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user32: ClipCursor should use virtual screen resolution for empty/invalid rects.
[wine]
/
dlls
/
d3d8
/
2006-12-14
Markus Amsler
d3d8: Release non implicit surfaces only if refcount...
tree
|
commitdiff
2006-12-06
Markus Amsler
d3d8: Fix implicit surface refcounting.
tree
|
commitdiff
2006-12-06
Markus Amsler
d3d8: Handle volume refcount forwarding in d3d8.
tree
|
commitdiff
2006-12-06
Markus Amsler
d3d8: Handle surface refcount forwarding in d3d8.
tree
|
commitdiff
2006-12-06
Markus Amsler
d3d: Callback infrastructure for implicit depth stencil...
tree
|
commitdiff
2006-12-04
Markus Amsler
d3d: Pass the superior creating object down to the...
tree
|
commitdiff
2006-12-01
Markus Amsler
d3d8: Use correct COM macros.
tree
|
commitdiff
2006-11-30
Markus Amsler
Revert "d3d: Remove AddRef from IWineD3DDevice_GetDirec...
tree
|
commitdiff
2006-11-30
Markus Amsler
Revert "d3d: Remove AddRef from IWineD3DDevice_GetBackB...
tree
|
commitdiff
2006-11-30
Markus Amsler
Revert "d3d: Remove AddRef from IWineD3DDevice_GetRende...
tree
|
commitdiff
2006-11-30
Markus Amsler
Revert "d3d: Remove AddRef from IWineD3DDevice_GetDepth...
tree
|
commitdiff
2006-11-30
Markus Amsler
Revert "d3d: Remove AddRef from IWineD3DDevice_GetTextu...
tree
|
commitdiff
2006-11-30
Markus Amsler
Revert "d3d: Remove AddRef from IWineD3DDevice_GetStrea...
tree
|
commitdiff
2006-11-30
Markus Amsler
Revert "d3d: Remove AddRef from IWineD3DDevice_GetIndic...
tree
|
commitdiff
2006-11-22
Markus Amsler
d3d: Remove AddRef from IWineD3DDevice_GetIndices.
tree
|
commitdiff
2006-11-22
Markus Amsler
d3d: Remove AddRef from IWineD3DDevice_GetStreamSource.
tree
|
commitdiff
2006-11-22
Markus Amsler
d3d: Remove AddRef from IWineD3DDevice_GetTexture.
tree
|
commitdiff
2006-11-22
Markus Amsler
d3d: Remove AddRef from IWineD3DDevice_GetDepthStencilS...
tree
|
commitdiff
2006-11-22
Markus Amsler
d3d: Remove AddRef from IWineD3DDevice_GetRenderTarget.
tree
|
commitdiff
2006-11-22
Markus Amsler
d3d: Remove AddRef from IWineD3DDevice_GetBackBuffer.
tree
|
commitdiff
2006-11-22
Markus Amsler
d3d: Remove AddRef from IWineD3DDevice_GetDirect3D.
tree
|
commitdiff
2006-11-16
Markus Amsler
d3d8: Show that the implicit surfaces are not freed...
tree
|
commitdiff
2006-11-15
Markus Amsler
d3d8: Test AddRef with refcount==0.
tree
|
commitdiff
2006-11-15
Markus Amsler
d3d8: Test refcount forwarding.
tree
|
commitdiff
2006-11-15
Markus Amsler
d3d8: Back buffer is identical to the render target...
tree
|
commitdiff
2006-11-10
Markus Amsler
d3d8: Add GetContainer tests for implicit surfaces.
tree
|
commitdiff
2006-11-09
Markus Amsler
d3d8: Add refcount tests for implicit surfaces.
tree
|
commitdiff
2006-11-09
Markus Amsler
d3d8: Backport volume tests.
tree
|
commitdiff
2006-11-09
Markus Amsler
d3d8: Backport IDirect3DVolume9Impl_GetContainer.
tree
|
commitdiff
2006-11-09
Markus Amsler
d3d8: Backport texture tests.
tree
|
commitdiff
2006-11-09
Markus Amsler
d3d8: Backport missing device tests.
tree
|
commitdiff
2006-11-09
Markus Amsler
d3d8: Backport null pointer check in SetCursorProperties.
tree
|
commitdiff
2006-10-27
Andrew Talbot
d3d8: Cast-qual warnings fix.
tree
|
commitdiff
2006-10-17
Markus Amsler
d3d8: Backport d3d9 surface tests.
tree
|
commitdiff
2006-10-17
Markus Amsler
d3d8: Fix wrong function name in FIXME.
tree
|
commitdiff
2006-10-16
Stefan Dösinger
d3d8: Implement CopyRects with BltFast.
tree
|
commitdiff
2006-10-13
Francois Gouget
Assorted spelling fixes.
tree
|
commitdiff
2006-10-12
Ivan Gyurdiev
wined3d: Merge D3DRECT types into one type in WINED3D...
tree
|
commitdiff
2006-10-12
Ivan Gyurdiev
wined3d: Merge D3DMATRIX types into one type in WINED3D...
tree
|
commitdiff
2006-10-11
Ivan Gyurdiev
wined3d: Merge GAMMARAMP types into one type in WINED3D...
tree
|
commitdiff
2006-10-11
Ivan Gyurdiev
wined3d: Merge VIEWPORT types into one type in WINED3D...
tree
|
commitdiff
2006-10-11
Ivan Gyurdiev
wined3d: Merge MATERIAL types into one type in WINED3D...
tree
|
commitdiff
2006-10-11
Ivan Gyurdiev
wined3d: Merge LIGHT types into one type in WINED3D...
tree
|
commitdiff
2006-10-10
H. Verbeet
d3d8/tests: Win64 printf format warning fixes.
tree
|
commitdiff
2006-10-10
H. Verbeet
d3d8: Win64 printf format warning fixes.
tree
|
commitdiff
2006-10-07
Mike McCormack
d3d8: Don't crash if d3d8 can't be loaded.
tree
|
commitdiff
2006-10-06
Stefan Dösinger
wined3d: Add WINED3DUSAGE_OVERLAY.
tree
|
commitdiff
2006-10-05
Francois Gouget
Add missing '\n's to Wine traces.
tree
|
commitdiff
2006-10-05
Francois Gouget
d3d8: Fix '\n' typo.
tree
|
commitdiff
2006-09-29
Michael Stefaniuc
Add a WINE_NO_LONG_INT define to many makefiles to...
tree
|
commitdiff
2006-09-26
Vitaliy Margolen
d3d8: Remove no longer used imports.
tree
|
commitdiff
2006-09-20
Louis. Lenders
d3d8: More correct stub for ValidatePixelShader + tests.
tree
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commitdiff
2006-09-14
Alexandre Julliard
makefiles: Generate the dependencies line to avoid...
tree
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commitdiff
2006-09-12
H. Verbeet
d3d8: Free the shader handle table.
tree
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commitdiff
2006-09-11
Louis. Lenders
d3d8: Better stub for ValidateVertexShader + tests.
tree
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commitdiff
2006-08-28
Alexandre Julliard
makefiles: Only run test and documentation targets...
tree
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commitdiff
2006-08-28
H. Verbeet
d3d8: Use proper handles for pixel shaders.
tree
|
commitdiff
2006-08-28
H. Verbeet
d3d8: Improve shader handle management.
tree
|
commitdiff
2006-08-07
H. Verbeet
d3d: Don't crash when SetRenderTarget() is called with...
tree
|
commitdiff
2006-07-10
Alexandre Julliard
.gitignore: Added wildcards to ignore generated resourc...
tree
|
commitdiff
2006-07-10
Alexandre Julliard
make_dlls: Recursively ignore .ok files in all tests...
tree
|
commitdiff
2006-07-10
Alexandre Julliard
make_dlls: Recursively ignore testlist.c in all tests...
tree
|
commitdiff
2006-07-10
Alexandre Julliard
make_dlls: Ignore generated import libraries from the...
tree
|
commitdiff
2006-07-10
Alexandre Julliard
Take advantage of the recursive nature of .gitignore...
tree
|
commitdiff
2006-07-07
Vitaliy Margolen
d3d8: Fix remaining refcount tests and tighten all...
tree
|
commitdiff
2006-06-27
Stefan Dösinger
wined3d: Vertex buffer can be locked multiple times.
tree
|
commitdiff
2006-06-15
Alexandre Julliard
d3d8: Remove dependencies on OpenGL headers and libraries.
tree
|
commitdiff
2006-06-15
Stefan Dösinger
wined3d: Support more than one back buffer.
tree
|
commitdiff
2006-06-13
Alexandre Julliard
d3d8: Don't use sizeof in traces to avoid printf format...
tree
|
commitdiff
2006-06-12
H. Verbeet
d3d8: Make some test functions static.
tree
|
commitdiff
2006-06-10
Alexandre Julliard
d3d8: Make the virtual table functions static where...
tree
|
commitdiff
2006-06-07
H. Verbeet
d3d8: Fix QueryInterface.
tree
|
commitdiff
2006-05-31
Stefan Dösinger
d3d8: Backport of the d3d9 swapchain test to d3d8.
tree
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commitdiff
2006-05-31
Stefan Dösinger
d3d8: Back buffer count fix.
tree
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commitdiff
2006-05-23
Jonathan Ernst
Update the address of the Free Software Foundation.
tree
|
commitdiff
2006-05-22
Vitaliy Margolen
directx: Update file versions to dx9c (compared to...
tree
|
commitdiff
2006-05-22
Vitaliy Margolen
d3d8: Add refcount test.
tree
|
commitdiff
2006-05-22
Vitaliy Margolen
d3d8: All objects created by device should keep referen...
tree
|
commitdiff
2006-05-20
Peter Beutner
d3d8: Fix GetDesc and GetLevelDesc for surfaces and...
tree
|
commitdiff
2006-04-19
Stefan Dösinger
wined3d: Implement Init3D and Uninit3D.
tree
|
commitdiff
2006-04-18
Stefan Dösinger
wined3d: Add a parameter for surface type selection.
tree
|
commitdiff
2006-04-17
Stefan Dösinger
wined3d: Add IWineD3DSurface::Blt.
tree
|
commitdiff
2006-04-13
Stefan Dösinger
wined3d: Split device creation and opengl initialization.
tree
|
commitdiff
2006-04-12
Vitaliy Margolen
d3d8: VertexShader should keep reference to the parent...
tree
|
commitdiff
2006-04-07
Stefan Dösinger
wined3d: Add WINED3DBOX to wined3d_types.h.
tree
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commitdiff
2006-04-07
Stefan Dösinger
wined3d: Add WINED3DLOCKED_BOX to wined3d_types.h.
tree
|
commitdiff
2006-04-06
Stefan Dösinger
wined3d: Add WINED3DLOCKED_RECT to wined3d_types.h.
tree
|
commitdiff
2006-04-04
Stefan Dösinger
wined3d: Add WINED3DCUBEMAP_FACES to wined3d_types.h.
tree
|
commitdiff
2006-04-04
Stefan Dösinger
wined3d: Define WINED3DGAMMARAMP based on D3DGAMMARAMP...
tree
|
commitdiff
2006-04-04
Stefan Dösinger
wined3d: Add WINED3DRASTERSTATUS to wined3d_types.h.
tree
|
commitdiff
2006-04-03
Stefan Dösinger
wined3d: Make use of WINED3DDEVICE_CREATION_PARAMETERS.
tree
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commitdiff
2006-04-03
Vitaliy Margolen
d3dx: VertexBuffer should keep reference to the parent...
tree
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commitdiff
2006-04-03
Stefan Dösinger
wined3d: Add WINED3DBACKBUFFER_TYPE to wined3d_types.h.
tree
|
commitdiff
2006-04-03
Stefan Dösinger
wined3d: Add WINED3DDISPLAYMODE to wined3d_types.h.
tree
|
commitdiff
2006-03-30
Stefan Dösinger
wined3d: Add WINED3DDEVTYPE to wined3d_types.h.
tree
|
commitdiff
2006-03-28
H. Verbeet
d3d8: Add a TRACE for IDirect3DDevice8Impl_CreateVertex...
tree
|
commitdiff
2006-03-28
Stefan Dösinger
wined3d: Use WINED3DSWAPEFFECT in the wined3d headers...
tree
|
commitdiff
2006-03-28
Stefan Dösinger
wined3d: Add WINED3DPOOL to wined3d_types.h.
tree
|
commitdiff
2006-03-27
Stefan Dösinger
wined3d: Add WINED3DMULTISAMPLE_TYPE to wined3d_types.h.
tree
|
commitdiff
2006-03-27
Stefan Dösinger
wined3d: Add WINED3DTRIPATCH_INFO to wined3d_types.h.
tree
|
commitdiff
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