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ddraw: Extend the lifetime of the EnumDevices strings beyond function scope.
[wine]
/
dlls
/
ddraw
/
ddraw.c
2011-06-01
Andrew Nguyen
ddraw: Extend the lifetime of the EnumDevices strings...
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2011-05-31
Ričardas Barkauskas
ddraw: Change IDirectDrawSurface3_vtbl to IDirectDrawSu...
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2011-05-31
Ričardas Barkauskas
ddraw: Use unsafe_impl_from_IDirectDrawSurface3() for...
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2011-05-31
Andrew Nguyen
ddraw: Add a NULL callback pointer check in the EnumDev...
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2011-05-24
Dylan Smith
ddraw: Don't interpret end padding as dwCaps2 for x64.
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2011-05-24
Dylan Smith
ddraw: Avoid clearing some memory unnecessarily.
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2011-05-24
Henri Verbeet
ddraw: Don't touch the window during mode setting if...
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2011-05-19
Henri Verbeet
wined3d: Get rid of the IWineD3DDeviceParent interface.
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2011-05-17
Henri Verbeet
wined3d: Remove COM from the device implementation.
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2011-05-12
Ričardas Barkauskas
ddraw: Fix filtering of enumerated display modes.
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2011-05-11
Henri Verbeet
wined3d: Remove object creation methods from the IWineD...
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2011-05-11
Henri Verbeet
ddraw: Skip redundant mode setting calls.
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2011-04-29
Henri Verbeet
wined3d: Remove COM from the surface implementation.
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2011-04-21
Henri Verbeet
ddraw: Destroy the ddraw surface after the wined3d...
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2011-04-20
Henri Verbeet
ddraw: Introduce a separate function for texture creation.
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2011-04-15
Henri Verbeet
wined3d: Remove COM from the volume implementation.
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2011-04-14
Henri Verbeet
wined3d: Remove COM from the swapchain implementation.
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2011-04-13
Henri Verbeet
wined3d: Get rid of the swapchain destroy callback.
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2011-04-08
Henri Verbeet
wined3d: Don't free D3D swapchains until the wined3d...
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2011-03-28
Henri Verbeet
wined3d: Remove COM from the texture implementation.
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2011-03-18
Henri Verbeet
wined3d: Get rid of IWineD3DCubeTexture.
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2011-03-17
Henri Verbeet
wined3d: Get rid of IWineD3DTexture.
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2011-03-11
Henri Verbeet
wined3d: Get rid of IWineD3DSurface::GetDesc().
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2011-03-09
Henri Verbeet
wined3d: Merge the various resource desc structures.
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2011-03-08
Henri Verbeet
ddraw: Just pass NULL as swapchain parent.
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2011-03-08
Henri Verbeet
wined3d: Don't require container parents for IWineD3DDe...
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2011-02-04
Henri Verbeet
wined3d: Remove COM from the clipper implementation.
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2011-02-03
Henri Verbeet
wined3d: Remove COM from the vertex declaration.
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2011-02-02
Henri Verbeet
wined3d: Remove COM from IWineD3D.
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2011-01-28
Henri Verbeet
ddraw: Link directly to wined3d.
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2011-01-20
Henri Verbeet
ddraw: Initialize the AutoRestoreDisplayMode field...
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2011-01-19
Michael Stefaniuc
ddraw: COM cleanup for the IDirectDraw7 iface.
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2011-01-19
Michael Stefaniuc
ddraw: COM cleanup for the IDirectDraw4 iface.
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2011-01-19
Michael Stefaniuc
ddraw: COM cleanup for the IDirectDraw3 iface.
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2011-01-19
Michael Stefaniuc
ddraw: COM cleanup for the IDirectDraw2 iface.
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2011-01-19
Michael Stefaniuc
ddraw: COM cleanup for the IDirectDraw iface.
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2011-01-19
Michael Stefaniuc
ddraw: COM cleanup for the IDirect3D7 iface.
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2011-01-19
Michael Stefaniuc
ddraw: COM cleanup for the IDirect3D3 iface.
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2011-01-18
Michael Stefaniuc
ddraw: COM cleanup for the IDirect3D2 iface.
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2011-01-18
Michael Stefaniuc
ddraw: COM cleanup for the IDirect3D iface.
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2011-01-18
Michael Stefaniuc
ddraw: Pass an IDirectDrawImpl* instead of an iface...
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2011-01-18
Michael Stefaniuc
ddraw: Pass an IDirectDrawImpl* instead of an iface...
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2010-11-18
Henri Verbeet
ddraw: Return DDERR_INVALIDPARAMS for 0 width / height...
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2010-11-10
Henri Verbeet
ddraw: Make switching to/from fullscreen work more...
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2010-11-10
Henri Verbeet
ddraw: Window proc replacement depends on DDSCL_EXCLUSI...
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2010-11-08
Henri Verbeet
ddraw: Setup the device window in SetCooperativeLevel().
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2010-11-04
David Adam
ddraw: Exclusive mode is the corner case for SetCoopera...
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2010-10-26
Michael Stefaniuc
ddraw: Add missing unlock (Smatch).
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2010-10-22
David Adam
ddraw: SETFOCUSWINDOW lives independently of other...
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2010-09-29
Michael Stefaniuc
ddraw: Add missing unlock on an error path (Smatch).
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2010-09-21
Paul Vriens
ddraw: Pass the correct size to memset (Coccinelle).
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2010-09-18
Oldřich Jedlička
ddraw: Add checking of SURFACEDESC type/nullness into...
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2010-09-16
Oldřich Jedlička
ddraw: Allow creating back buffer for DirectX 1 interfaces.
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2010-09-08
Henri Verbeet
wined3d: IWineD3DSurface_GetDesc() should never fail.
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2010-09-01
Henri Verbeet
wined3d: Don't require wined3d object parents to be...
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2010-09-01
Henri Verbeet
wined3d: Devices don't need parents.
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2010-08-31
Henri Verbeet
wined3d: Implicit depth/stencil surfaces don't have...
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2010-08-24
Henri Verbeet
wined3d: Rename WINED3DFORMAT to wined3d_format_id.
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2010-08-23
Henri Verbeet
ddraw: Failing surface creation is not an internal...
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2010-08-23
Henri Verbeet
ddraw: Make some lookup tables const.
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2010-08-20
Henri Verbeet
ddraw: Add / improve TRACEs.
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2010-08-20
Henri Verbeet
ddraw: Add a separate function for surface initialization.
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2010-08-20
Henri Verbeet
ddraw: Add a separate function for ddraw initialization.
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2010-08-20
Henri Verbeet
ddraw: Add a separate function for vertex buffer initia...
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2010-08-20
Henri Verbeet
ddraw: Add a separate function for palette initialization.
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2010-08-20
Henri Verbeet
ddraw: Add a separate function for device initialization.
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2010-08-19
Henri Verbeet
ddraw: Add a separate function for clipper initialization.
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2010-08-19
Henri Verbeet
ddraw: Add a separate function for parent initialization.
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2010-08-19
Henri Verbeet
ddraw: Add a separate function for viewport initialization.
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2010-08-19
Henri Verbeet
ddraw: Add a separate function for material initialization.
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2010-08-19
Henri Verbeet
ddraw: Add a separate function for light initialization.
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2010-08-19
Henri Verbeet
ddraw: Remove unused / redundant includes.
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2010-08-18
Henri Verbeet
ddraw: Remove a useless viewport callback.
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2010-08-18
Henri Verbeet
ddraw: Remove a useless material callback.
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2010-08-18
Henri Verbeet
ddraw: Remove useless light callbacks.
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2010-08-18
Henri Verbeet
ddraw: Merge direct3d.c into ddraw.c.
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2010-08-16
Michael Stefaniuc
ddraw: Use FAILED instead of NOT SUCCEEDED.
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2010-07-26
Marcus Meissner
ddraw: Tighten up checks in DuplicateSurface (Coverity).
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2010-07-20
Henri Verbeet
ddraw: Merge the surface thunks into surface.c.
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2010-07-20
Henri Verbeet
ddraw: Merge the ddraw thunks into ddraw.c.
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2010-07-19
Henri Verbeet
ddraw: Get rid of the useless "ddraw_owner" fields.
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2010-07-19
Henri Verbeet
ddraw: Avoid some forward declarations.
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2010-06-24
Francois Gouget
Assorted typo and spelling fixes.
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2010-06-18
Henri Verbeet
ddraw: Register / unregister the ddraw window class...
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2010-04-19
Johan Gill
ddraw: Do not restore the display mode from inside...
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2010-03-18
Henri Verbeet
ddraw: Acquire/release the focus window from the correc...
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2010-03-17
Henri Verbeet
ddraw: Implement IDirectDrawImpl_GetSurfaceFromDC().
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2009-12-18
Henri Verbeet
ddraw: Don't depend on IWineD3DDevice_CreateSurface...
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2009-12-10
Henri Verbeet
ddraw: Avoid enumerating display modes for formats...
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2009-11-18
Henri Verbeet
wined3d: Remove the effetively unused "state" field...
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2009-10-30
Markus Stockhausen
ddraw: Avoid memory overwrite in GetDeviceIdentifier().
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2009-09-29
Markus Stockhausen
ddraw: Set dwBackBufferCount=0 in CreateSurface for...
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2009-09-25
Henri Verbeet
wined3d: Use the DXGI naming convention for all formats.
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2009-09-23
Henri Verbeet
wined3d: Don't free D3D vertex declarations until the...
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2009-09-18
Henri Verbeet
wined3d: Don't free D3D buffers until the wined3d buffe...
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2009-09-18
Henri Verbeet
wined3d: Don't free D3D textures until the wined3d...
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2009-09-17
Henri Verbeet
wined3d: Don't free D3D cube textures until the wined3d...
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2009-09-16
Henri Verbeet
wined3d: Don't free D3D surfaces until the wined3d...
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2009-09-01
Henri Verbeet
ddraw: Remove trailing spaces.
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2009-06-15
Henri Verbeet
wined3d: Get rid of the pointers in WINED3DSURFACE_DESC.
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