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wined3d: Don't try to remove the location flag if it's not there in the first place.
[wine]
/
dlls
/
wined3d
/
swapchain.c
2012-01-06
Henri Verbeet
wined3d: Get rid of the WINED3DSWAPEFFECT typedef.
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2012-01-06
Henri Verbeet
wined3d: Get rid of the WINED3DBACKBUFFER_TYPE typedef.
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2011-12-20
Henri Verbeet
wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef.
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2011-12-02
Henri Verbeet
wined3d: Get rid of the WINED3DRASTER_STATUS typedef.
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2011-12-02
Henri Verbeet
wined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef.
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2011-11-28
Henri Verbeet
wined3d: Get rid of the WINED3DDEVICE_CREATION_PARAMETE...
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2011-11-22
Henri Verbeet
wined3d: Get rid of the WINED3DGAMMARAMP typedef.
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2011-11-17
Henri Verbeet
wined3d: Get rid of the WINED3DDISPLAYMODE typedef.
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2011-11-16
Henri Verbeet
wined3d: Pass a wined3d_color struct to wined3d_device_...
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2011-11-14
Henri Verbeet
wined3d: x11_copy_to_screen() shouldn't be called on...
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2011-11-08
Henri Verbeet
wined3d: Get rid of client_memory from wineD3DSurface_DIB.
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2011-11-03
Henri Verbeet
wined3d: Use wined3d_surface_blt() in swapchain_gl_pres...
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2011-11-03
Henri Verbeet
wined3d: Use wined3d_surface_blt() in wined3d_swapchain...
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2011-10-31
Henri Verbeet
wined3d: Get rid of the wined3d_surface_bltfast() export.
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2011-10-17
Marcus Meissner
wined3d: Fixed sizeof (Coverity).
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2011-09-13
Henri Verbeet
wined3d: Don't print the context recreation FIXME for...
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2011-08-31
Henri Verbeet
ddraw: Get rid of the surface implementation switching...
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2011-08-26
Henri Verbeet
wined3d: Add multisampling support.
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2011-08-25
Matteo Bruni
wined3d: Pass around the context instead of gl_info.
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2011-08-25
Henri Verbeet
wined3d: Use draw_binding in swapchain_gl_present().
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2011-08-24
Henri Verbeet
wined3d: Keep track of a surface's "draw location".
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2011-08-24
Henri Verbeet
wined3d: Add a registry key to disable rendering swapch...
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2011-08-23
Henri Verbeet
wined3d: Introduce a function to update a swapchain...
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2011-08-01
Henri Verbeet
wined3d: Get rid of context_bind_fbo() calls outside...
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2011-07-27
Henri Verbeet
wined3d: Only invalidate state for the current context...
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2011-07-15
Henri Verbeet
wined3d: Make the swapchain parameter to swapchain_blit...
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2011-07-12
Henri Verbeet
wined3d: Make the swapchain parameter to x11_copy_to_sc...
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2011-07-07
Henri Verbeet
wined3d: Make the context parameter to the get_drawable...
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2011-07-06
Henri Verbeet
wined3d: Make context_create() work if the window is...
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2011-07-05
Stefan Dösinger
wined3d: Track framebuffer changes.
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2011-07-04
Henri Verbeet
wined3d: Get rid of some IWineD3D* references.
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2011-06-28
Henri Verbeet
wined3d: Properly destroy contexts not owned by the...
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2011-06-06
Henri Verbeet
wined3d: Rename IWineD3DDeviceImpl_MarkStateDirty(...
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2011-06-02
Piotr Pawłow
wined3d: Set container of swapchain surfaces to WINED3D...
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2011-05-19
Henri Verbeet
wined3d: Introduce a separate structure for framebuffer...
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2011-05-19
Henri Verbeet
wined3d: Get rid of the IWineD3DDeviceParent interface.
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2011-05-17
Alexandre Julliard
wined3d: Always create the software cursor.
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2011-05-17
Henri Verbeet
wined3d: Get rid of the IWineD3DDevice typedefs.
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2011-05-17
Henri Verbeet
wined3d: Remove COM from the device implementation.
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2011-05-11
Henri Verbeet
wined3d: Remove object creation methods from the IWineD...
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2011-05-09
Francois Gouget
Assorted spelling and case fixes.
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2011-04-29
Henri Verbeet
wined3d: Get rid of the IWineD3DSurface typedefs.
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2011-04-29
Henri Verbeet
wined3d: Remove COM from the surface implementation.
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2011-04-20
Matteo Bruni
wined3d: Fallback to our private window when context...
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2011-04-14
Henri Verbeet
wined3d: Get rid of the IWineD3DSwapChain typedefs.
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2011-04-14
Henri Verbeet
wined3d: Remove COM from the swapchain implementation.
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2011-04-14
Henri Verbeet
wined3d: Merge the GL and GDI swapchain vtbls.
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2011-04-13
Henri Verbeet
wined3d: Take hDestWindowOverride into account in IWine...
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2011-04-13
Henri Verbeet
wined3d: Merge the IWineD3DSwapChain::SetDestWindowOver...
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2011-04-13
Henri Verbeet
wined3d: Remove IWineD3DSwapChain::Destroy() from the...
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2011-04-11
Henri Verbeet
wined3d: Check FBO completeness after the read / draw...
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2011-04-08
Henri Verbeet
wined3d: Don't free D3D swapchains until the wined3d...
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2011-04-08
Henri Verbeet
wined3d: Merge the IWineD3DSwapChain::Destroy() impleme...
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2011-04-08
Henri Verbeet
wined3d: Only create a swapchain context array for...
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2011-04-07
Henri Verbeet
wined3d: Merge swapchain_base.c into swapchain.c.
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2011-04-07
Henri Verbeet
wined3d: Merge swapchain_gdi.c into swapchain.c.
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2011-03-28
Henri Verbeet
wined3d: Get rid of the IWineD3DBase requirement for...
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2011-03-09
Henri Verbeet
wined3d: Store all the resource desc information in...
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2011-02-02
Henri Verbeet
wined3d: Remove COM from IWineD3D.
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2011-01-20
Henri Verbeet
wined3d: Move swapchain context retrieval to swapchain.c.
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2011-01-19
Henri Verbeet
wined3d: Pass an IWineD3DSwapChainImpl pointer to swapc...
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2010-12-27
Andrew Nguyen
wined3d: Remove references to GLX_SGI_video_sync.
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2010-12-10
Henri Verbeet
wined3d: Explicitly pass gl_info to unset_shader().
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2010-12-10
Henri Verbeet
wined3d: Explicitly pass blit_priv and gl_info to set_s...
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2010-11-23
Henri Verbeet
wined3d: Get rid of the remaining "Flags".
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2010-11-12
Henri Verbeet
wined3d: Rename the IWineD3DSurfaceImpl "Flags" field...
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2010-11-08
Henri Verbeet
ddraw: Setup the device window in SetCooperativeLevel().
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2010-11-08
Henri Verbeet
wined3d: Move the fullscreen window setup / restore...
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2010-09-14
Henri Verbeet
wined3d: Get rid of redundant comparisons against FALSE.
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2010-09-14
Henri Verbeet
wined3d: Get rid of redundant comparisons against NULL...
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2010-09-08
Henri Verbeet
wined3d: GL_DRAW_FRAMEBUFFER depends on either ARB_fram...
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2010-09-03
Henri Verbeet
wined3d: Explicitly document some more consequences...
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2010-09-01
Henri Verbeet
wined3d: Don't require wined3d object parents to be...
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2010-08-31
Henri Verbeet
wined3d: Rename wined3d_format_desc to wined3d_format.
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2010-08-31
Henri Verbeet
wined3d: Implicit depth/stencil surfaces don't have...
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2010-08-26
Henri Verbeet
wined3d: Rename the "format" field in wined3d_format_de...
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2010-08-24
Henri Verbeet
wined3d: Rename WINED3DFORMAT to wined3d_format_id.
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2010-08-23
Henri Verbeet
wined3d: Make some lookup tables const.
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2010-08-17
Henri Verbeet
wined3d: Get rid of the now redundant SFLAG_SWAPCHAIN...
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2010-08-17
Henri Verbeet
wined3d: Also store the subresource container type.
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2010-08-17
Henri Verbeet
wined3d: Remove SetContainer() from the public IWineD3D...
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2010-07-26
Matteo Bruni
wined3d: Setup target if offscreen rendering setting...
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2010-07-26
Henri Verbeet
wined3d: Do RGB <=> sRGB transfers using FBO blits.
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2010-07-22
Henri Verbeet
wined3d: Framebuffer blits are affected by the color...
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2010-07-22
Henri Verbeet
wined3d: Remove LoadLocation() from the public wined3d...
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2010-07-22
Henri Verbeet
wined3d: Remove ModifyLocation() from the public wined3...
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2010-06-01
Henri Verbeet
wined3d: Get rid of some dead code.
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2010-05-31
Dan Kegel
wined3d: Fix size of buffer in swapchain_create_context...
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2010-05-25
Henri Verbeet
wined3d: Get rid of GLINFO_LOCATION.
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2010-05-24
Henri Verbeet
wined3d: Set the swapchain.c GLINFO_LOCATION to *gl_info.
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2010-05-18
Henri Verbeet
wined3d: Correctly translate between coordinate systems...
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2010-05-06
Henri Verbeet
wined3d: Use the FBO cache in swapchain_blit().
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2010-05-04
Stefan Dösinger
wined3d: Fall back to other depth stencil formats if...
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2010-05-04
Henri Verbeet
wined3d: Separate context acquisition and state applica...
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2010-04-29
Henri Verbeet
wined3d: Avoid some needless depth buffer copies.
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2010-04-27
Henri Verbeet
wined3d: Store back buffer surfaces as IWineD3DSurfaceI...
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2010-04-27
Henri Verbeet
wined3d: Store the front buffer surface as an IWineD3DS...
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2010-04-22
Henri Verbeet
wined3d: Simply pass an IWineD3DSurfaceImpl pointer...
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2010-04-22
Henri Verbeet
wined3d: Store the current render target as an IWineD3D...
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2010-04-21
Henri Verbeet
wined3d: Avoid some unnecessary invalidations of the...
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