wined3d: Add a helper function for drawing a textured quad.
[wine] / dlls / wined3d / surface.c
2010-03-19  Roderick Colenbranderwined3d: Add a helper function for drawing a textured...
2010-03-18  Henri Verbeetwined3d: Add a quirk to rebind FBOs when one of their...
2010-03-18  Henri Verbeetwined3d: Unify GLINFO_LOCATION in surface.c.
2010-03-16  Henri Verbeetwined3d: Use the context's window handle in IWineD3DSur...
2010-03-15  Henri Verbeetwined3d: Kill pbuffer offscreen rendering support.
2010-03-15  Roderick Colenbranderwined3d: Remove oversize texture support.
2010-03-15  Roderick Colenbranderwined3d: Use surface_get_blt_info to compute texture...
2010-03-15  Roderick Colenbranderwined3d: Extend surface_get_depth_blt_info with texture...
2010-03-03  Roderick Colenbranderwined3d: Move the 8-bit palette shader code over to...
2010-02-17  Stefan Dösingerwined3d: Control SFLAG_CONVERTED in surface_prepare_tex...
2010-02-04  Henri Verbeetwined3d: Do not preload surfaces when attaching them...
2010-02-04  Henri Verbeetwined3d: Introduce surface_prepare_texture().
2010-02-04  Henri Verbeetwined3d: Never acquire a context in IWineD3DSurfaceImpl...
2010-01-29  Henri Verbeetwined3d: Get rid of an unnecessary GetContainer() call...
2010-01-28  Henri Verbeetwined3d: Ensure draw ordering across contexts.
2009-12-30  Henri Verbeetwined3d: Remove some redundant returns.
2009-12-16  Henri Verbeetwined3d: Get rid of the "swapchain" parameter to surfac...
2009-12-16  Henri Verbeetwined3d: Use surface_is_offscreen() in flush_to_framebu...
2009-12-16  Henri Verbeetwined3d: Use surface_is_offscreen() in read_from_frameb...
2009-12-16  Henri Verbeetwined3d: Use surface_is_offscreen() in fb_copy_to_textu...
2009-12-15  Stefan Dösingerwined3d: Properly release client storage memory.
2009-12-14  Henri Verbeetwined3d: Let the context handle the draw buffer in...
2009-12-14  Henri Verbeetwined3d: Let the context handle the draw buffer in...
2009-12-10  Henri Verbeetwined3d: Rename "wineD3DDevice" to "device".
2009-12-09  Henri Verbeetwined3d: Remove unused GetDevice() implementations.
2009-12-08  Henri Verbeetwined3d: Rename the "wineD3D" device field to "wined3d".
2009-12-07  Stefan Dösingerwined3d: Infrastructure to render swapchains to a FBO.
2009-12-07  Stefan Dösingerwined3d: A function for checking if a surface is offscreen.
2009-12-07  Stefan Dösingerwined3d: Add a function for initializing surface sysmem.
2009-12-03  Stefan Dösingerwined3d: Remove needless NULL checks (coverity).
2009-11-03  Marcus Meissnerwined3d: Check for NULL before context_release (Coverity).
2009-10-30  Henri Verbeetwined3d: Map D3DFMT_D24S8 to WINED3DFMT_D24_UNORM_S8_UINT.
2009-10-29  Henri Verbeetwined3d: Get rid of the GL_SUPPORT macro.
2009-10-29  Henri Verbeetwined3d: Introduce a separate structure for various...
2009-10-28  Henri Verbeetwined3d: Keep better track of where we're using wined3d...
2009-10-23  Henri Verbeetwined3d: Compare and copy the actual palette in palette...
2009-10-22  Henri Verbeetwined3d: Get rid of GL_LIMITS.
2009-10-22  Henri Verbeetwined3d: Fix some GLINFO_LOCATION abuse.
2009-09-25  Henri Verbeetwined3d: Use the DXGI naming convention for all formats.
2009-09-23  Stefan Dösingerwined3d: Fix sRGB->RGB copy condition.
2009-09-23  Stefan Dösingerwined3d: Don't mark SFLAG_INTEXTURE up to date with...
2009-09-23  Stefan Dösingerwined3d: Track GL texture states in a separate structure.
2009-09-23  Henri Verbeetwined3d: Don't create a depthstencil renderbuffer if...
2009-09-23  Henri Verbeetwined3d: Add support for ARB_framebuffer_object.
2009-09-22  Henri Verbeetwined3d: Revert 4ba16b84a9e60ffcc98fc4b4c303c975589b59e2.
2009-09-18  Henri Verbeetwined3d: Move "parent_ops" to IWineD3DResourceClass.
2009-09-17  Henri Verbeetwined3d: Get rid of some redundant checks for ORM_FBO.
2009-09-16  Henri Verbeetwined3d: Don't free D3D surfaces until the wined3d...
2009-09-08  Stefan Dösingerwined3d: Test and fix ddraw and d3d9 GetDC differences.
2009-08-27  Henri Verbeetwined3d: Remove trailing spaces.
2009-08-26  Stefan Dösingerwined3d: Make it clear that glFlush and glFinish are...
2009-08-19  Rico Schüllerwined3d: Fix some checkGLcalls.
2009-08-17  Henri Verbeetwined3d: Use WINED3D_UNMAPPED_STAGE in some more places.
2009-08-14  Henri Verbeetwined3d: Make RTL_READTEX the default rendertarget...
2009-08-10  Roderick Colenbranderwined3d: Get rid of two dead render target lock mode...
2009-08-06  Henri Verbeetwined3d: Track render_offscreen in the context.
2009-08-05  Henri Verbeetwined3d: Add functions to lookup texture filters.
2009-08-05  Stefan Dösingerwined3d: Preload the correct texture location.
2009-08-03  Henri Verbeetwined3d: Don't respecify compressed textures in surface...
2009-08-03  Henri Verbeetwined3d: Rename WineD3DContext to struct wined3d_context.
2009-07-24  Henri Verbeetwined3d: Get rid of activeContext.
2009-07-24  Henri Verbeetwined3d: Explicitly pass the context to surface_load_ds...
2009-07-21  Henri Verbeetwined3d: Pass NULL to ActivateContext() when we don...
2009-07-17  Henri Verbeetwined3d: Always use context_bind_fbo() to change the...
2009-07-17  Henri Verbeetwined3d: Pass the context instead of the device to...
2009-07-17  Henri Verbeetwined3d: Rename _WineD3D_GL_Info to struct wined3d_gl_info.
2009-07-15  Stefan Dösingerwined3d: Set the depth blit helper texture address...
2009-07-10  Henri Verbeetwined3d: Get rid of struct glDescriptor.
2009-07-10  Henri Verbeetwined3d: Remove GetGlDesc() from the public IWineD3DSur...
2009-07-07  Henri Verbeetwined3d: checkGLcall() doesn't need a \n.
2009-07-07  Henri Verbeetwined3d: Add some missing float suffixes.
2009-07-03  Henri Verbeetwined3d: Don't abuse blending to disable color writes...
2009-06-26  Henri Verbeetwined3d: Document GL context dependencies.
2009-06-26  Henri Verbeetwined3d: Make sure we have an active GL context before...
2009-06-26  Henri Verbeetwined3d: Make sure we have an active GL context before...
2009-06-26  Henri Verbeetwined3d: Make sure we have an active GL context in...
2009-06-22  Stefan Dösingerwined3d: Invalidate the srgb tex in surface::unload.
2009-06-18  Henri Verbeetwined3d: Remove a redundant ActivateContext() call...
2009-06-18  Henri Verbeetwined3d: Simplify IWineD3DSurfaceImpl_LockRect() a...
2009-06-18  Stefan Doesingerwined3d: Properly free srgb textures.
2009-06-18  Michael Abbottwined3d: Remove division from inner loop.
2009-06-17  Henri Verbeetwined3d: Fix a typo.
2009-06-16  Henri Verbeetwined3d: Add format conversions for some depth stencil...
2009-06-15  Henri Verbeetwined3d: Introduce surface_calculate_size().
2009-06-15  Henri Verbeetwined3d: Introduce surface_init() to handle most of...
2009-06-15  Henri Verbeetwined3d: Introduce surface_cleanup().
2009-06-12  Henri Verbeetwined3d: Respect the "srgb" parameter to IWineD3DSurfac...
2009-06-12  Henri Verbeetwined3d: Use WINED3DFMT_FLAG_COMPRESSED instead of...
2009-06-11  Henri Verbeetwined3d: Remove some redundant s3tc extension checks.
2009-06-10  Henri Verbeetwined3d: Check the correct extensions in d3dfmt_get_conv().
2009-06-10  Henri Verbeetwined3d: Set explicitly sized internal formats for...
2009-06-09  Henri Verbeetwined3d: Add some FIXMEs about blitting with unsupporte...
2009-06-09  Henri Verbeetwined3d: Don't modify the internal format in d3dfmt_get...
2009-06-05  Henri Verbeetwined3d: Only use stretch_rect_fbo() on surfaces that...
2009-05-25  Henri Verbeetwined3d: Remove some unnecessary forward declarations.
2009-05-15  Henri Verbeetwined3d: Document functions that depend on the caller...
2009-05-15  Henri Verbeetwined3d: Add missing GL locking to ffp_blit_set() and...
2009-05-15  Henri Verbeetwined3d: Add missing GL locking to d3dfmt_p8_upload_pal...
2009-05-13  Francois Gougetwined3d: Make surface_force_reload() static.
2009-04-28  Stefan Dösingerwined3d: Emulate R16G16F and R32G32F if GL_ARB_texture_...
next