d3d9: Partially implement IDirect3D9Ex::CreateDeviceEx().
[wine] / dlls / ddraw / device.c
2010-10-21  David Adamddraw: Remove a useless function.
2010-10-15  Henri Verbeetwined3d: IWineD3DBuffer_Unmap() can't fail.
2010-10-06  Stefan Dösingerddraw: Don't try to enumerate WINED3DFMT_R8G8B8A8_SNORM.
2010-10-05  Henri Verbeetddraw: Remove another hack.
2010-09-14  Rico Schüllerwined3d: Add argument check for Type to Get/SetTextureS...
2010-09-14  Henri Verbeetwined3d: IWineD3DBuffer_GetDesc() should never fail.
2010-09-08  Henri Verbeetddraw: Remove some stray tabs.
2010-09-03  Henri Verbeetddraw: Handle D3DRENDERSTATE_TEXTUREHANDLE and D3DRENDE...
2010-09-01  Henri Verbeetwined3d: Don't require wined3d object parents to be...
2010-08-31  Henri Verbeetwined3d: Get rid of WINED3DRECT.
2010-08-24  Henri Verbeetwined3d: Rename WINED3DFORMAT to wined3d_format_id.
2010-08-23  Henri Verbeetddraw: Make some lookup tables const.
2010-08-20  Henri Verbeetddraw: Add / improve TRACEs.
2010-08-20  Henri Verbeetddraw: Add a separate function for execute buffer initi...
2010-08-20  Henri Verbeetddraw: Add a separate function for device initialization.
2010-08-19  Henri Verbeetddraw: Remove unused / redundant includes.
2010-08-18  Henri Verbeetddraw: Remove a useless viewport callback.
2010-08-18  Henri Verbeetddraw: Remove a useless material callback.
2010-07-30  Henri Verbeetwined3d: The stateblock doesn't have a parent.
2010-07-30  Henri Verbeetddraw: Use a less offensive handle table implementation...
2010-07-30  Henri Verbeetddraw: Use a less offensive handle table implementation...
2010-07-29  Henri Verbeetddraw: Use a less offensive handle table implementation...
2010-07-29  Henri Verbeetddraw: Use a less offensive handle table implementation...
2010-07-20  Henri Verbeetddraw: Merge the ddraw thunks into ddraw.c.
2010-06-30  Mikko Rasaddraw: Grow index buffer as needed.
2010-04-06  Henri Verbeetddraw: Fix and clarify texture filter state mappings.
2010-04-02  Henri Verbeetwined3d: Move handling of the unimplemented WINED3DRS_S...
2010-04-02  Henri Verbeetwined3d: Move handling of the unimplemented WINED3DRS_B...
2010-02-15  Christian Costaddraw: Fix D3DTBLEND_MODULATE emulation.
2009-11-03  Stefan Dösingerwined3d: Add a parameter for SetRenderTarget viewport...
2009-10-14  Stefan Dösingerd3d: Make EndScene calls hookable.
2009-09-25  Henri Verbeetwined3d: Use the DXGI naming convention for all formats.
2009-09-25  Henri Verbeetwined3d: Rename IWineD3DDevice::SetIndices() to IWineD3...
2009-09-11  Henri Verbeetwined3d: Remove unused parameters to drawPrimitive().
2009-09-01  Henri Verbeetddraw: Remove trailing spaces.
2009-08-05  Henri Verbeetwined3d: WINED3DTEXF_NONE only makes sense as a mip...
2009-07-24  Andrew Talbotddraw: Constify some variables.
2009-06-22  Gerald Pfeiferddraw: Fix two bounds checks.
2009-06-15  Henri Verbeetwined3d: Get rid of the pointers in WINED3DSURFACE_DESC.
2009-04-21  David Adamddraw: Remove useless comments.
2009-04-09  Stefan Dösingerd3d: Remove the format from index buffers.
2009-04-09  Stefan Dösingerddraw: Store the fvf in the ddraw buffer.
2009-04-08  Stefan Dösingerwined3d: Merge IWineD3DIndexBuffer and IWineD3DBuffer.
2009-04-08  Stefan Dösingerwined3d: Use Map and Unmap for index buffers.
2009-04-08  Stefan Dösingerd3d: Unify WINED3DVERTEXBUFFER_DESC and WINED3DINDEXBUF...
2009-04-01  Henri Verbeetddraw: Filter invalid texture stage states passed by...
2009-03-27  Henri Verbeetwined3d: Unify vertex and texture formats.
2009-03-27  Henri Verbeetwined3d: Use separate structures for ddraw style stride...
2009-03-06  Henri Verbeetwined3d: Merge IWineD3DVertexBuffer with IWineD3DBuffer.
2009-03-05  Henri Verbeetwined3d: Add separate methods for setting the primitive...
2009-03-05  Henri Verbeetwined3d: Pass the vertex count rather than the primitiv...
2009-02-26  David Adamddraw: Implement ComputeSphereVisibility.
2009-02-20  Henri Verbeetwined3d: Add DXGI formats to WINED3DFORMAT.
2009-02-10  Vincent Pelletierddraw: Use ddraw_from_d3d7 to make a (IDirectDrawImpl...
2009-01-22  Henri Verbeetddraw: Rename the main vtables to lpVtbl.
2009-01-22  Henri Verbeetddraw: Get rid of ddcomimpl.h.
2009-01-22  Henri Verbeetddraw: Get rid of ICOM_OBJECT.
2009-01-22  Henri Verbeetddraw: Get rid of ICOM_THIS_FROM.
2009-01-21  Henri Verbeetddraw: Get rid of ICOM_INTERFACE.
2009-01-21  Henri Verbeetddraw: Get rid of ICOM_INIT_INTERFACE.
2009-01-20  Henri Verbeetddraw: Fix Thunk_IDirect3DDeviceImpl_2_GetCurrentViewpo...
2009-01-14  Michael Stefaniucddraw: Remove superfluous pointer casts.
2009-01-08  Alexandre Julliardddraw: Fix an uninitialized variable warning on non...
2009-01-08  Henri Verbeetwined3d: Move position_transformed out of u.s in struct...
2009-01-06  Henri Verbeetd3d: Explicitly translate texture stage states.
2009-01-06  Henri Verbeetddraw: Properly handle sampler states.
2008-10-18  Alexandre Julliardddraw: Convert source files to utf-8.
2008-10-10  Henri Verbeetddraw: Remove a few more redundant inits (LLVM/Clang).
2008-09-29  Andrew Talbotddraw: Sign-compare warnings fix.
2008-09-02  Stefan Dösingerddraw: Pass proper parameters to CheckDeviceFormat.
2008-09-02  Stefan Dösingerddraw: Beware of the surface type when checking for...
2008-08-22  David Adamddraw: Only ddraw checks wether one can give a null...
2008-07-28  Tobias Jakobiddraw: Fix typo in copy_mipmap_chain.
2008-07-22  Alexander Dorofeyevddraw: Improve IDirect3DDevice7_Load implementation.
2008-06-23  Alexander Dorofeyevddraw: Implement FPU mode fixup in d3d7 device.
2008-05-12  Alexander Dorofeyevddraw: Fix some code unprotected by ddraw lock.
2008-05-06  Francois GougetAssorted spelling fixes.
2008-05-06  Alexander Dorofeyevddraw: Add full implementation of IDirect3DDevice7_Load.
2008-05-05  Alexander Dorofeyevddraw: Fix some texture blending modes.
2008-05-05  Alexander Dorofeyevddraw: Move handling of D3DRENDERSTATE_TEXTUREMAPBLEND...
2008-05-05  Alexander Dorofeyevddraw: Move handling of D3DRENDERSTATE_TEXTUREHANDLE...
2008-04-11  Alexander Dorofeyevddraw: Set active_device in AddViewport.
2008-04-11  Alexander Dorofeyevddraw: Add possibility to ignore lights in viewport_act...
2008-04-03  Austin Englishddraw: Spelling fixes.
2008-03-06  Rico Schüllerddraw: Fix diffuse and specular color types.
2008-03-03  Stefan Dösingerddraw: Catch No-op SetRenderTarget operations.
2008-01-22  Alexander Dorofeyevddraw: Fix handling of alpha with D3DTBLEND_MODULATE.
2008-01-16  Francois GougetAssorted spelling fixes.
2008-01-02  Andrew Talbotddraw: Remove unneeded casts.
2007-12-08  Alexander Dorofeyevddraw: Fix wrong initialization order in IDirect3DDevic...
2007-12-06  Andrew Talbotddraw: Remove unneeded casts.
2007-08-15  Stefan Dösingerwined3d: Add a wined3d private WINED3DSBT_RECORDED.
2007-08-08  Stefan Dösingerddraw: Implement IDirect3DDevice7::DrawIndexedPrimitive...
2007-07-06  Stefan Dösingerddraw: Update the wined3d matrix if a current matrix...
2007-07-05  Stefan Dösingerddraw: Fix an incorrect iface->impl cast.
2007-06-06  H. Verbeetwined3d: Get rid of the BaseVertexIndex parameter to...
2007-06-04  Stefan Dösingerddraw: Hold the lock in IDirect3DDevice methods.
2007-05-09  Stefan Dösingerwined3d: Implement environment bump mapping with GL_ATI...
2007-05-08  Stefan Dösingerddraw: Forward the mag filter correctly to wined3d.
2007-05-07  Stefan Dösingerddraw: Adjust the d3d viewport when changing the back...
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