shell32: Indentation fix.
[wine] / dlls / wined3d / wined3d_gl.h
2012-12-03  Henri Verbeetwined3d: Add support for ARB_instanced_arrays.
2012-11-27  Henri Verbeetd3d10core: Implement d3d10_device_DrawIndexedInstanced().
2012-11-08  Alexandre Julliardwined3d: Link directly to opengl32.
2012-11-07  Alexandre Julliardwined3d: Make use of the generated wgl.h header.
2012-09-25  Henri Verbeetwined3d: Take the data type of registers into account...
2012-08-15  Matteo Bruniwined3d: Use GL_FRAMEBUFFER_SRGB when possible.
2012-07-25  Henri Verbeetwined3d: Call core GL functions through gl_info.gl_ops...
2012-07-25  Henri Verbeetwined3d: Get rid of the GL extension function pointer...
2012-07-25  Alexandre Julliardwined3d: Retrieve OpenGL extension functions directly...
2012-07-24  Henri Verbeetwined3d: Use struct opengl_funcs for storing GL extensi...
2012-07-23  Henri Verbeetwined3d: Fix some EXT_gpu_shader4 function names.
2012-07-23  Henri Verbeetwined3d: Get rid of APPLE_flush_render, it doesn't...
2012-07-20  Alexandre Julliardwined3d: Fetch GL functions from the WGL driver table...
2012-07-19  Alexandre Julliardwined3d: Load glPointParameter functions as extensions...
2012-07-02  Alexandre Julliardwined3d: Get WGL extension definitions from wglext.h.
2012-06-28  Alexandre Julliardopengl32: Move wglGetProcAddress to the WGL driver.
2012-06-28  Alexandre Julliardwinex11: Simplify wglSetPixelFormatWINE and export...
2012-06-27  Alexandre Julliardwined3d: Always load wgl functions from opengl32.dll.
2012-06-25  Alexandre Julliardwinex11: Move wglGetCurrentContext and wglGetCurrentDC...
2012-06-25  Alexandre Julliardwinex11: Move wglCopyContext and wglDeleteContext to...
2012-06-25  Alexandre Julliardwinex11: Move wglShareLists to the internal OpenGL...
2011-11-24  Henri Verbeetwined3d: Trace the minimum buffer map alignment in...
2011-07-29  Henri Verbeetwined3d: Don't hide GL function pointer typedefs behind...
2011-07-04  Henri Verbeetwined3d: Get rid of the GL_SupportedExt typedef.
2011-06-14  Stefan Dösingerwined3d: Add GL_ARB_draw_elements_base_vertex.
2011-03-31  Henri Verbeetwined3d: Get rid of the ARB_imaging extension.
2011-03-31  Henri Verbeetwined3d: Fix the EXT_blend_subtract extension definitions.
2011-03-31  Henri Verbeetwined3d: Fix the EXT_blend_color extension definitions.
2011-03-31  Henri Verbeetwined3d: Fix the EXT_blend_minmax extension definitions.
2011-03-03  Henri Verbeetwined3d: Add support for EXT_texture_sRGB_decode.
2010-12-27  Andrew Nguyenwined3d: Handle the swapchain presentation interval...
2010-12-27  Andrew Nguyenwined3d: Fix typo in GL_SGIS_generate_mipmap preprocess...
2010-12-27  Andrew Nguyenwined3d: Remove references to GLX_SGI_video_sync.
2010-09-16  Ričardas Barkauskaswined3d: Add NVDB support.
2010-07-30  Henri Verbeetwined3d: Add support for ARB_texture_compression_rgtc.
2010-07-21  Henri Verbeetwined3d: Use a more consistent name for the normalized...
2010-07-19  Rico Schüllerwined3d: Add GL_NV_point_sprite extension.
2010-06-11  Henri Verbeetwined3d: Also flip the point sprite coordinate origin...
2010-05-17  Henri Verbeetwined3d: Add support for ARB_shadow.
2010-04-12  Henri Verbeetwined3d: Fix a GL extension prototype.
2010-03-26  Henri Verbeetwined3d: Add support for EXT_draw_buffers2.
2010-03-15  Henri Verbeetwined3d: Kill pbuffer offscreen rendering support.
2010-02-16  Henri Verbeetwined3d: Move the gl info structure to wined3d_private.h.
2010-02-16  Henri Verbeetwined3d: Remove some unused extensions.
2010-02-05  Henri Verbeetwined3d: Add the general combiner limit to wined3d_gl_info.
2010-02-02  Stefan Dösingerwined3d: Add GL_ARB_map_buffer_range.
2010-01-28  Henri Verbeetwined3d: Trace the GLSL version string.
2010-01-26  Henri Verbeetwined3d: Move some macros to directx.c.
2010-01-26  Henri Verbeetwined3d: Add support for ARB_vertex_array_bgra.
2010-01-26  Henri Verbeetwined3d: Add support for ARB_sync.
2010-01-25  Henri Verbeetwined3d: Add support for EXT_gpu_shader4.
2010-01-22  Henri Verbeetwined3d: Remove unused occlusion query extensions.
2010-01-22  Henri Verbeetwined3d: Remove the duplicate GL_2X_BIT_ATI define.
2010-01-22  Henri Verbeetwined3d: Remove the second set of EXT_texture_env_dot3...
2010-01-22  Henri Verbeetwined3d: Fix the ARB_pixel_buffer_object extension...
2010-01-22  Henri Verbeetwined3d: Sort our GL extension definitions.
2010-01-04  Stefan Dösingerwined3d: Add GL_APPLE_flush_buffer_range.
2010-01-04  Stefan Dösingerwined3d: Add GLintptr and GLsizeiptr.
2010-01-04  Henri Verbeetwined3d: Move "wrap_lookup" to struct wined3d_gl_info.
2009-10-29  Henri Verbeetwined3d: Introduce a separate structure for various...
2009-10-27  Henri Verbeetwined3d: Store PCI IDs in wined3d_driver_info instead...
2009-10-26  Stefan Dösingerwined3d: Use the ARB native constant limit in the GLSL...
2009-10-26  Henri Verbeetwined3d: Add a separate structure for driver info.
2009-10-20  Stefan Dösingerwined3d: Make shader specific constants accessible...
2009-09-23  Henri Verbeetwined3d: Add support for ARB_provoking_vertex.
2009-09-23  Henri Verbeetwined3d: Fix a typo.
2009-09-23  Henri Verbeetwined3d: Add support for ARB_framebuffer_object.
2009-09-23  Henri Verbeetwined3d: Detect ARB_framebuffer_object.
2009-09-15  Henri Verbeetwined3d: Mark internal symbols hidden.
2009-09-08  Henri Verbeetwined3d: Fix some function pointers and typedefs.
2009-09-01  Henri Verbeetwined3d: Add support for ARB_depth_clamp.
2009-08-26  Stefan Dösingerwined3d: Make it clear that glFlush and glFinish are...
2009-08-13  Henri Verbeetwined3d: Remove the redundant vs_nv_version and ps_nv_v...
2009-08-13  Henri Verbeetwined3d: Remove some unused fields from struct wined3d_...
2009-08-10  Henri Verbeetwined3d: Detect EXT_provoking_vertex.
2009-07-17  Henri Verbeetwined3d: Rename _WineD3D_GL_Info to struct wined3d_gl_info.
2009-07-09  Stefan Dösingerwined3d: Add Intel GMA X3100 to our card DB.
2009-07-07  Henri Verbeetwined3d: Avoid an unnecessary strcpy().
2009-07-06  Henri Verbeetwined3d: Remove the gl_renderer field from WineD3D_GL_Info.
2009-07-06  Henri Verbeetwined3d: Get rid of the unused gl_version and glx_versi...
2009-07-02  Tobias Jakobiwined3d: Add ps_arb_max_local_constants.
2009-07-01  Henri Verbeetwined3d: Use flags for driver quirks.
2009-07-01  Henri Verbeetwined3d: Move the driver_quirk structure to directx.c.
2009-06-17  Yann Droneaudwined3d: Improved ATI Radeon HD 4xxx detection.
2009-06-08  Henri Verbeetwined3d: Add support for the ARB_depth_buffer_float...
2009-06-05  Henri Verbeetwined3d: Add support for EXT_packed_depth_stencil.
2009-06-05  Henri Verbeetwined3d: Add extension detection for ARB_depth_texture.
2009-06-04  Henri Verbeetwined3d: Add a proper enum value for "no extension".
2009-05-21  Stefan Dösingerwined3d: Add NV asm extension support to the ARB backend.
2009-05-18  Stefan Dösingerwined3d: Support clipplanes with GLSL.
2009-05-15  Robert Keywined3d: Fix ATI HD4800 being reported as ATI 9500.
2009-05-08  Stefan Dösingerwined3d: Work around a bad crash in fglrx.
2009-05-05  Stefan Dösingerwined3d: Make use of GL_ARB_half_float_vertex.
2009-05-05  Stefan Dösingerwined3d: Implement texldd.
2009-04-30  Henri Verbeetwined3d: Define GL_FENCE_APPLE to the correct value.
2009-04-20  Stefan Dösingerwined3d: Merge match_apple and implementation_is_apple.
2009-04-20  Stefan Dösingerwined3d: Reserve additional GLSL constants on some...
2009-04-20  Stefan Dösingerwined3d: Add a more formal framework for driver quirks.
2009-04-13  Roderick Colenbranderwined3d: Report the driver description as reported...
2009-04-06  Roderick Colenbranderwined3d: Update NVidia pci ids.
next