wined3d: Use the correct mask for depth/stencil locations in surface_load_ds_location().
[wine] / dlls / wined3d / surface_gdi.c
2011-04-14  Henri Verbeetwined3d: Get rid of the IWineD3DSwapChain typedefs.
2011-04-14  Henri Verbeetwined3d: Remove COM from the swapchain implementation.
2011-03-11  Henri Verbeetwined3d: Get rid of IWineD3DSurface::GetDesc().
2011-03-09  Henri Verbeetwined3d: Store all the resource desc information in...
2011-03-01  Henri Verbeetwined3d: Make IWineD3DResourceImpl an independent struc...
2011-02-28  Henri Verbeetwined3d: Remove IWineD3DResource::UnLoad() from the...
2011-02-03  Henri Verbeetwined3d: Get rid of the IWineD3DPalette typedefs.
2011-01-24  Henri Verbeetwined3d: Remove IWineD3DSurface::DrawOverlay() from...
2011-01-24  Henri Verbeetwined3d: Remove IWineD3DSurface::RealizePalette() from...
2011-01-21  Henri Verbeetwined3d: Get rid of IWineD3DSurface::GetData().
2011-01-21  Henri Verbeetwined3d: Remove IWineD3DSurface::LoadTexture() from...
2011-01-21  Henri Verbeetwined3d: Remove IWineD3DSurface::BindTexture() from...
2011-01-20  Henri Verbeetwined3d: Store a pointer to an array of IWineD3DSwapCha...
2011-01-06  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2010-11-23  Henri Verbeetwined3d: Get rid of the remaining "Flags".
2010-11-12  Henri Verbeetwined3d: Rename the IWineD3DSurfaceImpl "Flags" field...
2010-10-14  Henri Verbeetwined3d: Consistently use Map/Unmap for mapping resources.
2010-08-31  Henri Verbeetwined3d: Rename wined3d_format_desc to wined3d_format.
2010-08-26  Henri Verbeetwined3d: Rename the "format" field in wined3d_format_de...
2010-08-26  Henri Verbeetwined3d: Remove the GetContainer() methods from the...
2010-08-17  Henri Verbeetwined3d: Avoid IWineD3DSurface_GetContainer().
2010-08-17  Henri Verbeetwined3d: Remove SetContainer() from the public IWineD3D...
2010-07-22  Henri Verbeetwined3d: Remove LoadLocation() from the public wined3d...
2010-07-22  Henri Verbeetwined3d: Remove ModifyLocation() from the public wined3...
2010-07-21  Henri Verbeetwined3d: Just implement BindTexture() for GDI surfaces...
2010-06-01  Henri Verbeetwined3d: Get rid of some dead code.
2010-05-06  Gerald Pfeiferwined3d: Fix the handling of the blue channel inIWineGD...
2010-04-27  Henri Verbeetwined3d: Store the front buffer surface as an IWineD3DS...
2010-04-07  Henri Verbeetwined3d: Pass the correct window to Present() in IWineG...
2010-03-19  Henri Verbeetwined3d: Rename GlPixelFormatDesc to wined3d_format_desc.
2009-12-10  Henri Verbeetwined3d: Rename "wineD3DDevice" to "device".
2009-12-09  Henri Verbeetwined3d: Remove unused GetDevice() implementations.
2009-09-25  Henri Verbeetwined3d: Use the DXGI naming convention for all formats.
2009-09-08  Stefan Dösingerwined3d: Test and fix ddraw and d3d9 GetDC differences.
2009-07-10  Henri Verbeetwined3d: Get rid of struct glDescriptor.
2009-07-10  Henri Verbeetwined3d: Remove GetGlDesc() from the public IWineD3DSur...
2009-06-29  Stefan Dösingerwined3d: Only update the screen when the frontbuffer...
2009-06-22  Henri Verbeetwined3d: Get rid of some asserts.
2009-06-15  Henri Verbeetwined3d: Introduce surface_init() to handle most of...
2009-06-15  Henri Verbeetwined3d: Introduce surface_gdi_cleanup().
2009-04-23  Henri Verbeetwined3d: Downgrade an ERR to a WARN.
2009-03-24  Henri Verbeetwined3d: Remove the bytesPerPixel field from IWineD3DSu...
2009-03-13  Henri Verbeetwined3d: Remove the format field from IWineD3DResourceC...
2009-03-13  Henri Verbeetwined3d: Only return a pointer to struct GlPixelFormatD...
2009-01-14  Henri Verbeetwined3d: Remove AddDirtyRect() from the public interface.
2009-01-09  Stefan Dösingerddrawex: Add a test for the permanent DC function.
2009-01-09  Henri Verbeetwined3d: Remove stray tabs.
2009-01-03  Stefan Dösingerddraw: Add a test for IDirectDrawSurface::GetDC.
2008-12-03  Henri Verbeetwined3d: Rename resource functions to reflect that...
2008-12-02  Alexandre Julliardwined3d: Make some functions and variables static.
2008-12-02  Andrew Talbotwined3d: Sign-compare warnings fix.
2008-12-02  Henri Verbeetwined3d: Const correctness fixes.
2008-11-25  Henri Verbeetwined3d: Don't call IWineD3DSurfaceImpl_GetData() from...
2008-10-18  Alexandre Julliardwined3d: Convert source files to utf-8.
2008-10-16  Henri Verbeetwined3d: The container is always non-NULL if GetContain...
2008-09-25  Henri Verbeetwined3d: Split SetGlTextureDesc() up.
2008-08-21  Alexander Dorofeyevwined3d: Fix copy paste error in IWineGDISurfaceImpl_Re...
2008-08-19  Stefan Dösingerwined3d: Use a swapchain for GDI surfaces.
2008-08-05  Stefan Dösingerwined3d: Track overlay surfaces in the overlayed surface.
2008-08-05  Stefan Dösingerwined3d: Basic overlay emulation with opengl.
2008-05-14  Alexander Dorofeyevwined3d: Only copy front buffer to screen in gdi Realiz...
2008-04-22  Austin EnglishSpelling fixes.
2008-03-25  Alexander Dorofeyevwined3d: Don't use device palettes in RealizePalette.
2008-03-25  Alexander Dorofeyevwined3d: Don't use device palettes in GetDC.
2008-02-26  Stefan Dösingerwined3d: General cross format blitting infrastrucutre...
2008-02-22  Roderick Colenbranderwined3d: Don't flush in GDI RealizePalette without...
2008-02-19  Roderick Colenbranderwined3d: Add a GDI version of RealizePalette.
2008-01-24  Andrew Talbotwined3d: Remove unneeded casts.
2008-01-14  Stefan Dösingerwined3d: Add a new IWineD3DResource::UnLoad method.
2007-11-16  Stefan Dösingerwined3d: Do not call PreLoad in surface_download_data.
2007-11-09  Roderick Colenbranderwined3d: Make sure SFLAG_LOCKED is set at the start...
2007-11-01  Stefan Dösingerwined3d: Disconnect allocatedMemory and Heap allocation.
2007-11-01  Stefan Dösingerwined3d: Move a part of LockRect to the base class.
2007-10-26  Stefan Dösingerwined3d: Add a method for surface location updates.
2007-10-26  Stefan Dösingerwined3d: Begin centralizing surface location management.
2007-10-10  Stefan Dösingerwined3d: Silently ignore setting the 0 texture on gdi...
2007-09-18  Stefan Dösingerwined3d: Move the software blitting to the base surface...
2007-09-18  Stefan Dösingerwined3d: Give GDI surfaces their own release implementa...
2007-09-18  Stefan Dösingerwined3d: Give GDI surfaces their own GetDC copy.
2007-09-18  Stefan Dösingerwined3d: Move DIB section creation to the base surface...
2007-09-18  Stefan Dösingerwined3d: Clean up IWineD3DSurface::ReleaseDC.
2007-09-18  Stefan Dösingerwined3d: Clean up SetMem.
2007-09-18  Stefan Dösingerwined3d: Clean up AddDirtyRect.
2007-09-18  Stefan Dösingerwined3d: Clean up SetFormatDesc.
2007-09-18  Stefan Dösingerwined3d: Clean up SetGLTextureDesc and GetGLDesc.
2007-09-18  Stefan Dösingerwined3d: Base surface move, part 2.
2007-09-18  Stefan Dösingerwined3d: Move non-rendering surface specific code to...
2007-09-18  Stefan Dösingerwined3d: Move resource methods to the base surface...
2007-09-18  Stefan Dösingerwined3d: Start of some surface cleanup.
2007-07-30  Stefan Dösingerwined3d: Store the gl format table in the gl info struc...
2007-07-30  Stefan Dösingerwined3d: Split up the format table.
2007-07-26  Stefan Dösingerwined3d: Set the pow2 sizes in gl surface private setup.
2007-06-07  Phil Costinwined3d: Add support for loading gamma corrected textures.
2007-05-11  Stefan Dösingerddraw: Use point filter for blit operations.
2007-05-08  Stefan Dösingerwined3d: Fix front buffer coords for gdi surfaces.
2007-05-08  Stefan Dösingerd3d: Move clippers from DDraw to wined3d.
2007-05-07  Stefan Dösingerwined3d: Full surface DXTn copy.
2007-05-04  H. Verbeetd3d: Fix the surface locking rectangle validation.
2007-04-16  Stefan Dösingerd3d: Remove dependency on ddraw.h header.
2007-04-07  Stefan Dösingerwined3d: Add Filtering to IWineD3DSurface::Blt and...
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