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wined3d: Use the correct mask for depth/stencil locations in surface_load_ds_location().
[wine]
/
dlls
/
wined3d
/
surface_gdi.c
2011-04-14
Henri Verbeet
wined3d: Get rid of the IWineD3DSwapChain typedefs.
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2011-04-14
Henri Verbeet
wined3d: Remove COM from the swapchain implementation.
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2011-03-11
Henri Verbeet
wined3d: Get rid of IWineD3DSurface::GetDesc().
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2011-03-09
Henri Verbeet
wined3d: Store all the resource desc information in...
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2011-03-01
Henri Verbeet
wined3d: Make IWineD3DResourceImpl an independent struc...
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2011-02-28
Henri Verbeet
wined3d: Remove IWineD3DResource::UnLoad() from the...
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2011-02-03
Henri Verbeet
wined3d: Get rid of the IWineD3DPalette typedefs.
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2011-01-24
Henri Verbeet
wined3d: Remove IWineD3DSurface::DrawOverlay() from...
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2011-01-24
Henri Verbeet
wined3d: Remove IWineD3DSurface::RealizePalette() from...
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2011-01-21
Henri Verbeet
wined3d: Get rid of IWineD3DSurface::GetData().
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2011-01-21
Henri Verbeet
wined3d: Remove IWineD3DSurface::LoadTexture() from...
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2011-01-21
Henri Verbeet
wined3d: Remove IWineD3DSurface::BindTexture() from...
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2011-01-20
Henri Verbeet
wined3d: Store a pointer to an array of IWineD3DSwapCha...
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2011-01-06
Henri Verbeet
wined3d: Pass an IWineD3DResourceImpl pointer to resour...
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2010-11-23
Henri Verbeet
wined3d: Get rid of the remaining "Flags".
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2010-11-12
Henri Verbeet
wined3d: Rename the IWineD3DSurfaceImpl "Flags" field...
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2010-10-14
Henri Verbeet
wined3d: Consistently use Map/Unmap for mapping resources.
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2010-08-31
Henri Verbeet
wined3d: Rename wined3d_format_desc to wined3d_format.
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2010-08-26
Henri Verbeet
wined3d: Rename the "format" field in wined3d_format_de...
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2010-08-26
Henri Verbeet
wined3d: Remove the GetContainer() methods from the...
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2010-08-17
Henri Verbeet
wined3d: Avoid IWineD3DSurface_GetContainer().
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2010-08-17
Henri Verbeet
wined3d: Remove SetContainer() from the public IWineD3D...
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2010-07-22
Henri Verbeet
wined3d: Remove LoadLocation() from the public wined3d...
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2010-07-22
Henri Verbeet
wined3d: Remove ModifyLocation() from the public wined3...
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2010-07-21
Henri Verbeet
wined3d: Just implement BindTexture() for GDI surfaces...
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2010-06-01
Henri Verbeet
wined3d: Get rid of some dead code.
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2010-05-06
Gerald Pfeifer
wined3d: Fix the handling of the blue channel inIWineGD...
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2010-04-27
Henri Verbeet
wined3d: Store the front buffer surface as an IWineD3DS...
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2010-04-07
Henri Verbeet
wined3d: Pass the correct window to Present() in IWineG...
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2010-03-19
Henri Verbeet
wined3d: Rename GlPixelFormatDesc to wined3d_format_desc.
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2009-12-10
Henri Verbeet
wined3d: Rename "wineD3DDevice" to "device".
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2009-12-09
Henri Verbeet
wined3d: Remove unused GetDevice() implementations.
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2009-09-25
Henri Verbeet
wined3d: Use the DXGI naming convention for all formats.
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2009-09-08
Stefan Dösinger
wined3d: Test and fix ddraw and d3d9 GetDC differences.
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2009-07-10
Henri Verbeet
wined3d: Get rid of struct glDescriptor.
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2009-07-10
Henri Verbeet
wined3d: Remove GetGlDesc() from the public IWineD3DSur...
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2009-06-29
Stefan Dösinger
wined3d: Only update the screen when the frontbuffer...
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2009-06-22
Henri Verbeet
wined3d: Get rid of some asserts.
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2009-06-15
Henri Verbeet
wined3d: Introduce surface_init() to handle most of...
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2009-06-15
Henri Verbeet
wined3d: Introduce surface_gdi_cleanup().
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2009-04-23
Henri Verbeet
wined3d: Downgrade an ERR to a WARN.
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2009-03-24
Henri Verbeet
wined3d: Remove the bytesPerPixel field from IWineD3DSu...
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2009-03-13
Henri Verbeet
wined3d: Remove the format field from IWineD3DResourceC...
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2009-03-13
Henri Verbeet
wined3d: Only return a pointer to struct GlPixelFormatD...
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2009-01-14
Henri Verbeet
wined3d: Remove AddDirtyRect() from the public interface.
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2009-01-09
Stefan Dösinger
ddrawex: Add a test for the permanent DC function.
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2009-01-09
Henri Verbeet
wined3d: Remove stray tabs.
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2009-01-03
Stefan Dösinger
ddraw: Add a test for IDirectDrawSurface::GetDC.
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2008-12-03
Henri Verbeet
wined3d: Rename resource functions to reflect that...
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2008-12-02
Alexandre Julliard
wined3d: Make some functions and variables static.
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2008-12-02
Andrew Talbot
wined3d: Sign-compare warnings fix.
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2008-12-02
Henri Verbeet
wined3d: Const correctness fixes.
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2008-11-25
Henri Verbeet
wined3d: Don't call IWineD3DSurfaceImpl_GetData() from...
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2008-10-18
Alexandre Julliard
wined3d: Convert source files to utf-8.
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2008-10-16
Henri Verbeet
wined3d: The container is always non-NULL if GetContain...
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2008-09-25
Henri Verbeet
wined3d: Split SetGlTextureDesc() up.
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2008-08-21
Alexander Dorofeyev
wined3d: Fix copy paste error in IWineGDISurfaceImpl_Re...
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2008-08-19
Stefan Dösinger
wined3d: Use a swapchain for GDI surfaces.
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2008-08-05
Stefan Dösinger
wined3d: Track overlay surfaces in the overlayed surface.
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2008-08-05
Stefan Dösinger
wined3d: Basic overlay emulation with opengl.
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2008-05-14
Alexander Dorofeyev
wined3d: Only copy front buffer to screen in gdi Realiz...
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2008-04-22
Austin English
Spelling fixes.
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2008-03-25
Alexander Dorofeyev
wined3d: Don't use device palettes in RealizePalette.
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2008-03-25
Alexander Dorofeyev
wined3d: Don't use device palettes in GetDC.
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2008-02-26
Stefan Dösinger
wined3d: General cross format blitting infrastrucutre...
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2008-02-22
Roderick Colenbrander
wined3d: Don't flush in GDI RealizePalette without...
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2008-02-19
Roderick Colenbrander
wined3d: Add a GDI version of RealizePalette.
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2008-01-24
Andrew Talbot
wined3d: Remove unneeded casts.
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2008-01-14
Stefan Dösinger
wined3d: Add a new IWineD3DResource::UnLoad method.
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2007-11-16
Stefan Dösinger
wined3d: Do not call PreLoad in surface_download_data.
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2007-11-09
Roderick Colenbrander
wined3d: Make sure SFLAG_LOCKED is set at the start...
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2007-11-01
Stefan Dösinger
wined3d: Disconnect allocatedMemory and Heap allocation.
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2007-11-01
Stefan Dösinger
wined3d: Move a part of LockRect to the base class.
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2007-10-26
Stefan Dösinger
wined3d: Add a method for surface location updates.
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2007-10-26
Stefan Dösinger
wined3d: Begin centralizing surface location management.
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2007-10-10
Stefan Dösinger
wined3d: Silently ignore setting the 0 texture on gdi...
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2007-09-18
Stefan Dösinger
wined3d: Move the software blitting to the base surface...
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2007-09-18
Stefan Dösinger
wined3d: Give GDI surfaces their own release implementa...
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2007-09-18
Stefan Dösinger
wined3d: Give GDI surfaces their own GetDC copy.
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2007-09-18
Stefan Dösinger
wined3d: Move DIB section creation to the base surface...
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2007-09-18
Stefan Dösinger
wined3d: Clean up IWineD3DSurface::ReleaseDC.
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2007-09-18
Stefan Dösinger
wined3d: Clean up SetMem.
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2007-09-18
Stefan Dösinger
wined3d: Clean up AddDirtyRect.
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2007-09-18
Stefan Dösinger
wined3d: Clean up SetFormatDesc.
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2007-09-18
Stefan Dösinger
wined3d: Clean up SetGLTextureDesc and GetGLDesc.
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2007-09-18
Stefan Dösinger
wined3d: Base surface move, part 2.
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2007-09-18
Stefan Dösinger
wined3d: Move non-rendering surface specific code to...
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2007-09-18
Stefan Dösinger
wined3d: Move resource methods to the base surface...
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2007-09-18
Stefan Dösinger
wined3d: Start of some surface cleanup.
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2007-07-30
Stefan Dösinger
wined3d: Store the gl format table in the gl info struc...
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2007-07-30
Stefan Dösinger
wined3d: Split up the format table.
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2007-07-26
Stefan Dösinger
wined3d: Set the pow2 sizes in gl surface private setup.
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2007-06-07
Phil Costin
wined3d: Add support for loading gamma corrected textures.
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2007-05-11
Stefan Dösinger
ddraw: Use point filter for blit operations.
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2007-05-08
Stefan Dösinger
wined3d: Fix front buffer coords for gdi surfaces.
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2007-05-08
Stefan Dösinger
d3d: Move clippers from DDraw to wined3d.
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2007-05-07
Stefan Dösinger
wined3d: Full surface DXTn copy.
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2007-05-04
H. Verbeet
d3d: Fix the surface locking rectangle validation.
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2007-04-16
Stefan Dösinger
d3d: Remove dependency on ddraw.h header.
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2007-04-07
Stefan Dösinger
wined3d: Add Filtering to IWineD3DSurface::Blt and...
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