shell32: Indentation fix.
[wine] / dlls / d3d9 / d3d9_private.h
2012-12-19  Stefan Dösingerd3d9: Use dynamic buffers for DrawIndexedPrimitiveUP.
2012-12-19  Stefan Dösingerd3d9: Use a dynamic buffer for DrawPrimitiveUP.
2012-10-24  Henri Verbeetwined3d: Set texture_level in surface_set_texture_targe...
2012-07-03  Henri Verbeetd3d9: Introduce a helper function to create D3DPRESENT_...
2012-07-02  Henri Verbeetd3d9: Pass a wined3d_swapchain_desc structure to swapch...
2012-06-12  Henri Verbeetd3d9: Get rid of IDirect3DQuery9Impl.
2012-06-12  Henri Verbeetd3d9: Get rid of IDirect3DPixelShader9Impl.
2012-06-12  Henri Verbeetd3d9: Get rid of IDirect3DVertexShader9Impl.
2012-06-01  Henri Verbeetd3d9: Get rid of IDirect3DVertexDeclaration9Impl.
2012-06-01  Henri Verbeetd3d9: Get rid of IDirect3DStateBlock9Impl.
2012-05-31  Henri Verbeetd3d9: Get rid of IDirect3DIndexBuffer9Impl.
2012-05-31  Henri Verbeetd3d9: Get rid of IDirect3DVertexBuffer9Impl.
2012-05-30  Henri Verbeetd3d9: Get rid of IDirect3DSurface9Impl.
2012-05-30  Henri Verbeetd3d9: Get rid of IDirect3DSwapChain9Impl.
2012-05-29  Henri Verbeetd3d9: Get rid of IDirect3DVolume9Impl.
2012-05-29  Henri Verbeetd3d9: Get rid of IDirect3DDevice9Impl.
2012-05-25  Henri Verbeetd3d9: Get rid of IDirect3D9Impl.
2012-05-25  Henri Verbeetd3d9: Add a separate function for d3d9 initialization.
2012-04-25  Henri Verbeetd3d9: Get rid of IDirect3DBaseTexture9Impl.
2012-04-24  Henri Verbeetd3d9: Get rid of IDirect3DVolumeTexture9Impl.
2012-04-23  Henri Verbeetd3d9: Get rid of IDirect3DCubeTexture9Impl.
2012-04-23  Henri Verbeetd3d9: Get rid of IDirect3DTexture9Impl.
2012-04-13  Henri Verbeetd3d9: COM cleanup for the IDirect3DVertexDeclaration9...
2012-04-12  Henri Verbeetd3d9: Store wined3d vertex declarations in the fvf...
2012-04-12  Henri Verbeetd3d9: Introduce a separate function for vertex declarat...
2012-04-11  Henri Verbeetd3d9: COM cleanup for the IDirect3DSwapChain9 interface.
2012-04-11  Henri Verbeetd3d9: Introduce a separate function for swapchain creation.
2012-03-28  Henri Verbeetd3d9: Store an implementation pointer to the d3d9 struc...
2012-01-23  Stefan Dösingerwined3d: Relax depth blit requirements.
2012-01-18  Henri Verbeetwined3d: Get rid of the WINED3DPOOL typedef.
2011-12-09  Henri Verbeetwined3d: Get rid of the WINED3DPSHADERCAPS2_0 typedef.
2011-12-09  Henri Verbeetwined3d: Get rid of the WINED3DVSHADERCAPS2_0 typedef.
2011-07-07  Michael Stefaniucd3d9: COM cleanup for the IDirect3DSurface9 iface.
2011-07-07  Michael Stefaniucd3d9: Use unsafe_impl_from_IDirect3DSurface9 for app...
2011-07-06  Michael Stefaniucd3d9: COM cleanup for the IDirect3DVertexBuffer9 iface.
2011-07-06  Michael Stefaniucd3d9: Use unsafe_impl_from_IDirect3DVertexBuffer9 for...
2011-07-06  Michael Stefaniucd3d9: COM cleanup for the IDirect3DVertexShader9 iface.
2011-07-06  Michael Stefaniucd3d9: Use unsafe_impl_from_IDirect3DVertexShader9 for...
2011-07-05  Michael Stefaniucd3d9: COM cleanup for the IDirect3DPixelShader9 iface.
2011-07-05  Michael Stefaniucd3d9: Use unsafe_impl_from_IDirect3DPixelShader9 for...
2011-07-05  Michael Stefaniucd3d9: COM cleanup for the IDirect3DIndexBuffer9 iface.
2011-07-05  Michael Stefaniucd3d9: Use unsafe_impl_from_IDirect3DIndexBuffer9 for...
2011-06-06  Andrew Nguyend3d9: Increment the reference count of the IDirect3D9...
2011-05-19  Henri Verbeetwined3d: Get rid of the IWineD3DDeviceParent interface.
2011-05-17  Henri Verbeetwined3d: Remove COM from the device implementation.
2011-04-29  Henri Verbeetwined3d: Remove COM from the surface implementation.
2011-04-25  Michael Stefaniucd3d9: Finish the COM cleanup of the IDirect3DDevice9Ex...
2011-04-20  Michael Stefaniucd3d9: COM cleanup for the IDirect3DVolumeTexture9 iface.
2011-04-20  Michael Stefaniucd3d9: COM cleanup for the IDirect3DVolume9 iface.
2011-04-20  Michael Stefaniucd3d9: COM cleanup for the IDirect3DTexture9 iface.
2011-04-15  Henri Verbeetwined3d: Remove COM from the volume implementation.
2011-04-14  Henri Verbeetwined3d: Remove COM from the swapchain implementation.
2011-04-12  Michael Stefaniucd3d9: COM cleanup for the IDirect3DCubeTexture9 iface.
2011-04-12  Michael Stefaniucd3d9: COM cleanup for the IDirect3DStateBlock9 iface.
2011-04-12  Michael Stefaniucd3d9: COM cleanup for the IDirect3DQuery9 iface.
2011-04-11  Henri Verbeetd3d9: Get rid of the implicit swapchain refcounting...
2011-04-11  Michael Stefaniucd3d9: COM cleanup for the IDirect3D9Ex iface.
2011-03-31  Henri Verbeetwined3d: Remove COM from the shader implementation.
2011-03-30  Henri Verbeetwined3d: Get rid of IWineD3DPixelShader.
2011-03-30  Henri Verbeetwined3d: Get rid of IWineD3DVertexShader.
2011-03-28  Henri Verbeetwined3d: Remove COM from the texture implementation.
2011-03-18  Henri Verbeetwined3d: Get rid of IWineD3DCubeTexture.
2011-03-17  Henri Verbeetwined3d: Get rid of IWineD3DTexture.
2011-03-16  Henri Verbeetwined3d: Get rid of IWineD3DVolumeTexture.
2011-03-04  Henri Verbeetwined3d: Remove COM from the buffer implementation.
2011-02-04  Henri Verbeetwined3d: Remove COM from the query implementation.
2011-02-03  Henri Verbeetwined3d: Remove COM from the vertex declaration.
2011-02-02  Henri Verbeetwined3d: Remove COM from IWineD3D.
2011-01-31  Henri Verbeetwined3d: Remove COM from the stateblock.
2010-10-27  Henri Verbeetd3d9: Partially implement IDirect3D9Ex::CreateDeviceEx().
2010-09-01  Henri Verbeetd3d9: Move device functions to device.c.
2010-08-24  Henri Verbeetwined3d: Rename WINED3DFORMAT to wined3d_format_id.
2010-01-20  Henri Verbeetd3d9: Add a separate function for stateblock initializa...
2010-01-18  Henri Verbeetd3d9: Add a separate function for query initialization.
2009-12-21  Henri Verbeetd3d9: Add a separate function for swapchain initialization.
2009-11-18  Henri Verbeetd3d9: Move D3D9CB_DestroySwapChain() to device.c.
2009-11-18  Henri Verbeetd3d9: Add a separate function for device initialization.
2009-09-24  Henri Verbeetd3d9: Add a separate function for pixel shader initiali...
2009-09-24  Henri Verbeetd3d9: Add a separate function for vertex shader initial...
2009-09-23  Henri Verbeetd3d9: Add a separate function for vertex declaration...
2009-09-22  Henri Verbeetd3d9: Limit "NumSimultaneousRTs" to 4.
2009-09-18  Henri Verbeetd3d9: Add a separate function for vertex buffer initial...
2009-09-18  Henri Verbeetd3d9: Add a separate function for index buffer initiali...
2009-09-17  Henri Verbeetd3d9: Add a separate function for texture initialization.
2009-09-17  Henri Verbeetd3d9: Add a separate function for cube texture initiali...
2009-09-16  Henri Verbeetd3d9: Add a separate function for volume texture initia...
2009-09-16  Henri Verbeetd3d9: Mark internal symbols hidden.
2009-09-16  Henri Verbeetwined3d: Don't free D3D volumes until the wined3d volum...
2009-09-16  Henri Verbeetd3d9: Add a separate function for volume initialization.
2009-09-16  Henri Verbeetwined3d: Don't free D3D surfaces until the wined3d...
2009-09-15  Henri Verbeetd3d9: Add a separate function for surface initialization.
2009-09-08  Stefan Dösingerwined3d: Test and fix ddraw and d3d9 GetDC differences.
2009-08-28  Henri Verbeetd3d9: Remove trailing spaces.
2009-08-26  Henri Verbeetd3d9: Use the wined3d cs for wined3d locking.
2009-04-27  Stefan Dösingerd3d: Limit d3d8 and d3d9 vshader constants to 256.
2009-04-09  Stefan Dösingerd3d: Remove the format from index buffers.
2009-04-09  Stefan Dösingerd3d9: Store the FVF in the d3d9 vertex buffer.
2009-04-08  Stefan Dösingerwined3d: Merge IWineD3DIndexBuffer and IWineD3DBuffer.
2009-03-23  Henri Verbeetd3d9: Get rid of resource.c.
2009-03-23  Henri Verbeetd3d9: Get rid of basetexture.c.
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