wined3d: Delay vertex shader compilation until the shader is first used.
[wine] / dlls / wined3d / pixelshader.c
2006-08-07  H. Verbeetwined3d: Delay vertex shader compilation until the...
2006-07-28  Jason Greenwined3d: More shader fixes / new instructions.
2006-07-25  Jason Greenwined3d: Implement more GLSL instructions.
2006-07-25  H. Verbeetwined3d: Add traces to IWineD3DVertexShaderImpl_SetFunc...
2006-07-19  Jason Greenwined3d: Make the number of floating point shader const...
2006-07-18  Christian Costawined3d: Readd missing copyright to shaders files.
2006-07-11  Ivan Gyurdievwined3d: More flow control instructions.
2006-07-11  Ivan Gyurdievwined3d: More flow control instructions
2006-07-11  Ivan Gyurdievwined3d: Place immediate constants in the same array...
2006-07-06  Ivan Gyurdievwined3d: Move register count pass to SetFunction.
2006-07-06  Ivan Gyurdievwined3d: Rework shader mode selection.
2006-07-03  Ivan Gyurdievwined3d: Move SHADER_ARB code into arb_program_shader.c.
2006-06-27  Jason Greenwined3d: Implement more GLSL instructions and a little...
2006-06-19  Jason Greenwined3d: Implement locally defined boolean and integer...
2006-06-15  Jason Greenwined3d: Implement more GLSL instructions.
2006-06-13  Ivan Gyurdievwined3d: Fix params for DP2ADD/TEXLDD.
2006-06-13  Ivan Gyurdievwined3d: Mark instructions without a destination token.
2006-06-13  Ivan Gyurdievwined3d: Improve Sampler support on 2.0 and 3.0 shaders.
2006-06-13  Ivan Gyurdievwined3d: Add support for shader model 3.0 I/O registers.
2006-06-13  Ivan Gyurdievwined3d: Trivial cleanups
2006-06-13  Ivan Gyurdievwined3d: Register map cleanups.
2006-06-13  Ivan Gyurdievwined3d: Share trace pass
2006-06-13  Ivan Gyurdievwined3d: Rework dcl processing.
2006-06-10  Alexandre Julliardwined3d: Make all the local shader functions static.
2006-06-10  Alexandre Julliardwined3d: Make the virtual table functions static where...
2006-06-10  Ivan Gyurdievwined3d: Enable CND/CMP for SHADER_ARB.
2006-06-10  Ivan Gyurdievwined3d: Downgrade Get*Shader FIXME to TRACE.
2006-06-09  Jason Greenwined3d: Map pixel shader instructions to GLSL generati...
2006-06-09  Jason Greenwined3d: Added more declarations to GLSL.
2006-06-09  Jason Greenwined3d: Unified float constant register mapping betwee...
2006-06-07  Ivan Gyurdievwined3d: TEXREG2GB is valid on pshaders 1.1.
2006-06-06  Ivan Gyurdievwined3d: Add limits for ps_2_x.
2006-06-06  Ivan Gyurdievwined3d: Trace improvements.
2006-06-06  Ivan Gyurdievwined3d: pshader defi has 5 parameters.
2006-05-27  Jason Greenwined3d: Add ability to generate GLSL shader objects...
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-05-22  Ivan Gyurdievwined3d: Simplify input/output modifier line handling.
2006-05-20  Jason Greenwined3d: Move PARAM C[] program.env[] into baseshader...
2006-05-18  Ivan Gyurdievwined3d: Take predication tokens into account.
2006-05-18  Ivan Gyurdievwined3d: SETP takes 3 parameters.
2006-05-17  Ivan Gyurdievwined3d: Use COLOROUT/DEPTHOUT for pixel shaders 2.0+.
2006-05-17  Ivan Gyurdievwined3d: Remove detailed traces from map2gl/input_modif...
2006-05-17  Ivan Gyurdievwined3d: Write "unrecognized_register" in fallback...
2006-05-17  Ivan Gyurdievwined3d: Modify shader_dump_param() to take into accoun...
2006-05-17  Ivan Gyurdievwined3d: Use shader_get_param() in trace pass, reg...
2006-05-17  Ivan Gyurdievwined3d: Add shader_get_param() fn, which processes...
2006-05-17  Ivan Gyurdievwined3d: Allow multiple output modifiers.
2006-05-17  Ivan Gyurdievwined3d: Fix SINCOS parameters.
2006-05-15  Ivan Gyurdievwined3d: Shaders: share dump_param function, version...
2006-05-11  Ivan Gyurdievwined3d: Share shader_dump_ins_modifiers().
2006-05-10  Jason Greenwined3d: Modified the opcode tables (and struct) to...
2006-05-10  Jason Greenwined3d: Use GenerateShader in pixel shaders and remove...
2006-05-10  Jason Greenwined3d: Add GenerateShader function to pixel shaders.
2006-05-10  Jason Greenwined3d: Place # of textures, addresses, & temps used...
2006-05-10  Jason Greenwined3d: Further split up GenerateProgramArbHW for...
2006-05-10  Jason Greenwined3d: Move DCL, DEF operations out of Generate loop...
2006-05-10  Jason Greenwined3d: Move program_dump_decl_usage into baseshader.
2006-05-10  Ivan Gyurdievwined3d: Clean up some dead code.
2006-05-10  Ivan Gyurdievwined3d: Break out texture instruction processing.
2006-05-10  Ivan Gyurdievwined3d: Break out arithmetic instruction processing.
2006-05-10  Ivan Gyurdievwined3d: Merge register counting pass.
2006-05-09  Ivan Gyurdievwined3d: Share get_opcode.
2006-05-09  Ivan Gyurdievwined3d: Clean up per version shader limits code.
2006-05-09  Ivan Gyurdievwined3d: Addline cleanup.
2006-05-08  Marcus Meissnerwined3d: Fix possible buffer overflow.
2006-05-08  Ivan Gyurdievwined3d: Share get_register_code().
2006-05-08  Ivan Gyurdievwined3d: Separate pshader/vshader tables.
2006-05-05  Ivan Gyurdievwined3d: QueryInterface corrections.
2006-04-21  Ivan Gyurdievwined3d: Improve/implement D3DSIO_TEX.
2006-04-20  Ivan Gyurdievwined3d: Trace corrections/improvements.
2006-04-19  Ivan Gyurdievwined3d: Support for shift modifiers.
2006-04-19  Ivan Gyurdievwined3d: Support more than 4/6 tex/temp registers.
2006-04-18  Ivan Gyurdievwined3d: Use ARB[f|v]p1.0 for ps2/ps3/vs3.
2006-04-18  Ivan Gyurdievwined3d: Use correct register number mask.
2006-04-18  Ivan Gyurdievwined3d: Dcl opcode takes 2 parameters.
2006-04-18  Ivan Gyurdievwined3d: Fix _dw modifier.
2006-04-18  Ivan Gyurdievwined3d: Fix flow control instructions number of parame...
2006-04-18  Ivan Gyurdievwined3d: Skip unhandled opcodes in vshaders.
2006-04-18  Ivan Gyurdievwined3d: Texkill is supported for ps2.0-3.0.
2006-04-12  Ivan Gyurdievwined3d: Enable texld instruction (shaders 1.4).
2006-04-12  Ivan Gyurdievwined3d: Reorganize shaders code a bit.
2006-04-11  Ivan Gyurdievwined3d: Remove bogus address register warning for...
2006-04-10  Ivan Gyurdievwined3d: Downgrade some FIXMEs.
2006-04-07  Stefan Dösingerwined3d: Rename return values from D3D* to WINED3D*.
2006-03-30  H. Verbeetwined3d: Move fields common to vertex shaders and pixel...
2006-03-29  H. Verbeetwined3d: Create an IWineD3DBaseShader class.
2006-03-29  H. Verbeetwined3d: Move the vshader_ins and pshader_ins arrays...
2006-03-29  H. Verbeetwined3d: Move the SHADER_OPCODE definition to wined3d_p...
2006-03-29  H. Verbeetwined3d: Pass the correct number of parameters for...
2006-03-24  H. Verbeetwined3d: Move the D3DSIO_DCL dumping code into its...
2006-03-22  H. Verbeetwined3d: Store the pixelshader version in the pixelshad...
2006-03-13  Vitaliy Margolenwined3d: Don't override variable that still has somethi...
2006-03-13  Vitaliy Margolenwined3d: Add D3DSIO_TEXM3x3PAD to opcode list. We alrea...
2006-03-07  H. Verbeetwined3d: Fix a few FIXME's.
2006-02-06  H. Verbeetwined3d: Update the QueryInterface functions of IWineD3...
2006-01-20  H. Verbeetwined3d: Fix a few TRACEs in pixelshader.c.
2005-12-16  Ragnvald "Despair... wined3d: Fix matrix copy/paste bug.
2005-12-03  H. Verbeetwined3d: Set pixel shader version correctly in IWineD3D...
2005-12-03  H. Verbeetwined3d: Return the correct parent in IWineD3DPixelShad...
2005-11-28  Oliver StieberCorrect the matrix sizes in software shaders and remove...
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