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wined3d: Get rid of any remaining d3d9 stuff in stateblock.c.
[wine]
/
dlls
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wined3d
/
stateblock.c
2007-02-15
H. Verbeet
wined3d: Get rid of any remaining d3d9 stuff in statebl...
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2007-02-14
Stefan Dösinger
wined3d: Replace the light chain with a hashmap.
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2007-01-10
Stefan Dösinger
wined3d: Store the scissor rect in the stateblock.
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2007-01-08
Stefan Dösinger
wined3d: Do not keep internal references on index buffers.
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2007-01-08
Stefan Dösinger
wined3d: Do not keep internal references on vertex...
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2007-01-08
Stefan Dösinger
wined3d: Do not keep internal references on pixel shaders.
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2007-01-08
Stefan Dösinger
wined3d: Do not keep internal references on vertex...
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2007-01-08
Stefan Dösinger
wined3d: Do not keep internal references to the vertex...
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2007-01-02
Stefan Dösinger
wined3d: Remove IWineD3DDevice_ApplyStateChanges.
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2006-12-20
Stefan Dösinger
wined3d: Catch nop sampler changes.
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2006-12-20
Stefan Dösinger
wined3d: Move WINED3DTSS_COLOROP to the state table.
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2006-12-20
Stefan Dösinger
wined3d: Temporary disable nvrc junk texture skipping.
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2006-12-11
Stefan Dösinger
wined3d: Remove the unused tween factor stateblock...
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2006-12-11
Stefan Dösinger
wined3d: Remove the unused stateblock vertex blend...
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2006-10-31
Ivan Gyurdiev
wined3d: Add D3DLINEPATTERN to the WINED3D namespace.
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2006-10-31
Ivan Gyurdiev
wined3d: Add D3DPATCHEDGESTYLE to the WINED3D namespace.
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2006-10-30
Ivan Gyurdiev
wined3d: Add D3DMATERIALCOLORSOURCE to the WINED3D...
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2006-10-30
Ivan Gyurdiev
wined3d: Add D3DCMPFUNC to the WINED3D namespace.
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2006-10-30
Ivan Gyurdiev
wined3d: Add D3DSTENCILOP to the WINED3D namespace.
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2006-10-30
Ivan Gyurdiev
wined3d: Add D3DFILLMODE to the WINED3D namespace.
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2006-10-30
Ivan Gyurdiev
wined3d: Add D3DCULL to the WINED3D namespace.
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2006-10-30
Ivan Gyurdiev
wined3d: Add D3DSHADEMODE to the WINED3D namespace.
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2006-10-30
Ivan Gyurdiev
wined3d: Add D3DBLENDOP to the WINED3D namespace.
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2006-10-30
Ivan Gyurdiev
wined3d: Add D3DFOGMODE to the WINED3D namespace.
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2006-10-30
Ivan Gyurdiev
wined3d: Set correct default for DMAPOFFSET sampler...
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2006-10-24
Ivan Gyurdiev
wined3d: Add D3DZBUFFERTYPE to the WINED3D namespace.
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2006-10-24
Ivan Gyurdiev
wined3d: Add D3DBLEND to the WINED3D namespace.
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2006-10-24
Ivan Gyurdiev
wined3d: Add D3DTA masks to the WINED3D namespace.
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2006-10-24
Ivan Gyurdiev
wined3d: Add D3DTADDRESS to the WINED3D namespace.
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2006-10-13
Ivan Gyurdiev
wined3d: Add D3DTEXTURETRANSFORMTYPE to the WINED3D...
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2006-10-13
Ivan Gyurdiev
wined3d: Add D3DVERTEXBLENDFLAGS to the WINED3D namespace.
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2006-10-13
Ivan Gyurdiev
wined3d: Add D3DTEXTUREOP to the WINED3D namespace.
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2006-10-12
Ivan Gyurdiev
wined3d: Merge D3DMATRIX types into one type in WINED3D...
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2006-10-11
Ivan Gyurdiev
wined3d: Merge VIEWPORT types into one type in WINED3D...
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2006-10-11
Ivan Gyurdiev
wined3d: Merge MATERIAL types into one type in WINED3D...
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2006-10-11
Ivan Gyurdiev
wined3d: D3DTEXTURESTAGESTATETYPE: Consistently use...
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2006-10-02
Ivan Gyurdiev
wined3d: Win64 printf fixes.
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2006-08-21
H. Verbeet
wined3d: Improve float constant loading a bit.
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2006-08-21
H. Verbeet
wined3d: Lookup GLSL float uniform locations only once...
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2006-08-21
H. Verbeet
wined3d: Free the float constant map arrays for all...
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2006-07-24
Jason Green
wined3d: Improve traces for D3DTRANSFORMSTATETYPE.
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2006-07-24
Jason Green
wined3d: Replace memset/memcpy routines on stateblock...
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2006-07-21
Ivan Gyurdiev
wined3d: Correct initial render states.
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2006-07-19
Jason Green
wined3d: Make the number of floating point shader const...
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2006-06-28
H. Verbeet
wined3d: Use register combiners for texture stage opera...
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2006-06-28
H. Verbeet
wined3d: Texture limits fixes.
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2006-06-26
Francois Gouget
Assorted spelling, case and grammar fixes.
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2006-06-10
Alexandre Julliard
wined3d: Make the virtual table functions static where...
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2006-06-09
Jason Green
wined3d: Move constant loading out of DrawPrimDrawStrid...
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2006-06-07
Ivan Gyurdiev
wined3d: Fix missing light recording.
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2006-06-06
Ivan Gyurdiev
wined3d: Remove constant type field in stateblock.
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2006-05-25
Roderick Colenbrander
wined3d: Dynamicly load GL_ARB_multitexture functions.
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2006-05-23
Jonathan Ernst
Update the address of the Free Software Foundation.
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2006-05-15
Ivan Gyurdiev
wined3d: Fix incorrect sizeof.
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2006-05-05
Ivan Gyurdiev
wined3d: QueryInterface corrections.
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2006-04-07
Stefan Dösinger
wined3d: Rename return values from D3D* to WINED3D*.
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2006-04-06
Stefan Dösinger
wined3d: Add WINED3DTEXTUREFILTERTYPE to wined3d_types.h.
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2006-02-10
H. Verbeet
wined3d: Release the vertex declaration during stateblo...
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2006-02-06
H. Verbeet
wined3d: Update the QueryInterface functions of IWineD3...
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2006-02-06
H. Verbeet
wined3d: Update refcounts when storing references in...
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2006-01-03
Francois Gouget
Add trailing '\n's to ok() calls.
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2005-12-15
Oliver Stieber
wined3d: Internal reference counting.
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2005-11-29
Oliver Stieber
Added support for vertex and pixel shader constants...
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2005-11-23
Francois Gouget
Assorted spelling fixes.
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2005-11-10
Francois Gouget
Remove spaces before '\n' in traces.
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2005-10-29
Oliver Stieber
Move the softwareVertexProcessing flag from the statebl...
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2005-09-28
Oliver Stieber
Implement state tracking for pixel shader constants.
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2005-09-21
Oliver Stieber
Added support for state management of vertex shader...
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2005-09-19
Oliver Stieber
Stop vertex shader constants from being set at the...
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2005-08-22
Oliver Stieber
Fix quite a few texturing problems and cases where...
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2005-08-17
Oliver Stieber
Add support for vertex shader constants to the stateblock.
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2005-08-11
Oliver Stieber
Track the state of softwareVertexProcessing.
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2005-08-08
Oliver Stieber
Fix stateblock loop errors.
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2005-08-08
Oliver Stieber
Allow the WINED3DSBT_IMPL to be applied so that states...
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2005-08-01
Oliver Stieber
Separate the setting of the DirectX texture and sampler...
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2005-08-01
Oliver Stieber
Separate the management of DirectX states and openGL...
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2005-07-26
Oliver Stieber
Makes sure any internal reference counting is passed...
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2005-07-13
Oliver Stieber
Tidy up some comments and formatting.
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2005-07-11
Francois Gouget
Assorted spelling fixes.
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2005-07-05
Oliver Stieber
Implemented stateblocks in wined3d.
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2005-06-06
Dmitry Timoshkov
Make remaining OLE interface vtables const.
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2005-03-03
Oliver Stieber
Added a stubbed out version of query to d3d9 and wined3d.
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2005-03-02
Oliver Stieber
Implemented guids for wined3d.
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2005-01-12
James Hawkins
Use only stored result of Interlocked* in AddRef/Release.
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2005-01-09
Jason Edmeades
Add render target support, and ensure there is a front...
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2004-12-14
Jason Edmeades
Add Clear, Present and EndScene support and fix a bug...
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2004-12-13
Jason Edmeades
Add {G,S}etRenderState and {G,S}etTextureStageState...
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2004-11-28
Jason Edmeades
Add Get/Set Transform support, plus BeginScene (does...
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2004-11-23
Jason Edmeades
- Implement SetStreamSource
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2004-10-21
Jason Edmeades
Implement the beginnings of the stateblock class, and...
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