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wined3d: Delay vertex shader compilation until the shader is first used.
[wine]
/
dlls
/
wined3d
/
pixelshader.c
2006-08-07
H. Verbeet
wined3d: Delay vertex shader compilation until the...
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2006-07-28
Jason Green
wined3d: More shader fixes / new instructions.
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2006-07-25
Jason Green
wined3d: Implement more GLSL instructions.
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2006-07-25
H. Verbeet
wined3d: Add traces to IWineD3DVertexShaderImpl_SetFunc...
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2006-07-19
Jason Green
wined3d: Make the number of floating point shader const...
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2006-07-18
Christian Costa
wined3d: Readd missing copyright to shaders files.
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2006-07-11
Ivan Gyurdiev
wined3d: More flow control instructions.
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2006-07-11
Ivan Gyurdiev
wined3d: More flow control instructions
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2006-07-11
Ivan Gyurdiev
wined3d: Place immediate constants in the same array...
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2006-07-06
Ivan Gyurdiev
wined3d: Move register count pass to SetFunction.
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2006-07-06
Ivan Gyurdiev
wined3d: Rework shader mode selection.
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2006-07-03
Ivan Gyurdiev
wined3d: Move SHADER_ARB code into arb_program_shader.c.
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2006-06-27
Jason Green
wined3d: Implement more GLSL instructions and a little...
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2006-06-19
Jason Green
wined3d: Implement locally defined boolean and integer...
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2006-06-15
Jason Green
wined3d: Implement more GLSL instructions.
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2006-06-13
Ivan Gyurdiev
wined3d: Fix params for DP2ADD/TEXLDD.
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2006-06-13
Ivan Gyurdiev
wined3d: Mark instructions without a destination token.
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2006-06-13
Ivan Gyurdiev
wined3d: Improve Sampler support on 2.0 and 3.0 shaders.
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2006-06-13
Ivan Gyurdiev
wined3d: Add support for shader model 3.0 I/O registers.
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2006-06-13
Ivan Gyurdiev
wined3d: Trivial cleanups
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2006-06-13
Ivan Gyurdiev
wined3d: Register map cleanups.
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2006-06-13
Ivan Gyurdiev
wined3d: Share trace pass
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2006-06-13
Ivan Gyurdiev
wined3d: Rework dcl processing.
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2006-06-10
Alexandre Julliard
wined3d: Make all the local shader functions static.
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2006-06-10
Alexandre Julliard
wined3d: Make the virtual table functions static where...
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2006-06-10
Ivan Gyurdiev
wined3d: Enable CND/CMP for SHADER_ARB.
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2006-06-10
Ivan Gyurdiev
wined3d: Downgrade Get*Shader FIXME to TRACE.
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2006-06-09
Jason Green
wined3d: Map pixel shader instructions to GLSL generati...
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2006-06-09
Jason Green
wined3d: Added more declarations to GLSL.
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2006-06-09
Jason Green
wined3d: Unified float constant register mapping betwee...
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2006-06-07
Ivan Gyurdiev
wined3d: TEXREG2GB is valid on pshaders 1.1.
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2006-06-06
Ivan Gyurdiev
wined3d: Add limits for ps_2_x.
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2006-06-06
Ivan Gyurdiev
wined3d: Trace improvements.
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2006-06-06
Ivan Gyurdiev
wined3d: pshader defi has 5 parameters.
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2006-05-27
Jason Green
wined3d: Add ability to generate GLSL shader objects...
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2006-05-23
Jonathan Ernst
Update the address of the Free Software Foundation.
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2006-05-22
Ivan Gyurdiev
wined3d: Simplify input/output modifier line handling.
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2006-05-20
Jason Green
wined3d: Move PARAM C[] program.env[] into baseshader...
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2006-05-18
Ivan Gyurdiev
wined3d: Take predication tokens into account.
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2006-05-18
Ivan Gyurdiev
wined3d: SETP takes 3 parameters.
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2006-05-17
Ivan Gyurdiev
wined3d: Use COLOROUT/DEPTHOUT for pixel shaders 2.0+.
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2006-05-17
Ivan Gyurdiev
wined3d: Remove detailed traces from map2gl/input_modif...
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2006-05-17
Ivan Gyurdiev
wined3d: Write "unrecognized_register" in fallback...
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2006-05-17
Ivan Gyurdiev
wined3d: Modify shader_dump_param() to take into accoun...
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2006-05-17
Ivan Gyurdiev
wined3d: Use shader_get_param() in trace pass, reg...
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2006-05-17
Ivan Gyurdiev
wined3d: Add shader_get_param() fn, which processes...
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2006-05-17
Ivan Gyurdiev
wined3d: Allow multiple output modifiers.
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2006-05-17
Ivan Gyurdiev
wined3d: Fix SINCOS parameters.
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2006-05-15
Ivan Gyurdiev
wined3d: Shaders: share dump_param function, version...
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2006-05-11
Ivan Gyurdiev
wined3d: Share shader_dump_ins_modifiers().
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2006-05-10
Jason Green
wined3d: Modified the opcode tables (and struct) to...
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2006-05-10
Jason Green
wined3d: Use GenerateShader in pixel shaders and remove...
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2006-05-10
Jason Green
wined3d: Add GenerateShader function to pixel shaders.
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2006-05-10
Jason Green
wined3d: Place # of textures, addresses, & temps used...
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2006-05-10
Jason Green
wined3d: Further split up GenerateProgramArbHW for...
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2006-05-10
Jason Green
wined3d: Move DCL, DEF operations out of Generate loop...
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2006-05-10
Jason Green
wined3d: Move program_dump_decl_usage into baseshader.
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2006-05-10
Ivan Gyurdiev
wined3d: Clean up some dead code.
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2006-05-10
Ivan Gyurdiev
wined3d: Break out texture instruction processing.
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2006-05-10
Ivan Gyurdiev
wined3d: Break out arithmetic instruction processing.
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2006-05-10
Ivan Gyurdiev
wined3d: Merge register counting pass.
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2006-05-09
Ivan Gyurdiev
wined3d: Share get_opcode.
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2006-05-09
Ivan Gyurdiev
wined3d: Clean up per version shader limits code.
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2006-05-09
Ivan Gyurdiev
wined3d: Addline cleanup.
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2006-05-08
Marcus Meissner
wined3d: Fix possible buffer overflow.
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2006-05-08
Ivan Gyurdiev
wined3d: Share get_register_code().
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2006-05-08
Ivan Gyurdiev
wined3d: Separate pshader/vshader tables.
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2006-05-05
Ivan Gyurdiev
wined3d: QueryInterface corrections.
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2006-04-21
Ivan Gyurdiev
wined3d: Improve/implement D3DSIO_TEX.
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2006-04-20
Ivan Gyurdiev
wined3d: Trace corrections/improvements.
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2006-04-19
Ivan Gyurdiev
wined3d: Support for shift modifiers.
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2006-04-19
Ivan Gyurdiev
wined3d: Support more than 4/6 tex/temp registers.
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2006-04-18
Ivan Gyurdiev
wined3d: Use ARB[f|v]p1.0 for ps2/ps3/vs3.
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2006-04-18
Ivan Gyurdiev
wined3d: Use correct register number mask.
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2006-04-18
Ivan Gyurdiev
wined3d: Dcl opcode takes 2 parameters.
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2006-04-18
Ivan Gyurdiev
wined3d: Fix _dw modifier.
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2006-04-18
Ivan Gyurdiev
wined3d: Fix flow control instructions number of parame...
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2006-04-18
Ivan Gyurdiev
wined3d: Skip unhandled opcodes in vshaders.
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2006-04-18
Ivan Gyurdiev
wined3d: Texkill is supported for ps2.0-3.0.
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2006-04-12
Ivan Gyurdiev
wined3d: Enable texld instruction (shaders 1.4).
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2006-04-12
Ivan Gyurdiev
wined3d: Reorganize shaders code a bit.
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2006-04-11
Ivan Gyurdiev
wined3d: Remove bogus address register warning for...
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2006-04-10
Ivan Gyurdiev
wined3d: Downgrade some FIXMEs.
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2006-04-07
Stefan Dösinger
wined3d: Rename return values from D3D* to WINED3D*.
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2006-03-30
H. Verbeet
wined3d: Move fields common to vertex shaders and pixel...
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2006-03-29
H. Verbeet
wined3d: Create an IWineD3DBaseShader class.
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2006-03-29
H. Verbeet
wined3d: Move the vshader_ins and pshader_ins arrays...
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2006-03-29
H. Verbeet
wined3d: Move the SHADER_OPCODE definition to wined3d_p...
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2006-03-29
H. Verbeet
wined3d: Pass the correct number of parameters for...
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2006-03-24
H. Verbeet
wined3d: Move the D3DSIO_DCL dumping code into its...
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2006-03-22
H. Verbeet
wined3d: Store the pixelshader version in the pixelshad...
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2006-03-13
Vitaliy Margolen
wined3d: Don't override variable that still has somethi...
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2006-03-13
Vitaliy Margolen
wined3d: Add D3DSIO_TEXM3x3PAD to opcode list. We alrea...
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2006-03-07
H. Verbeet
wined3d: Fix a few FIXME's.
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2006-02-06
H. Verbeet
wined3d: Update the QueryInterface functions of IWineD3...
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2006-01-20
H. Verbeet
wined3d: Fix a few TRACEs in pixelshader.c.
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2005-12-16
Ragnvald "Despair...
wined3d: Fix matrix copy/paste bug.
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2005-12-03
H. Verbeet
wined3d: Set pixel shader version correctly in IWineD3D...
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2005-12-03
H. Verbeet
wined3d: Return the correct parent in IWineD3DPixelShad...
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2005-11-28
Oliver Stieber
Correct the matrix sizes in software shaders and remove...
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