services: Send the service name in the control requests.
[wine] / include / wine / wined3d_gl.h
2008-04-30  Roderick Colenbranderwined3d: Add multisampling support.
2008-04-24  Roderick Colenbranderwgl: Add a wine specific WGL extension which allows...
2008-04-09  Stefan Dösingerwined3d: Store the number of aux buffers in the context.
2008-03-28  Roderick Colenbranderwined3d: Initial post pixelshader blending support...
2008-03-25  Stefan Dösingerwined3d: Add GL_ATI_fragment_shader.
2008-03-05  Stefan Dösingerwined3d: Support shininess > 128 if opengl does.
2008-03-04  Stefan Dösingerwined3d: Use GL_EXT_gpu_program_parameters if available.
2008-02-26  Stefan Dösingerwined3d: Add GL_APPLE_float_pixels.
2008-02-18  Roderick Colenbranderwined3d: Add separate alpha blend support.
2008-02-06  Stefan Dösingerwined3d: Separate OpenGL and driver version.
2008-01-14  Roderick Colenbranderwined3d: Fix glBlendColorEXT for use on RivaTNT.
2008-01-08  Stefan Dösingerwined3d: Detect geforce 7300 cards.
2007-12-20  Stefan Dösingerwined3d: Move the GL info structure into the adapter.
2007-12-07  Stefan Dösingerwined3d: Initialize output texcoord .w to 1.0 if needed.
2007-12-03  Stefan Dösingerwined3d: Detect the Intel GPU in macbooks.
2007-11-29  Marco Schusterwined3d: Added a card ID for a 8600 Mobile GT.
2007-11-29  Stefan Dösingerwined3d: Add GL_ARB_texture_rectangles to our opengl...
2007-11-28  Stefan Dösingerwined3d: Allow using a different internal format for...
2007-11-28  Stefan Dösingerwined3d: Report some more geforce 7 cards as geforce 7.
2007-11-12  Stefan Dösingerwined3d: Load GL_EXT_texture3D from gl 1.2 if the exten...
2007-11-12  Stefan Dösingerwined3d: Extend the gl extension function loading table...
2007-11-12  Stefan Dösingerwined3d: Align the gl function table.
2007-11-09  Stefan Dösingerwined3d: Implement a detection for the MacOS OpenGL...
2007-11-08  Stefan Dösingerwined3d: Honor the driver's min point size.
2007-11-08  Stefan Dösingerwined3d: Relative addressing offsets are limited to...
2007-11-06  Stefan Dösingerwined3d: Add a max varyings member to the gl info struc...
2007-10-09  Roderick Colenbranderwined3d: Use EXT-versions of glBlend*.
2007-09-24  Roderick Colenbranderwined3d: Move video memory tracking to the adapter.
2007-09-24  Stefan Dösingerwined3d: Recompile glsl pixelshaders if the sampler...
2007-09-20  Roderick Colenbranderwined3d: Better video memory reporting.
2007-09-17  Roderick Colenbranderwined3d: Update list of pci ids.
2007-09-17  Stefan Dösingerwined3d: Use GL_NV_depth_clamp to implement clipping...
2007-09-13  Roderick Colenbranderwined3d: Add PBO support for dynamically locked surfaces.
2007-09-12  Stefan Dösingerwined3d: Implement mipmap auto generation.
2007-09-12  Stefan Dösingerwined3d: Implement texbeml.
2007-08-27  Roderick Colenbranderwined3d: Add Geforce8 device ids.
2007-08-17  Roderick Colenbranderwined3d: Dynamically load WGL functions.
2007-08-14  Roderick Colenbranderwined3d: Use WINE_GLAPI for setting the calling convent...
2007-08-14  Roderick Colenbranderwined3d: Dynamically load OpenGL.
2007-08-08  Roderick Colenbranderwined3d: Move over to WGL.
2007-08-02  H. Verbeetwined3d: Add definitions and detection for GL_NV_half_f...
2007-07-31  Roderick Colenbranderwined3d: Compile against standard GL headers.
2007-07-30  Stefan Dösingerwined3d: Store the gl format table in the gl info struc...
2007-06-27  H. Verbeetwined3d: Cleanup GL extension detection.
2007-06-26  H. Verbeetwined3d: Add max_vertex_samplers and max_combined_sampl...
2007-06-26  H. Verbeetwined3d: Rename max_samplers to max_fragment_samplers.
2007-06-14  Stefan Dösingerwined3d: Implement vertical refresh sync.
2007-06-07  H. Verbeetwined3d: Fix GLSL definitions.
2007-06-07  Phil Costinwined3d: Add GL_EXT_texture_sRGB constants and correspo...
2007-05-09  Stefan Dösingerwined3d: Implement environment bump mapping with GL_ATI...
2007-05-03  Stefan Dösingerwined3d: Add missing prototypes for GL_ARB_vertex_blend.
2007-04-06  Fabian Bielerwined3d: Add GL_EXT_framebuffer_blit to extension handler.
2007-04-02  Stefan Dösingerwined3d: Add GL_APPLE_client_storage to our extension...
2007-03-21  Stefan Dösingerwined3d: Add GL_ATI_envmap_bumpmap to our gl extension...
2007-03-06  Stefan Dösingerwined3d: Store the number of aux buffers in the gl...
2007-03-01  Stefan Dösingerwined3d: Support GL_APPLE_fence for event queries.
2007-03-01  Stefan Dösingerwined3d: Add GL_NV_fence defines and functions.
2007-02-14  Stefan Dösingerwined3d: Load single attribute setter functions.
2006-11-20  H. Verbeetwined3d: Fix GL_ARB_texture_cube_map extension support.
2006-11-17  H. Verbeetwined3d: Fix depth buffer formats to use actual depth...
2006-10-27  Alexandre Julliardwined3d: The WineD3D_GLContext structure doesn't need...
2006-10-27  Alexandre Julliardwined3d: Fix a memory leak (spotted by Eric Pouech).
2006-09-27  H. Verbeetwined3d: Add support for native NPOT textures.
2006-09-25  Roderick Colenbranderwined3d: glBlend* fixes.
2006-09-07  Ivan Gyurdievwined3d: Add support for R32F and R16F texture formats.
2006-08-28  Ivan Gyurdievwined3d: Add support for A16B16G16R16F and A32B32G32R32...
2006-08-21  Roderick Colenbranderwined3d: Better GPU detection.
2006-08-09  Roderick Colenbranderwined3d: Fix GLSL regression / draw buffers support.
2006-08-08  Roderick Colenbranderwined3d: Shader cap fixes.
2006-08-07  H. Verbeetwined3d: Allow async occlusion queries.
2006-08-07  Roderick Colenbranderwined3d: General constant caps fix.
2006-08-05  Roderick Colenbranderwined3d: Volume textures fix.
2006-07-31  H. Verbeetwined3d: Split the GLSL check in a check for GLSL verte...
2006-07-25  H. Verbeetwined3d: Add real occlusion query support.
2006-07-20  H. Verbeetwined3d: Compilation fixes.
2006-07-19  Jason Greenwined3d: Make the number of floating point shader const...
2006-07-12  H. Verbeetwined3d: Fix specular color handling for register combi...
2006-06-28  H. Verbeetwined3d: Texture limits fixes.
2006-06-28  H. Verbeetwined3d: Add register combiner function pointers.
2006-06-16  H. Verbeetwined3d: Add and use GL_EXT_fog_coord defines.
2006-06-15  Stefan Dösingerwined3d: Correct vertex fog for transformed vertices...
2006-05-30  Troy Rollowined3d: Add missing GL_VERTEX_SHADER_ARB definition.
2006-05-25  Roderick Colenbranderwined3d: Dynamicly load GL_ARB_multitexture functions.
2006-05-25  Jason Greenwined3d: Add some more GLSL defines.
2006-05-24  Roderick Colenbranderwined3d: Fix ARB_imaging abuse.
2006-05-24  Jason Greenwined3d: Added some GLSL defines and function prototypes.
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-05-09  Phil Costinwined3d: Add check for GL Shading Language 100 Extension.
2006-03-20  Roderick Colenbranderwined3d: Don't use OpenGL 2.0.
2006-03-06  Vitaly Budovskiwined3d: Added OpenGL 2.0 function definitions.
2006-03-04  Vitaly Budovskiwined3d: Implemented fallback for separate stencil...
2006-03-02  Roderick Colenbranderwined3d: Opengl 2.x compile fix.
2006-02-05  H. Verbeetwined3d: Use GL_EXTCALL to call OpenGL extension glPoin...
2005-11-30  Willie SippelAdded more Nvidia card IDs.
2005-11-30  Raphael JunqueiraAdd support for Intel drivers version string.
2005-11-10  Raphael JunqueiraDefine GL_EXT_framebuffer_object and GL_EXT_pixelbuffer...
2005-09-28  H. VerbeetFix missing prototypes when using nVidia OpenGL headers.
2005-09-21  Oliver StieberImplemented occlusion queries using either GL_ARB_occlu...
2005-08-03  Mike McCormackgcc 4.0 warning fixes for Interlocked* functions.
2005-07-13  Oliver StieberAdded basic memory management and tracking to wined3d.
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