gameux/tests: Run the game explorer tests in a multithreaded apartment as well.
[wine] / dlls / wined3d / volume.c
2011-08-25  Matteo Bruniwined3d: Fetch currently active texture unit from the...
2011-08-25  Matteo Bruniwined3d: Pass around the context instead of gl_info.
2011-07-13  Henri Verbeetwined3d: Make the volume parameter to volume_load(...
2011-07-13  Henri Verbeetwined3d: Make the volume parameter to volume_bind_and_d...
2011-06-23  Henri Verbeetd3d8: Implement IDirect3DVolume8 private data handling...
2011-06-17  Henri Verbeetd3d9: Implement IDirect3DVertexBuffer9 private data...
2011-06-06  Henri Verbeetwined3d: Rename IWineD3DDeviceImpl_MarkStateDirty(...
2011-05-17  Henri Verbeetwined3d: Get rid of the IWineD3DDevice typedefs.
2011-05-11  Henri Verbeetwined3d: Remove object creation methods from the IWineD...
2011-04-22  Henri Verbeetwined3d: Get rid of wined3d_volume_get_type().
2011-04-18  Henri Verbeetwined3d: Forward volume refcounts to the container.
2011-04-15  Henri Verbeetwined3d: Get rid of the IWineD3DVolume typedefs.
2011-04-15  Henri Verbeetwined3d: Remove COM from the volume implementation.
2011-03-29  Henri Verbeetwined3d: Get rid of IWineD3DBaseTextureClass.
2011-03-28  Henri Verbeetwined3d: Get rid of the IWineD3DBaseTexture typedefs.
2011-03-28  Henri Verbeetwined3d: Remove COM from the texture implementation.
2011-03-16  Francois Gougetwined3d: Make IWineD3DVolumeImpl_GetResource() static.
2011-03-16  Henri Verbeetwined3d: Get rid of IWineD3DVolumeTextureImpl.
2011-03-15  Henri Verbeetwined3d: Get rid of IWineD3DVolumeTexture::Map().
2011-03-11  Henri Verbeetwined3d: Get rid of IWineD3DVolume::GetDesc().
2011-03-10  Henri Verbeetwined3d: Introduce wined3d_resource_get_desc() to retri...
2011-03-09  Henri Verbeetwined3d: Store all the resource desc information in...
2011-03-09  Henri Verbeetwined3d: Merge the various resource desc structures.
2011-03-08  Henri Verbeetwined3d: Pass gl_info to volume_bind_and_dirtify().
2011-03-03  Henri Verbeetwined3d: Pass gl_info to basetexture_bind().
2011-03-02  Henri Verbeetwined3d: Use basetexture_set_dirty() in some more places.
2011-03-01  Henri Verbeetwined3d: Make IWineD3DResourceImpl an independent struc...
2011-02-28  Henri Verbeetwined3d: Remove IWineD3DResource::UnLoad() from the...
2011-01-21  Henri Verbeetwined3d: Remove IWineD3DVolume::LoadTexture() from...
2011-01-19  Henri Verbeetwined3d: Pass an IWineD3DVolumeImpl pointer to volume_b...
2011-01-19  Henri Verbeetwined3d: Pass an IWineD3DVolumeImpl pointer to volume_a...
2011-01-07  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-07  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-07  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-07  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-06  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-06  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-06  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-06  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-05  Henri Verbeetwined3d: Remove IWineD3DBaseTexture::BindTexture()...
2010-12-20  Rico Schüllerwined3d: Fix memset size in IWineD3DVolumeImpl_Unmap.
2010-11-23  Henri Verbeetwined3d: Get rid of the remaining "Flags".
2010-10-14  Henri Verbeetwined3d: Consistently use Map/Unmap for mapping resources.
2010-09-14  Henri Verbeetwined3d: Get rid of redundant comparisons against NULL...
2010-09-08  Henri Verbeetwined3d: IWineD3DVolume_GetDesc() should never fail.
2010-09-07  Henri Verbeetwined3d: Rename "pDesc" to "desc".
2010-09-03  Henri Verbeetwined3d: Explicitly document some more consequences...
2010-09-01  Henri Verbeetwined3d: Don't require wined3d object parents to be...
2010-08-31  Henri Verbeetwined3d: Rename wined3d_format_desc to wined3d_format.
2010-08-26  Henri Verbeetwined3d: Rename the "format" field in wined3d_format_de...
2010-08-26  Henri Verbeetwined3d: Remove the GetContainer() methods from the...
2010-08-24  Henri Verbeetwined3d: Rename WINED3DFORMAT to wined3d_format_id.
2010-08-17  Henri Verbeetwined3d: A volume's container is always a volume texture.
2010-08-17  Henri Verbeetwined3d: Remove SetContainer() from the public IWineD3D...
2010-08-16  Henri Verbeetwined3d: Reattach FBO attachments when any of the corre...
2010-05-25  Henri Verbeetwined3d: Get rid of GLINFO_LOCATION.
2010-05-24  Henri Verbeetwined3d: Set the volume.c GLINFO_LOCATION to *gl_info.
2010-03-19  Henri Verbeetwined3d: Rename GlPixelFormatDesc to wined3d_format_desc.
2009-12-22  Henri Verbeetwined3d: Volumes are resources in wined3d.
2009-12-17  Henri Verbeetwined3d: Change an ERR to a WARN in IWineD3DVolumeImpl_...
2009-12-10  Henri Verbeetwined3d: Rename "wineD3DDevice" to "device".
2009-12-09  Henri Verbeetwined3d: Remove unused GetDevice() implementations.
2009-11-24  Marcus Meissnerwined3d: Handle NULL ptrs (Coverity).
2009-10-29  Henri Verbeetwined3d: Get rid of the GL_SUPPORT macro.
2009-09-23  Stefan Dösingerwined3d: Track GL texture states in a separate structure.
2009-09-18  Henri Verbeetwined3d: Move "parent_ops" to IWineD3DResourceClass.
2009-09-16  Henri Verbeetwined3d: Don't free D3D volumes until the wined3d volum...
2009-09-16  Henri Verbeetwined3d: Add a separate function for volume initialization.
2009-08-17  Henri Verbeetwined3d: Use WINED3D_UNMAPPED_STAGE in some more places.
2009-06-26  Henri Verbeetwined3d: Document GL context dependencies.
2009-06-09  Henri Verbeetwined3d: Get rid of the silly pointers in WINED3DVOLUME...
2009-03-24  Henri Verbeetwined3d: Remove the bytesPerPixel field from IWineD3DSu...
2009-03-13  Henri Verbeetwined3d: Remove the format field from IWineD3DResourceC...
2009-03-12  Henri Verbeetwined3d: Get rid of some calls to getFormatDescEntry().
2009-02-17  Stefan Dösingerwined3d: Duplicate GL textures for srgb switching.
2009-01-14  Henri Verbeetwined3d: Remove AddDirtyBox() from the public interface.
2009-01-14  Henri Verbeetwined3d: Remove CleanDirtyBox().
2008-12-04  Henri Verbeetwined3d: Move GlPixelFormatDesc to wined3d_private...
2008-12-03  Henri Verbeetwined3d: Rename resource functions to reflect that...
2008-12-02  Henri Verbeetwined3d: Remove some unused code.
2008-10-20  Roderick Colenbranderwined3d: Protect gl calls in Volume_LoadTexture with...
2008-09-17  Henri Verbeetwined3d: Make the debug channels more consistent.
2008-09-17  Henri Verbeetwined3d: Don't assume the texture is bound in IWineD3DV...
2008-01-14  Stefan Dösingerwined3d: Implement IWineD3DVolume::UnLoad.
2008-01-14  Stefan Dösingerwined3d: Add a new IWineD3DResource::UnLoad method.
2007-11-07  Stefan Dösingerwined3d: Refuse to create volumes and volume textures...
2007-07-30  Stefan Dösingerwined3d: Store the gl format table in the gl info struc...
2007-07-30  Stefan Dösingerwined3d: Split up the format table.
2007-06-11  Stefan Dösingerwined3d: Store the gl information in a per adapter...
2007-06-07  Phil Costinwined3d: Add support for loading gamma corrected textures.
2007-06-07  Andrew Talbotwined3d: Void functions should not return a value.
2007-04-24  H. Verbeetwined3d: The second parameter to glTexImage3DEXT isn...
2007-04-24  H. Verbeetwined3d: Improve IWineD3DVolumeImpl_LoadTexture TRACE...
2007-04-02  Stefan Dösingerwined3d: Use GL_APPLE_client_storage if available.
2007-02-21  Stefan Dösingerwined3d: Make sure volumes have memory allocated.
2006-12-18  Markus Amslerwined3d: Remove IWineD3DVolume_GetContainerParent.
2006-10-02  Ivan Gyurdievwined3d: Win64 printf fixes.
2006-09-27  H. Verbeetwined3d: Comparing BOOLs against FALSE is redundant.
2006-08-05  Roderick Colenbranderwined3d: Volume textures fix.
2006-06-21  Stefan Dösingerwined3d: Pixel format cleanup.
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