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winealsa.drv: Optionally load extra ALSA device names from the registry.
[wine]
/
dlls
/
d3d9
/
cubetexture.c
2012-01-13
Henri Verbeet
wined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef.
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2012-01-11
Henri Verbeet
d3d9: Don't expose wined3d internal flags to the applic...
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2011-12-07
Henri Verbeet
wined3d: Get rid of the WINED3DBOX typedef.
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2011-06-20
Henri Verbeet
d3d9: Implement IDirect3DCubeTexture9 private data...
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2011-06-06
Henri Verbeet
d3d9: Just return the resource type in IDirect3DResourc...
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2011-05-17
Henri Verbeet
wined3d: Remove COM from the device implementation.
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2011-05-11
Henri Verbeet
wined3d: Remove object creation methods from the IWineD...
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2011-04-25
Michael Stefaniuc
d3d9: Finish the COM cleanup of the IDirect3DDevice9Ex...
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2011-04-12
Michael Stefaniuc
d3d9: COM cleanup for the IDirect3DCubeTexture9 iface.
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2011-03-28
Henri Verbeet
wined3d: Remove COM from the texture implementation.
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2011-03-18
Henri Verbeet
wined3d: Get rid of IWineD3DCubeTexture.
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2011-03-15
Henri Verbeet
wined3d: Generalize AddDirtyRect() / AddDirtyBox()...
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2011-03-14
Henri Verbeet
wined3d: Get rid of IWineD3DCubeTexture::Unmap().
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2011-03-14
Henri Verbeet
wined3d: Get rid of IWineD3DCubeTexture::Map().
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2011-03-10
Henri Verbeet
wined3d: Get rid of IWineD3DBaseTexture::GetSubResource...
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2011-03-10
Henri Verbeet
wined3d: Generalize GetSurfaceLevel() / GetVolumeLevel...
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2011-03-09
Henri Verbeet
wined3d: Move the GetLevelDesc() functions to the IWine...
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2011-03-09
Henri Verbeet
wined3d: Merge the various resource desc structures.
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2010-10-25
Henri Verbeet
wined3d: Pass a sub-resource index instead of a face...
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2010-10-14
Henri Verbeet
wined3d: Consistently use Map/Unmap for mapping resources.
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2010-09-01
Henri Verbeet
wined3d: Don't require wined3d object parents to be...
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2009-12-04
Henri Verbeet
d3d9: Simplify GetDevice().
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2009-10-20
Henri Verbeet
d3d9: Add traces.
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2009-09-29
Allan Tong
d3d9: Don't release the parent device before destroying...
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2009-09-17
Henri Verbeet
wined3d: Don't free D3D cube textures until the wined3d...
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2009-09-17
Henri Verbeet
d3d9: Add a separate function for cube texture initiali...
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2009-09-16
Henri Verbeet
wined3d: Don't free D3D surfaces until the wined3d...
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2009-08-26
Henri Verbeet
d3d9: Use the wined3d cs for wined3d locking.
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2009-06-15
Henri Verbeet
wined3d: Get rid of the pointers in WINED3DSURFACE_DESC.
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2009-04-23
Henri Verbeet
wined3d: Get rid of the shared_handle parameter.
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2009-03-23
Henri Verbeet
d3d9: Get rid of resource.c.
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2009-03-23
Henri Verbeet
d3d9: Get rid of basetexture.c.
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2009-02-20
Henri Verbeet
d3d9: Explicitly convert between D3DFORMAT and WINED3DF...
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2009-01-16
Henri Verbeet
wined3d: Add an IWineD3DDeviceParent interface.
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2008-12-30
Henri Verbeet
d3d: Correct some debug levels.
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2008-11-04
Stefan Dösinger
d3d9: Use the correct AddRef and Release macros.
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2008-03-03
Stefan Dösinger
d3d9: IDirect3DDevice9Ex stub.
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2007-06-18
Stefan Dösinger
d3d9: Hold the lock in cubetexture methods.
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2007-04-09
Andrew Talbot
d3d9: Void functions should not return a value.
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2006-12-18
Markus Amsler
d3d9: Handle surface refcount forwarding in d3d9.
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2006-10-10
H. Verbeet
d3d9: Win64 printf format warning fixes.
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2006-10-05
Francois Gouget
Add missing '\n's to Wine traces.
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2006-06-10
Alexandre Julliard
d3d9: Make the virtual table functions static where...
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2006-06-07
H. Verbeet
d3d9: Fix QueryInterface.
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2006-05-23
Jonathan Ernst
Update the address of the Free Software Foundation.
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2006-05-22
Vitaliy Margolen
d3d9: All objects created by device should keep referen...
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2006-04-06
Stefan Dösinger
wined3d: Add WINED3DLOCKED_RECT to wined3d_types.h.
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2006-04-06
Stefan Dösinger
wined3d: Add WINED3DTEXTUREFILTERTYPE to wined3d_types.h.
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2006-04-04
Stefan Dösinger
wined3d: Add WINED3DCUBEMAP_FACES to wined3d_types.h.
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2006-03-28
Stefan Dösinger
wined3d: Add WINED3DPOOL to wined3d_types.h.
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2006-03-27
Stefan Dösinger
wined3d: Add WINED3DMULTISAMPLE_TYPE to wined3d_types.h.
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2006-03-10
Stefan Dösinger
wined3d: Consistently use WINED3DRESOURCETYPE.
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2005-11-14
Oliver Stieber
Remove the setting of the result pointer to NULL in...
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2005-08-23
Oliver Stieber
Tidy up d3d9 and finalize passing d3d9 calls to wined3d...
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2005-07-11
Oliver Stieber
Move parameters relating to opengl on the surface struc...
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2005-05-27
Dmitry Timoshkov
Make some of the OLE interface vtables const.
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2005-03-29
Oliver Stieber
- Volume now inherits Resource. This isn't the way...
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2005-03-11
Oliver Stieber
Change AddRef in queryInterface to IUnknown_AddRef.
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2005-01-24
Paul Vriens
- use Interlocked* functions in AddRef and Release.
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2005-01-18
Jason Edmeades
- Handle failures to allocate storage more gracefully.
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2005-01-17
Jason Edmeades
- Add texture support for all the texture types for...
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2005-01-09
Eric Pouech
Removed excessive statement (break after return or...
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2004-10-14
Jason Edmeades
- Add support (as far as was previously) for the Vertex...
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2004-09-08
Alexandre Julliard
Removed some more uses of the non-standard ICOM_THIS...
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2004-09-08
Hans Leidekker
Fix signed/unsigned comparison warnings.
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2004-08-23
Alexandre Julliard
Get rid of the no longer used ICOM_MSVTABLE_COMPAT_Dumm...
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2004-08-12
Alexandre Julliard
Get rid of the non-standard ICOM_VTABLE macro.
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2003-09-05
Alexandre Julliard
Fixed header dependencies to be fully compatible with...
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2003-07-01
Raphael Junqueira
- some cleanups and fixes on d3d8 and d3d9 headers
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