wined3d: Merge IWineD3DVertexBuffer with IWineD3DBuffer.
[wine] / dlls / d3d9 / device.c
2009-03-06  Henri Verbeetwined3d: Merge IWineD3DVertexBuffer with IWineD3DBuffer.
2009-03-05  Henri Verbeetwined3d: Add separate methods for setting the primitive...
2009-03-05  Henri Verbeetwined3d: Pass the vertex count rather than the primitiv...
2009-02-23  Henri Verbeetd3d10core: Keep a reference to the wined3d device in...
2009-02-20  Henri Verbeetwined3d: Add DXGI formats to WINED3DFORMAT.
2009-02-20  Henri Verbeetd3d9: Explicitly convert between D3DFORMAT and WINED3DF...
2009-01-29  Michael Stefaniucd3d9: Remove superfluous pointer casts.
2009-01-28  Marcus Meissnerd3d9: Initialize hr (Coverity).
2009-01-20  Henri Verbeetd3d9: Remove some superfluous pointer casts.
2009-01-16  Henri Verbeetd3d9: Properly test for dynamic usage in device_parent_...
2009-01-16  Henri Verbeetwined3d: Add an IWineD3DDeviceParent interface.
2009-01-06  Henri Verbeetd3d: Explicitly translate texture stage states.
2008-12-29  Henri Verbeetd3d9: Release the vertex declaration once we're done...
2008-12-24  Henri Verbeetd3d9: Don't crash in GetFVF() if a NULL vertex declarat...
2008-12-17  Henri Verbeetwined3d: Remove GetFVF() and SetFVF() from IWineD3DDevice.
2008-12-04  Alexandre Julliardd3d9: Make some functions static.
2008-11-24  Francois Gougetd3d9: Remove WINAPI on static functions where not needed.
2008-11-24  Francois Gougetd3d9: Remove IDirect3DDevice9Impl_GetFrontBuffer()...
2008-11-04  Stefan Dösingerd3d9: Add a test for GetTexture with no texture set.
2008-11-04  Stefan Dösingerd3d9: WINED3DSURFACE_DESC::MultiSampleType is not a...
2008-11-04  Stefan Dösingerd3d9: Use the correct AddRef and Release macros.
2008-11-03  Stefan Dösingerd3d: Do not restore the display mode in ddraw.
2008-09-15  Rob Shearmand3d9: Fix type used to store return value in IDirect3DD...
2008-09-10  Henri Verbeetd3d9: GetDepthStencilSurface returns D3DERR_NOTFOUND...
2008-08-18  Rob Shearmand3d9: Remove unneeded local variable in IDirect3DDevice...
2008-08-18  Rob Shearmand3d9: Fix variable type in IDirect3DDevice9Impl_GetSoft...
2008-07-08  Tobias Jakobid3d9: Remove faulty comment from CreateOffscreenPlainSu...
2008-04-07  Stefan Dösingerd3d9: Enforce ColorFill restrictions.
2008-03-25  Stefan Dösingerd3d: De-pointerize the WINED3DCAPS structure.
2008-03-03  Stefan Dösingerd3d9: IDirect3DDevice9Ex stub.
2008-03-01  James Hawkinsjanitorial: Remove links to any microsoft site.
2008-02-19  Rob Shearmand3d9: Fix copy and paste error in reset_enum_callback.
2008-02-07  Stefan Dösingerd3d9: Implement the device lost state.
2008-01-14  Stefan Dösingerd3d9: Reject IDirect3DDevice9::Reset with active defaul...
2008-01-04  Gerald Pfeiferd3d9: Fix type of loop variable.
2008-01-03  Gerald Pfeiferwined3d: Removed dead FIXME checks.
2007-12-05  Andrew Talbotd3d9: Remove unneeded casts.
2007-11-20  Stefan Dösingerd3d9: Free the converted declaration data after creatin...
2007-11-14  Stefan Dösingerwined3d: Depth stencil fixes.
2007-08-27  Stefan Dösingerd3d9: Return the correct return value in GetDepthStenci...
2007-08-21  Stefan Dösingerd3d9: Some caps fixes.
2007-06-18  Stefan Dösingerd3d9: Hold the lock in methods implemented in device.c.
2007-06-07  H. Verbeetwined3d: Get rid of the pBaseVertexIndex parameter...
2007-06-06  H. Verbeetwined3d: Get rid of the BaseVertexIndex parameter to...
2007-05-01  Stefan Dösingerd3d: Pass the cube face to Create*Texture's surface...
2007-04-30  Francois GougetAssorted spelling fixes.
2007-04-26  Stefan Dösingerd3d: Fix ProcessVertices.
2007-04-18  Stefan Dösingerd3d9: Rework the converted vertex declaration management.
2007-04-16  Stefan Dösingerd3d: Remove dependency on ddraw.h header.
2007-04-12  Stefan Dösingerd3d9: Fix the circular converted vertex declaration...
2007-04-09  Andrew Talbotd3d9: Void functions should not return a value.
2007-04-07  Stefan Dösingerwined3d: Add Filtering to IWineD3DSurface::Blt and...
2007-02-16  H. Verbeetwined3d: Fix WINED3DPRESENT_PARAMETERS and use it inste...
2007-02-14  Stefan Dösingerwined3d: Properly release the converted vertex declaration.
2007-02-14  Stefan Dösingerwined3d: GetRenderTargetData can call BltFast.
2007-01-12  Stefan Dösingerd3d9: Implement IDirect3DDevice9::StretchRect.
2007-01-03  Stefan Dösingerwined3d: Use the baseVertexIndex in the stateblock.
2006-12-26  Chris Robinsond3d: GetStreamSource on a stream with NULL data isn...
2006-12-18  Markus Amslerd3d9: Handle surface container in d3d9.
2006-12-18  Markus Amslerd3d: Callback infrastructure for implicit swap chain...
2006-12-18  Markus Amslerd3d9: Fix implicit surface refcounting.
2006-12-18  Markus Amslerd3d9: Handle surface refcount forwarding in d3d9.
2006-12-06  Markus Amslerd3d: Callback infrastructure for implicit depth stencil...
2006-12-04  Markus Amslerd3d: Pass the superior creating object down to the...
2006-12-01  Markus Amslerd3d9: Remove unreachable return.
2006-12-01  Markus Amslerd3d9: Use correct COM macros.
2006-11-30  Markus AmslerRevert "d3d: Remove AddRef from IWineD3DDevice_GetDirec...
2006-11-30  Markus AmslerRevert "d3d: Remove AddRef from IWineD3DDevice_GetBackB...
2006-11-30  Markus AmslerRevert "d3d: Remove AddRef from IWineD3DDevice_GetRende...
2006-11-30  Markus AmslerRevert "d3d: Remove AddRef from IWineD3DDevice_GetDepth...
2006-11-30  Markus AmslerRevert "d3d: Remove AddRef from IWineD3DDevice_GetTextu...
2006-11-30  Markus AmslerRevert "d3d: Remove AddRef from IWineD3DDevice_GetStrea...
2006-11-30  Markus AmslerRevert "d3d: Remove AddRef from IWineD3DDevice_GetIndic...
2006-11-22  Markus Amslerd3d: Remove AddRef from IWineD3DDevice_GetIndices.
2006-11-22  Markus Amslerd3d: Remove AddRef from IWineD3DDevice_GetStreamSource.
2006-11-22  Markus Amslerd3d: Remove AddRef from IWineD3DDevice_GetTexture.
2006-11-22  Markus Amslerd3d: Remove AddRef from IWineD3DDevice_GetDepthStencilS...
2006-11-22  Markus Amslerd3d: Remove AddRef from IWineD3DDevice_GetRenderTarget.
2006-11-22  Markus Amslerd3d: Remove AddRef from IWineD3DDevice_GetBackBuffer.
2006-11-22  Markus Amslerd3d: Remove AddRef from IWineD3DDevice_GetDirect3D.
2006-10-30  Andrew Talbotd3d9: Cast-qual warnings fix.
2006-10-12  Ivan Gyurdievwined3d: Merge D3DRECT types into one type in WINED3D...
2006-10-12  Ivan Gyurdievwined3d: Merge D3DMATRIX types into one type in WINED3D...
2006-10-11  Ivan Gyurdievwined3d: Merge GAMMARAMP types into one type in WINED3D...
2006-10-11  Ivan Gyurdievwined3d: Merge VIEWPORT types into one type in WINED3D...
2006-10-11  Ivan Gyurdievwined3d: Merge MATERIAL types into one type in WINED3D...
2006-10-11  Ivan Gyurdievwined3d: Merge LIGHT types into one type in WINED3D...
2006-10-10  H. Verbeetd3d9: Win64 printf format warning fixes.
2006-10-06  Stefan Dösingerwined3d: Add WINED3DUSAGE_OVERLAY.
2006-08-10  Stefan Dösingerwined3d: Minor cursor fixes.
2006-08-07  H. Verbeetd3d: Don't crash when SetRenderTarget() is called with...
2006-07-06  Ivan Gyurdievwined3d: Implement FVF to DECL9 conversion (with tests).
2006-06-10  Alexandre Julliardd3d9: Make the virtual table functions static where...
2006-06-07  H. Verbeetd3d9: Fix QueryInterface.
2006-05-30  Vitaliy Margolend3d9: Add reference to the parent device for surfaces.
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-04-19  Stefan Dösingerwined3d: Implement Init3D and Uninit3D.
2006-04-18  Stefan Dösingerwined3d: Add a parameter for surface type selection.
2006-04-13  Stefan Dösingerwined3d: Split device creation and opengl initialization.
2006-04-06  Stefan Dösingerwined3d: Add WINED3DTEXTUREFILTERTYPE to wined3d_types.h.
next