wined3d: Explicitly pass the context to the shader_load_constants() handlers.
[wine] / dlls / wined3d / arb_program_shader.c
2009-08-06  Henri Verbeetwined3d: Explicitly pass the context to the shader_load...
2009-08-06  Henri Verbeetwined3d: Track render_offscreen in the context.
2009-08-05  Stefan Dösingerwined3d: ARB clipplane init needs the helper constant.
2009-08-03  Henri Verbeetwined3d: Rename WineD3DContext to struct wined3d_context.
2009-07-24  Henri Verbeetwined3d: Get rid of activeContext.
2009-07-21  Henri Verbeetwined3d: Pass NULL to ActivateContext() when we don...
2009-07-20  Stefan Dösingerwined3d: Don't activate a context unless we need one.
2009-07-17  Henri Verbeetwined3d: Rename _WineD3D_GL_Info to struct wined3d_gl_info.
2009-07-16  Stefan Dösingerwined3d: Use the unmodified source in MOVA.
2009-07-15  Stefan Dösingerwined3d: EXP and EXPP are scalar operations.
2009-07-10  Stefan Dösingerwined3d: Check the correct constant limit.
2009-07-09  Henri Verbeetwined3d: Allow shader_buffer_init() to fail.
2009-07-09  Henri Verbeetwined3d: Rename "SHADER_BUFFER" to something sane.
2009-07-07  Henri Verbeetwined3d: checkGLcall() doesn't need a \n.
2009-07-07  Henri Verbeetwined3d: Add some missing float suffixes.
2009-07-02  Tobias Jakobiwined3d: Force NP2 constant reload in shader_arb_select.
2009-07-02  Tobias Jakobiwined3d: Implement shader_arb_load_np2fixup_constants.
2009-07-02  Tobias Jakobiwined3d: Add NP2 fixup code to shader_hw_sample (ARB).
2009-07-02  Tobias Jakobiwined3d: Add NP2 fixup code to shader_arb_generate_pshader.
2009-07-02  Tobias Jakobiwined3d: Add arb_ps_np2fixup_info structure and improve...
2009-07-01  Stefan Dösingerwined3d: Don't dirtify too many shader constants.
2009-07-01  Henri Verbeetwined3d: Use flags for driver quirks.
2009-06-29  Stefan Dösingerwined3d: Add the vertex shader footer in the main function.
2009-06-29  Stefan Dösingerwined3d: Write the vshader footer in a separate function.
2009-06-29  Stefan Dösingerwined3d: Implement function calls with NV exts.
2009-06-29  Stefan Dösingerwined3d: ARB*p is already on after a depth blit.
2009-06-29  Stefan Dösingerwined3d: Don't disable ARBfp if the replacement pipelin...
2009-06-26  Henri Verbeetwined3d: Document GL context dependencies.
2009-06-26  Stefan Dösingerwined3d: Honor WINED3DSPSM_NOT in ARB.
2009-06-26  Stefan Dösingerwined3d: Jump to the else branch if cond is false,...
2009-06-26  Stefan Dösingerwined3d: Support writemasks on texkill in ARB.
2009-06-26  Stefan Dösingerwined3d: Initialize the used clip planes even if no...
2009-06-26  Stefan Dösingerwined3d: Unclamp vertex colors for 3.0 shaders in ARB...
2009-06-26  Stefan Dösingerwined3d: POW and LOG operate on the absolute value.
2009-06-26  Stefan Dösingerwined3d: IFC requires GL_NV_fragment_program2.
2009-06-26  Stefan Dösingerwined3d: Beware of double negations.
2009-06-24  Henri Verbeetwined3d: Allow the existence of other shader types...
2009-06-24  Henri Verbeetwined3d: Eliminate a redundant local variable in get_lo...
2009-06-24  Henri Verbeetwined3d: Avoid a redundant copy.
2009-06-24  Henri Verbeetwined3d: Use a proper structure for "loop_control".
2009-06-24  Henri Verbeetwined3d: Add some missing GL locking documentation...
2009-06-24  Austin Englishwined3d: Fix a compiler warning.
2009-06-23  Stefan Dösingerwined3d: Fix pixelshader ifc.
2009-06-23  Stefan Dösingerwined3d: Use a local parameter for the position fixup.
2009-06-23  Stefan Dösingerwined3d: Find the clip texcoord before compiling.
2009-06-23  Stefan Dösingerwined3d: Add a function to control use of NV_vp2 clippl...
2009-06-23  Stefan Dösingerwined3d: Don't emulate clipplanes with ffp vp and fix...
2009-06-23  Henri Verbeetwined3d: Fix a comment.
2009-06-22  Gerald Pfeiferwined3d: Fix logical condition in find_clip_texcoord().
2009-06-22  Stefan Dösingerwined3d: Advertise SM 3.0 in ARB if the extensions...
2009-06-22  Stefan Dösingerwined3d: Enable Shader Model 2.0 in ARB.
2009-06-22  Stefan Dösingerwined3d: Make the ARB index offset work with emulated...
2009-06-22  Stefan Dösingerwined3d: XXXC CC doesn't work even with NV_FP2 on.
2009-06-22  Stefan Dösingerwined3d: Implement MRTs in ARB.
2009-06-22  Stefan Dösingerwined3d: Reload the first 8 constants on a 1.x and...
2009-06-22  Stefan Dösingerd3d9: Add a SGN test.
2009-06-19  Stefan Doesingerwined3d: Emulate clipplanes in ARB if the NV extensions...
2009-06-19  Stefan Doesingerwined3d: Implement vertex texture fetch in ARB.
2009-06-19  Stefan Doesingerwined3d: Don't run out of varyings because of clipplanes.
2009-06-19  Stefan Doesingerwined3d: Handle SM 3.0 varyings in ARB.
2009-06-18  Stefan Doesingerwined3d: Properly load the y correction.
2009-06-17  Stefan Doesingerwined3d: Deal with instructions that do not support...
2009-06-17  Stefan Doesingerwined3d: Implement D3DSPDM_PARTIALPRECISION support.
2009-06-17  Stefan Doesingerwined3d: Add modifier support to tex and friends.
2009-06-17  Stefan Doesingerwined3d: Fix texm3x3pad.
2009-06-17  Stefan Doesingerwined3d: Implement vpos and vface.
2009-06-17  Stefan Doesingerwined3d: Implement texldl in ARB.
2009-06-16  Stefan Doesingerwined3d: Implement texldd in ARB.
2009-06-16  Stefan Doesingerwined3d: Use flags instead of bools to control shader_h...
2009-06-16  Stefan Doesingerwined3d: Implement IFC in ARB.
2009-06-16  Stefan Doesingerwined3d: Implement break and breakc.
2009-06-16  Stefan Doesingerwined3d: Unroll loops in ARB if needed.
2009-06-10  Stefan Dösingerwined3d: Implement dsy in ARB.
2009-06-10  Stefan Dösingerwined3d: Implement loops with the NV extensions.
2009-06-10  Stefan Dösinger wined3d: Store the bumpmap ARB constants in ARB struct...
2009-06-04  Henri Verbeetwined3d: Add a proper enum value for "no extension".
2009-06-03  Henri Verbeetwined3d: Replace the wined3d hash table with the generi...
2009-06-02  Stefan Dösingerwined3d: Implement clipplanes in the ARB backend.
2009-06-02  Stefan Dösingerwined3d: Use condition code for sRGB write correction...
2009-06-02  Stefan Dösingerwined3d: Handle LRP in vertex shaders.
2009-06-01  Stefan Dösingerwined3d: Add a comment about texbem and X2D.
2009-06-01  Stefan Dösingerwined3d: Don't enable the NV frag extensions if we...
2009-06-01  Stefan Dösingerwined3d: Write result.color in one mov.
2009-06-01  Stefan Dösingerwined3d: Revert "WineD3D: use CMP instead of SLT and...
2009-06-01  Stefan Dösingerwined3d: Use Rx registers for sRGB correction if possible.
2009-05-29  Stefan Dösingerwined3d: Use NRM from GL_NV_fragment_program2 if available.
2009-05-29  Stefan Dösingerwined3d: Avoid the TMP_COLOR mov in some cases.
2009-05-29  Stefan Dösingerwined3d: Use DP2A or X2D for dp2add if available.
2009-05-29  Stefan Dösingerwined3d: Remove a MESA hack.
2009-05-29  Stefan Dösingerwined3d: Allocate the proper size for the lconst map.
2009-05-29  Henri Verbeetwined3d: Add missing ActivateContext calls to shader_de...
2009-05-28  Stefan Dösingerwined3d: Emulate if(bool) in ARB shaders.
2009-05-28  Stefan Dösingerwined3d: Add a function around the handler table.
2009-05-28  Stefan Dösingerwined3d: Manage vs_compile_args in the backends.
2009-05-28  Stefan Dösingerwined3d: Manage ps_compiled_shader in the backends.
2009-05-28  Stefan Dösingerwined3d: Make find_gl_vshader backend specific.
2009-05-28  Stefan Dösingerwined3d: Remove the forward declaration added in the...
2009-05-28  Stefan Dösingerwined3d: Make find_gl_pshader backend private.
2009-05-28  Stefan Dösingerwined3d: Store the compile args in the compile context...
2009-05-27  Stefan Dösingerwined3d: sincos for vertex shaders.
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