wined3d: Revert 4ba16b84a9e60ffcc98fc4b4c303c975589b59e2.
[wine] / dlls / wined3d / surface.c
2009-09-22  Henri Verbeetwined3d: Revert 4ba16b84a9e60ffcc98fc4b4c303c975589b59e2.
2009-09-18  Henri Verbeetwined3d: Move "parent_ops" to IWineD3DResourceClass.
2009-09-17  Henri Verbeetwined3d: Get rid of some redundant checks for ORM_FBO.
2009-09-16  Henri Verbeetwined3d: Don't free D3D surfaces until the wined3d...
2009-09-08  Stefan Dösingerwined3d: Test and fix ddraw and d3d9 GetDC differences.
2009-08-27  Henri Verbeetwined3d: Remove trailing spaces.
2009-08-26  Stefan Dösingerwined3d: Make it clear that glFlush and glFinish are...
2009-08-19  Rico Schüllerwined3d: Fix some checkGLcalls.
2009-08-17  Henri Verbeetwined3d: Use WINED3D_UNMAPPED_STAGE in some more places.
2009-08-14  Henri Verbeetwined3d: Make RTL_READTEX the default rendertarget...
2009-08-10  Roderick Colenbranderwined3d: Get rid of two dead render target lock mode...
2009-08-06  Henri Verbeetwined3d: Track render_offscreen in the context.
2009-08-05  Henri Verbeetwined3d: Add functions to lookup texture filters.
2009-08-05  Stefan Dösingerwined3d: Preload the correct texture location.
2009-08-03  Henri Verbeetwined3d: Don't respecify compressed textures in surface...
2009-08-03  Henri Verbeetwined3d: Rename WineD3DContext to struct wined3d_context.
2009-07-24  Henri Verbeetwined3d: Get rid of activeContext.
2009-07-24  Henri Verbeetwined3d: Explicitly pass the context to surface_load_ds...
2009-07-21  Henri Verbeetwined3d: Pass NULL to ActivateContext() when we don...
2009-07-17  Henri Verbeetwined3d: Always use context_bind_fbo() to change the...
2009-07-17  Henri Verbeetwined3d: Pass the context instead of the device to...
2009-07-17  Henri Verbeetwined3d: Rename _WineD3D_GL_Info to struct wined3d_gl_info.
2009-07-15  Stefan Dösingerwined3d: Set the depth blit helper texture address...
2009-07-10  Henri Verbeetwined3d: Get rid of struct glDescriptor.
2009-07-10  Henri Verbeetwined3d: Remove GetGlDesc() from the public IWineD3DSur...
2009-07-07  Henri Verbeetwined3d: checkGLcall() doesn't need a \n.
2009-07-07  Henri Verbeetwined3d: Add some missing float suffixes.
2009-07-03  Henri Verbeetwined3d: Don't abuse blending to disable color writes...
2009-06-26  Henri Verbeetwined3d: Document GL context dependencies.
2009-06-26  Henri Verbeetwined3d: Make sure we have an active GL context before...
2009-06-26  Henri Verbeetwined3d: Make sure we have an active GL context before...
2009-06-26  Henri Verbeetwined3d: Make sure we have an active GL context in...
2009-06-22  Stefan Dösingerwined3d: Invalidate the srgb tex in surface::unload.
2009-06-18  Henri Verbeetwined3d: Remove a redundant ActivateContext() call...
2009-06-18  Henri Verbeetwined3d: Simplify IWineD3DSurfaceImpl_LockRect() a...
2009-06-18  Stefan Doesingerwined3d: Properly free srgb textures.
2009-06-18  Michael Abbottwined3d: Remove division from inner loop.
2009-06-17  Henri Verbeetwined3d: Fix a typo.
2009-06-16  Henri Verbeetwined3d: Add format conversions for some depth stencil...
2009-06-15  Henri Verbeetwined3d: Introduce surface_calculate_size().
2009-06-15  Henri Verbeetwined3d: Introduce surface_init() to handle most of...
2009-06-15  Henri Verbeetwined3d: Introduce surface_cleanup().
2009-06-12  Henri Verbeetwined3d: Respect the "srgb" parameter to IWineD3DSurfac...
2009-06-12  Henri Verbeetwined3d: Use WINED3DFMT_FLAG_COMPRESSED instead of...
2009-06-11  Henri Verbeetwined3d: Remove some redundant s3tc extension checks.
2009-06-10  Henri Verbeetwined3d: Check the correct extensions in d3dfmt_get_conv().
2009-06-10  Henri Verbeetwined3d: Set explicitly sized internal formats for...
2009-06-09  Henri Verbeetwined3d: Add some FIXMEs about blitting with unsupporte...
2009-06-09  Henri Verbeetwined3d: Don't modify the internal format in d3dfmt_get...
2009-06-05  Henri Verbeetwined3d: Only use stretch_rect_fbo() on surfaces that...
2009-05-25  Henri Verbeetwined3d: Remove some unnecessary forward declarations.
2009-05-15  Henri Verbeetwined3d: Document functions that depend on the caller...
2009-05-15  Henri Verbeetwined3d: Add missing GL locking to ffp_blit_set() and...
2009-05-15  Henri Verbeetwined3d: Add missing GL locking to d3dfmt_p8_upload_pal...
2009-05-13  Francois Gougetwined3d: Make surface_force_reload() static.
2009-04-28  Stefan Dösingerwined3d: Emulate R16G16F and R32G32F if GL_ARB_texture_...
2009-03-25  Henri Verbeetwined3d: Don't use rtInternal for surfaces that are...
2009-03-25  Henri Verbeetwined3d: Add a more convenient way to check if a surfac...
2009-03-24  Henri Verbeetwined3d: Pass format_desc to set_shader().
2009-03-24  Henri Verbeetwined3d: Remove the bytesPerPixel field from IWineD3DSu...
2009-03-13  Henri Verbeetwined3d: Remove the format field from IWineD3DResourceC...
2009-03-13  Henri Verbeetwined3d: Remove some redundant fields from struct glDes...
2009-03-13  Henri Verbeetwined3d: Eliminate the heightscale field from IWineD3DS...
2009-03-12  Henri Verbeetwined3d: Get rid of some calls to getFormatDescEntry().
2009-02-20  Henri Verbeetwined3d: Add DXGI formats to WINED3DFORMAT.
2009-02-17  Stefan Dösingerwined3d: Pass the requested srgb flag to PreLoad.
2009-02-17  Stefan Dösingerwined3d: Add a debug function for surface locations.
2009-02-17  Stefan Dösingerwined3d: Duplicate GL textures for srgb switching.
2009-02-03  Michael Stefaniucwined3d: Remove superfluous pointer casts.
2009-01-14  Henri Verbeetwined3d: Remove AddDirtyRect() from the public interface.
2009-01-10  Rico Schüllerwined3d: Add a checkGLcall() after glReadBuffer.
2009-01-09  Stefan Dösingerddrawex: Add a test for the permanent DC function.
2009-01-09  Henri Verbeetwined3d: Remove stray tabs.
2009-01-03  Stefan Dösingerddraw: Add a test for IDirectDrawSurface::GetDC.
2009-01-03  Vincent Pelletierwined3d: Make WARN about oversized texture output surfa...
2008-12-26  Nick Burnswined3d: Fix glReadPixels call from read_from_framebuffer.
2008-12-16  Stefan Dösingerwined3d: Reinstall the G16R16F format surface load...
2008-12-16  Stefan Dösingerwined3d: Fake GL_ARB_multitexture.
2008-12-04  Henri Verbeetwined3d: Get rid of vcheckGLcall.
2008-12-04  Stefan Dösingerwined3d: Fix D3DFMT_R32F, R16F, G16R16F, ... in the...
2008-12-04  Henri Verbeetwined3d: Make shader texture format fixups more generic.
2008-12-04  Henri Verbeetwined3d: Move GlPixelFormatDesc to wined3d_private...
2008-12-03  Henri Verbeetwined3d: Rename resource functions to reflect that...
2008-12-02  Alexandre Julliardwined3d: Make some functions and variables static.
2008-12-02  Andrew Talbotwined3d: Sign-compare warnings fix.
2008-11-28  Henri Verbeetwined3d: Make minMipLookup_noFilter and magLookup_noFil...
2008-11-26  Henri Verbeetwined3d: Const correctness fixes for surface.c.
2008-11-25  Henri Verbeetwined3d: Make some functions static.
2008-11-25  Henri Verbeetwined3d: Slightly reduce the scope of fragment_palette_...
2008-11-25  Henri Verbeetwined3d: Don't call IWineD3DSurfaceImpl_GetData() from...
2008-11-25  Henri Verbeetwined3d: Const correctness fixes.
2008-11-25  Francois Gougetwined3d: Remove WINAPI on static functions where not...
2008-11-24  Christian Costawined3d: Implement CONVERT_CK_RGB24 in d3dfmt_convert_s...
2008-11-19  Henri Verbeetwined3d: Fix the cube map coordinates in surface_blt_to...
2008-11-04  Stefan Dösingerwined3d: Kill the GL_ATI_envmap_bumpmap code.
2008-10-29  Henri Verbeetwined3d: Handle lack of NPOT support for depth blts.
2008-10-29  Henri Verbeetwined3d: Support some more depth blt texture types...
2008-10-28  Henri Verbeetwined3d: Pass explicit texcoords to depth blt.
2008-10-28  Henri Verbeetwined3d: Pass the texture type to the shader depth...
2008-10-28  Henri Verbeetwined3d: Move depth_blt to surface.c.
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