Henri Verbeetwined3d: Simply pass an IWineD3DSurfaceImpl pointer...
2010-04-27  Henri Verbeetwined3d: Simply pass an IWineD3DSurfaceImpl pointer...
2010-04-27  Henri Verbeetwined3d: Simply pass an IWineD3DSurfaceImpl pointer...
2010-04-25  Henri Verbeetwined3d: Introduce basetexture_get_sub_resource() to...
2010-04-25  Henri Verbeetwined3d: Store texture sub-resources in IWineD3DBaseTex...
2010-03-19  Henri Verbeetwined3d: Rename GlPixelFormatDesc to wined3d_format_desc.
2009-12-22  Henri Verbeetwined3d: Get rid of some redundant local variables.
2009-12-10  Henri Verbeetwined3d: Rename "wineD3DDevice" to "device".
2009-12-09  Henri Verbeetwined3d: Remove unused GetDevice() implementations.
2009-10-29  Henri Verbeetwined3d: Remove some unused GLINFO_LOCATION definitions.
2009-10-28  Henri Verbeetwined3d: Keep better track of where we're using wined3d...
2009-09-25  Henri Verbeetwined3d: Use the DXGI naming convention for all formats.
2009-09-23  Stefan Dösingerwined3d: Track GL texture states in a separate structure.
2009-09-18  Henri Verbeetwined3d: Move "parent_ops" to IWineD3DResourceClass.
2009-09-17  Henri Verbeetwined3d: Don't free D3D cube textures until the wined3d...
2009-09-16  Henri Verbeetwined3d: Move vtable initialization to the texture...
2009-09-16  Henri Verbeetwined3d: Don't free D3D surfaces until the wined3d...
2009-08-05  Henri Verbeetwined3d: Move texture filter lookup table initializatio...
2009-07-21  Henri Verbeetwined3d: Pass NULL to ActivateContext() when we don...
2009-07-17  Henri Verbeetwined3d: Rename _WineD3D_GL_Info to struct wined3d_gl_info.
2009-07-07  Henri Verbeetwined3d: Add some missing float suffixes.
2009-06-26  Henri Verbeetwined3d: Document GL context dependencies.
2009-06-03  Henri Verbeetwined3d: Introduce cubetexture_init() to handle most...
2009-06-03  Henri Verbeetwined3d: Introduce cubetexture_cleanup().
2009-05-13  Henri Verbeetwined3d: Directly call basetexture_apply_state_changes().
2009-03-13  Henri Verbeetwined3d: Remove the format field from IWineD3DResourceC...
2009-03-11  Henri Verbeetwined3d: Set the correct texture names on cube surfaces.
2009-02-17  Stefan Dösingerwined3d: Pass the requested srgb flag to PreLoad.
2009-02-17  Stefan Dösingerwined3d: Duplicate GL textures for srgb switching.
2009-01-14  Henri Verbeetwined3d: Remove AddDirtyRect() from the public interface.
2008-12-30  Henri Verbeetd3d: Correct some debug levels.
2008-12-03  Henri Verbeetwined3d: Rename resource functions to reflect that...
2008-12-03  Henri Verbeetwined3d: Rename basetexture functions to reflect that...
2008-10-18  Alexandre Julliardwined3d: Convert source files to utf-8.
2008-09-25  Henri Verbeetwined3d: Set the texture name at surface creation.
2008-09-25  Henri Verbeetwined3d: Split SetGlTextureDesc() up.
2008-09-17  Henri Verbeetwined3d: Make the debug channels more consistent.
2008-09-17  Henri Verbeetwined3d: Don't needlessly bind the texture in PreLoad().
2008-09-16  Henri Verbeetwined3d: IWineD3DCubeTextureImpl implements IID_IWineD3...
2008-08-28  Stefan Dösingerwined3d: Remove BaseTexture::UnBindTexture.
2008-07-18  Stefan Dösingerwined3d: Use GL_ARB_texture_non_power_of_two emulation.
2008-04-03  Alexander Dorofeyevwined3d: Improve detection of device palette change.
2008-04-03  Alexander Dorofeyevwined3d: Remove ENTER_GL/LEAVE_GL in IWineD3DCubeTextur...
2008-04-02  Stefan Dösingerwined3d: Update copyright lines.
2008-02-05  Stefan Dösingerwined3d: Move some UnLoad code to the base texture...
2008-01-14  Stefan Dösingerwined3d: Implement IWineD3DCubeTexture::UnLoad.
2008-01-14  Stefan Dösingerwined3d: Add a new IWineD3DResource::UnLoad method.
2008-01-03  H. Verbeetwined3d: Call SetGlTextureDesc() from BindTexture(...
2008-01-02  Gerald Pfeiferwined3d: Remove four noop checks.
2007-11-14  Stefan Dösingerwined3d: Non power of two texture fixes.
2007-11-02  Gerald Pfeiferwined3d: Fix type of loop variable in IWineD3DCubeTextu...
2007-09-18  Stefan Dösingerwined3d: Clean up AddDirtyRect.
2007-08-07  Roderick Colenbranderwined3d: Don't call ActivateContext between ENTER_GL...
2007-06-11  Stefan Dösingerwined3d: Store the gl information in a per adapter...
2007-06-07  Phil Costinwined3d: Enable the loading and reloading of gamma...
2007-06-07  Phil Costinwined3d: Add support for loading gamma corrected textures.
2007-06-07  Andrew Talbotwined3d: Void functions should not return a value.
2007-03-19  Stefan Dösingerwined3d: Activate a context before doing opengl calls.
2006-12-06  Markus Amslerd3d: Callback infrastructure for implicit surface destr...
2006-11-20  H. Verbeetwined3d: Fix GL_ARB_texture_cube_map extension support.
2006-10-31  Ivan Gyurdievwined3d: Use D3DCUBEMAP_FACES consistently in the WINED...
2006-10-31  Ivan Gyurdievwined3d: Add D3DTSS_TCI codes to the WINED3D namespace.
2006-10-13  Francois GougetAssorted spelling fixes.
2006-10-13  Ivan Gyurdievwined3d: Add D3DTEXTURETRANSFORMTYPE to the WINED3D...
2006-10-02  Ivan Gyurdievwined3d: Win64 printf fixes.
2006-09-27  H. Verbeetwined3d: Comparing BOOLs against FALSE is redundant.
2006-06-10  Alexandre Julliardwined3d: Make the virtual table functions static where...
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-05-05  Ivan Gyurdievwined3d: QueryInterface corrections.
2006-04-07  Stefan Dösingerwined3d: Rename return values from D3D* to WINED3D*.
2006-04-06  Stefan Dösingerwined3d: Add WINED3DLOCKED_RECT to wined3d_types.h.
2006-04-06  Stefan Dösingerwined3d: Add WINED3DTEXTUREFILTERTYPE to wined3d_types.h.
2006-04-04  Stefan Dösingerwined3d: Add WINED3DCUBEMAP_FACES to wined3d_types.h.
2006-03-10  Stefan Dösingerwined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-06  H. Verbeetwined3d: Fix the relation between surfaces and their...
2006-02-06  H. Verbeetwined3d: Update the QueryInterface functions of IWineD3...
2005-12-13  Oliver Stieberwined3d: Cube texture named constants.
2005-11-10  Francois GougetRemove spaces before '\n' in traces.
2005-08-03  Oliver StieberMoved support for non power 2 texture to hardware.
2005-08-03  Oliver StieberMove the setting of states from device to basetexture...
2005-07-26  Oliver StieberRemove a load of IWineD3DSurface * casts that are no...
2005-07-14  Oliver StieberFixed a bug in Preload caused be a missing brace around...
2005-07-13  Oliver StieberTidy up some comments and formatting.
2005-07-11  Oliver StieberMove parameters relating to opengl on the surface struc...
2005-06-06  Dmitry TimoshkovMake remaining OLE interface vtables const.
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