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wined3d: Make the device parameter to wined3d_surface_depth_blt_fbo() const.
[wine]
/
dlls
/
wined3d
/
2011-10-27
Henri Verbeet
wined3d: Make the device parameter to wined3d_surface_d...
tree
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commitdiff
2011-10-27
Henri Verbeet
wined3d: Get rid of the unused palette9 wined3d_surface...
tree
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commitdiff
2011-10-27
Henri Verbeet
wined3d: Recognize Sumo/Llano in select_card_amd_mesa().
tree
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commitdiff
2011-10-26
Matteo Bruni
wined3d: Refuse to create a shader unsupported by the...
tree
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commitdiff
2011-10-26
Matteo Bruni
wined3d: Enable SM4 support in the GLSL shader backend...
tree
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commitdiff
2011-10-26
Matteo Bruni
wined3d: Return only the shader major version.
tree
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commitdiff
2011-10-26
Henri Verbeet
wined3d: Move the ARB shader program constant handling...
tree
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commitdiff
2011-10-26
Henri Verbeet
wined3d: Get rid of the device parameter to context_set...
tree
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commitdiff
2011-10-26
Henri Verbeet
wined3d: Only check for sRGB attachability when needed...
tree
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commitdiff
2011-10-26
Henri Verbeet
wined3d: Mark a format as sRGB attachable if the intern...
tree
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commitdiff
2011-10-25
Henri Verbeet
wined3d: Make the device parameter to context_apply_cle...
tree
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commitdiff
2011-10-25
Henri Verbeet
wined3d: Make the device parameter to context_apply_bli...
tree
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commitdiff
2011-10-25
Henri Verbeet
wined3d: Upload directly from the source surface in...
tree
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commitdiff
2011-10-24
Henri Verbeet
wined3d: Make the device parameter to SetupForBlit...
tree
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commitdiff
2011-10-24
Henri Verbeet
wined3d: Make the context parameter to bind_dummy_textu...
tree
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commitdiff
2011-10-24
Henri Verbeet
wined3d: Get rid of surface_gdi_cleanup().
tree
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commitdiff
2011-10-24
Henri Verbeet
wined3d: Reject multisampled readbacks in wined3d_surfa...
tree
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commitdiff
2011-10-24
Henri Verbeet
wined3d: Only try to load surfaces from the drawable...
tree
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commitdiff
2011-10-21
Henri Verbeet
wined3d: Make the device parameter to context_choose_pi...
tree
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commitdiff
2011-10-21
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-10-21
Henri Verbeet
wined3d: Move the cursor in wined3d_device_set_cursor_p...
tree
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commitdiff
2011-10-20
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-10-20
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_se...
tree
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commitdiff
2011-10-20
Henri Verbeet
wined3d: Allow loading multisampled surfaces into sysmem.
tree
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commitdiff
2011-10-19
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-10-19
Henri Verbeet
wined3d: Make the present_parameters parameter to wined...
tree
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commitdiff
2011-10-19
Henri Verbeet
wined3d: Detach any attached overlays on surface cleanup.
tree
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commitdiff
2011-10-18
Henri Verbeet
wined3d: Make the device parameter to is_display_mode_s...
tree
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commitdiff
2011-10-18
Henri Verbeet
wined3d: Make the device parameter to invalidate_active...
tree
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commitdiff
2011-10-18
Henri Verbeet
wined3d: Mark default pool surfaces lost when they...
tree
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commitdiff
2011-10-18
Henri Verbeet
wined3d: Keep surfaces in sysmem if they're both alread...
tree
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commitdiff
2011-10-17
Marcus Meissner
wined3d: Fixed sizeof (Coverity).
tree
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commitdiff
2011-10-17
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-10-17
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-10-17
Henri Verbeet
wined3d: Also restore the pixel format in context_resto...
tree
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commitdiff
2011-10-17
Henri Verbeet
wined3d: Don't try to access the swapchain of a destroy...
tree
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commitdiff
2011-10-17
Henri Verbeet
wined3d: Don't bother updating the context's window...
tree
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commitdiff
2011-10-14
Andrew Talbot
wined3d: Mark some fall-throughs in switch statements.
tree
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commitdiff
2011-10-14
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-10-14
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-10-14
Henri Verbeet
wined3d: Cleanup context_create() error handling a...
tree
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commitdiff
2011-10-14
Henri Verbeet
wined3d: Get rid of the mostly unused "pfd" variable...
tree
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commitdiff
2011-10-13
Matteo Bruni
wined3d: Remove an obsolete comment.
tree
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commitdiff
2011-10-13
Austin English
wined3d: Recognize "Brian Paul" as a mesa card vendor.
tree
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commitdiff
2011-10-11
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-10-11
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_va...
tree
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commitdiff
2011-10-11
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-10-11
Stefan Dösinger
wined3d: Remove d3d8/9 palette support.
tree
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commitdiff
2011-10-10
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-10-10
Henri Verbeet
wined3d: Return WINED3DERR_NOTFOUND if the render targe...
tree
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commitdiff
2011-10-03
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_pr...
tree
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commitdiff
2011-09-26
Matteo Bruni
wined3d: When creating a new shader, check shader type...
tree
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commitdiff
2011-09-22
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-09-22
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-09-21
Rico Schüller
wined3d: Fix spelling.
tree
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commitdiff
2011-09-20
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-09-20
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-09-20
Henri Verbeet
wined3d: Dump the WINEDDBLTFX structure in wined3d_surf...
tree
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commitdiff
2011-09-19
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-09-19
Henri Verbeet
wined3d: Make the declaration parameter to wined3d_devi...
tree
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commitdiff
2011-09-16
Henri Verbeet
wined3d: Make the device parameter to process_vertices_...
tree
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commitdiff
2011-09-16
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-09-16
Henri Verbeet
ddraw: Use real flips.
tree
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commitdiff
2011-09-15
Stefan Dösinger
wined3d: Only the ARBfp fragement pipeline reads emulat...
tree
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commitdiff
2011-09-15
Stefan Dösinger
wined3d: Disable range fog with per-pixel fog.
tree
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commitdiff
2011-09-15
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-09-15
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-09-15
Henri Verbeet
wined3d: Flush after surface updates.
tree
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commitdiff
2011-09-14
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-09-14
Henri Verbeet
wined3d: Make the device parameter to device_unit_free_...
tree
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commitdiff
2011-09-13
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-09-13
Henri Verbeet
wined3d: Rename markTextureStagesDirty() to device_inva...
tree
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commitdiff
2011-09-13
Henri Verbeet
wined3d: Don't print the context recreation FIXME for...
tree
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commitdiff
2011-09-12
Stefan Dösinger
wined3d: Don't load/unload unsupported texture coordina...
tree
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commitdiff
2011-09-12
Stefan Dösinger
wined3d: Make sure that lit doesn't return NaN.
tree
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commitdiff
2011-09-12
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-09-12
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-09-09
Matteo Bruni
wined3d: Report more vertex texture formats.
tree
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commitdiff
2011-09-09
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-09-09
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-09-09
Henri Verbeet
wined3d: Add support for flipping compressed surfaces...
tree
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commitdiff
2011-09-09
Henri Verbeet
wined3d: Use the CPU blitter for blitting to converted...
tree
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commitdiff
2011-09-09
Henri Verbeet
wined3d: Disable sRGB decoding in draw_textured_quad().
tree
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commitdiff
2011-09-08
Gerald Pfeifer
wined3d: Remove dead code (and variable) from wined3d_s...
tree
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commitdiff
2011-09-08
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-09-08
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-09-08
Henri Verbeet
wined3d: Use draw_binding for the surface_modify_locati...
tree
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commitdiff
2011-09-07
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-09-07
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-09-07
Henri Verbeet
wined3d: Implement wined3d_surface_flip() as a blit.
tree
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commitdiff
2011-09-06
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-09-06
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-09-06
Henri Verbeet
wined3d: Try doing a present in wined3d_surface_blt...
tree
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commitdiff
2011-09-06
Henri Verbeet
wined3d: Don't override the swapchain present interval...
tree
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commitdiff
2011-09-05
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-09-05
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-09-05
Henri Verbeet
wined3d: Get rid of the rect checks for present in...
tree
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commitdiff
2011-09-05
Henri Verbeet
wined3d: Don't print the GLSL info log by default on...
tree
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commitdiff
2011-09-02
Ričardas Barkauskas
wined3d: Add support for Nvidia GT 555M.
tree
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commitdiff
2011-09-02
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
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