projects
/
wine
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
ntdll: Make the various directory info size functions depend on the info class.
[wine]
/
dlls
/
wined3d
/
state.c
2009-11-16
Anders Jonsson
wined3d: Fix typo.
blob
|
commitdiff
|
raw
2009-10-29
Henri Verbeet
wined3d: directly pass gl_info to stream_info_element_f...
blob
|
commitdiff
|
raw
|
diff to current
2009-10-29
Henri Verbeet
wined3d: Get rid of the GL_SUPPORT macro.
blob
|
commitdiff
|
raw
|
diff to current
2009-10-29
Henri Verbeet
wined3d: Introduce a separate structure for various...
blob
|
commitdiff
|
raw
|
diff to current
2009-10-22
Henri Verbeet
wined3d: Get rid of GL_LIMITS.
blob
|
commitdiff
|
raw
|
diff to current
2009-10-22
Henri Verbeet
wined3d: Fix some GLINFO_LOCATION abuse.
blob
|
commitdiff
|
raw
|
diff to current
2009-10-16
Henri Verbeet
wined3d: Printing a FIXME once only works if the releva...
blob
|
commitdiff
|
raw
|
diff to current
2009-10-14
Henri Verbeet
wined3d: Rename PLIGHTINFOEL to something less awful.
blob
|
commitdiff
|
raw
|
diff to current
2009-10-02
Stefan Dösinger
d3d9: Test viewports that are bigger than the surface.
blob
|
commitdiff
|
raw
|
diff to current
2009-09-25
Henri Verbeet
wined3d: Use the DXGI naming convention for all formats.
blob
|
commitdiff
|
raw
|
diff to current
2009-09-25
Henri Verbeet
wined3d: Add a state handler for WINED3DRS_SOFTWAREVERT...
blob
|
commitdiff
|
raw
|
diff to current
2009-09-01
Henri Verbeet
wined3d: Add support for ARB_depth_clamp.
blob
|
commitdiff
|
raw
|
diff to current
2009-08-26
Henri Verbeet
wined3d: Properly check if an attribute is used in...
blob
|
commitdiff
|
raw
|
diff to current
2009-08-26
Henri Verbeet
wined3d: Properly check if an attribute is used in...
blob
|
commitdiff
|
raw
|
diff to current
2009-08-25
Henri Verbeet
wined3d: Properly check if an attribute is used in...
blob
|
commitdiff
|
raw
|
diff to current
2009-08-24
Henri Verbeet
wined3d: Properly check if an attribute is used in...
blob
|
commitdiff
|
raw
|
diff to current
2009-08-24
Henri Verbeet
wined3d: Properly check if an attribute is used in...
blob
|
commitdiff
|
raw
|
diff to current
2009-08-24
Henri Verbeet
wined3d: Properly check if an attribute is used in...
blob
|
commitdiff
|
raw
|
diff to current
2009-08-21
Henri Verbeet
wined3d: Don't check for a "representative" in the...
blob
|
commitdiff
|
raw
|
diff to current
2009-08-21
Henri Verbeet
wined3d: Add a state handler for WINED3DRS_DEBUGMONITOR...
blob
|
commitdiff
|
raw
|
diff to current
2009-08-19
Henri Verbeet
wined3d: Pass the context's gl_info to state handlers.
blob
|
commitdiff
|
raw
|
diff to current
2009-08-19
Henri Verbeet
wined3d: Try to force a top-left filling convention.
blob
|
commitdiff
|
raw
|
diff to current
2009-08-12
Henri Verbeet
wined3d: Make the "luminanceparams" shader_reg_maps...
blob
|
commitdiff
|
raw
|
diff to current
2009-08-12
Henri Verbeet
wined3d: Make the "bumpmat" shader_reg_maps member...
blob
|
commitdiff
|
raw
|
diff to current
2009-08-07
Henri Verbeet
wined3d: Explicitly pass the context to the shader_sele...
blob
|
commitdiff
|
raw
|
diff to current
2009-08-06
Henri Verbeet
wined3d: Explicitly pass the context to the shader_load...
blob
|
commitdiff
|
raw
|
diff to current
2009-08-06
Henri Verbeet
wined3d: Track render_offscreen in the context.
blob
|
commitdiff
|
raw
|
diff to current
2009-08-03
Henri Verbeet
wined3d: Rename WineD3DContext to struct wined3d_context.
blob
|
commitdiff
|
raw
|
diff to current
2009-07-24
Henri Verbeet
wined3d: Explicitly pass the context to get_drawable_si...
blob
|
commitdiff
|
raw
|
diff to current
2009-07-17
Henri Verbeet
wined3d: Rename _WineD3D_GL_Info to struct wined3d_gl_info.
blob
|
commitdiff
|
raw
|
diff to current
2009-07-10
Stefan Dösinger
wined3d: Only use 4 component specular colors if GL...
blob
|
commitdiff
|
raw
|
diff to current
2009-07-07
Henri Verbeet
wined3d: Add some missing float suffixes.
blob
|
commitdiff
|
raw
|
diff to current
2009-07-02
Tobias Jakobi
wined3d: Fix comments about NP2 fixup.
blob
|
commitdiff
|
raw
|
diff to current
2009-06-26
Henri Verbeet
wined3d: Document GL context dependencies.
blob
|
commitdiff
|
raw
|
diff to current
2009-06-10
Stefan Dösinger
wined3d: Don't set unloaded arrays to zero.
blob
|
commitdiff
|
raw
|
diff to current
2009-06-04
Henri Verbeet
wined3d: Add a proper enum value for "no extension".
blob
|
commitdiff
|
raw
|
diff to current
2009-06-02
Stefan Dösinger
wined3d: Update clipplanes on a shader-fixed function...
blob
|
commitdiff
|
raw
|
diff to current
2009-05-18
Stefan Dösinger
wined3d: Support clipplanes with GLSL.
blob
|
commitdiff
|
raw
|
diff to current
2009-05-15
Henri Verbeet
wined3d: Document functions that depend on the caller...
blob
|
commitdiff
|
raw
|
diff to current
2009-05-13
Henri Verbeet
wined3d: Directly call basetexture_apply_state_changes().
blob
|
commitdiff
|
raw
|
diff to current
2009-05-08
Stefan Dösinger
wined3d: Work around a bad crash in fglrx.
blob
|
commitdiff
|
raw
|
diff to current
2009-04-28
Stefan Dösinger
wined3d: Fix a few more direct buffer accesses.
blob
|
commitdiff
|
raw
|
diff to current
2009-04-10
Tobias Jakobi
wined3d: glsl: Enable load_np2fixup_constants.
blob
|
commitdiff
|
raw
|
diff to current
2009-04-08
Stefan Dösinger
wined3d: Merge indexbuffer and buffer implementations.
blob
|
commitdiff
|
raw
|
diff to current
2009-03-31
Tobias Jakobi
wined3d: Simplify sampler_texmatrix using pow2Matrix_id...
blob
|
commitdiff
|
raw
|
diff to current
2009-03-31
Tobias Jakobi
wined3d: GLSL: Implement texrect coord fixup.
blob
|
commitdiff
|
raw
|
diff to current
2009-03-30
Henri Verbeet
wined3d: Store the format_desc itself in struct wined3d...
blob
|
commitdiff
|
raw
|
diff to current
2009-03-30
Stefan Dösinger
wined3d: Remove a TODO.
blob
|
commitdiff
|
raw
|
diff to current
2009-03-27
Henri Verbeet
wined3d: Unify vertex and texture formats.
blob
|
commitdiff
|
raw
|
diff to current
2009-03-27
Henri Verbeet
wined3d: Use separate structures for ddraw style stride...
blob
|
commitdiff
|
raw
|
diff to current
2009-03-26
Henri Verbeet
wined3d: Pass the number of components to glVertexBlend...
blob
|
commitdiff
|
raw
|
diff to current
2009-03-26
Henri Verbeet
wined3d: Simplify the "transformed" check in state_ligh...
blob
|
commitdiff
|
raw
|
diff to current
2009-03-26
Henri Verbeet
wined3d: Remove unused attributes from WineDirect3DVert...
blob
|
commitdiff
|
raw
|
diff to current
2009-03-25
Henri Verbeet
wined3d: Fix a few sign compare warnings.
blob
|
commitdiff
|
raw
|
diff to current
2009-03-25
Henri Verbeet
wined3d: Implement WINED3DTSS_TCI_SPHEREMAP.
blob
|
commitdiff
|
raw
|
diff to current
2009-03-25
Henri Verbeet
wined3d: Reduce the number of checkGLcall's in tex_coor...
blob
|
commitdiff
|
raw
|
diff to current
2009-03-25
Henri Verbeet
wined3d: Print a FIXME in tex_coordindex() when NV_TEXG...
blob
|
commitdiff
|
raw
|
diff to current
2009-03-25
Henri Verbeet
wined3d: Fix the indentation in tex_coordindex().
blob
|
commitdiff
|
raw
|
diff to current
2009-03-25
Henri Verbeet
wined3d: Print a warning when the stage isn't mapped...
blob
|
commitdiff
|
raw
|
diff to current
2009-03-13
Henri Verbeet
wined3d: Only return a pointer to struct GlPixelFormatD...
blob
|
commitdiff
|
raw
|
diff to current
2009-03-12
Henri Verbeet
wined3d: Get rid of some calls to getFormatDescEntry().
blob
|
commitdiff
|
raw
|
diff to current
2009-03-09
Henri Verbeet
wined3d: Don't compare texUnitMap entries to -1.
blob
|
commitdiff
|
raw
|
diff to current
2009-03-09
Henri Verbeet
wined3d: Buffer object ID's are supposed to be unsigned.
blob
|
commitdiff
|
raw
|
diff to current
2009-03-06
Henri Verbeet
wined3d: Merge IWineD3DVertexBuffer with IWineD3DBuffer.
blob
|
commitdiff
|
raw
|
diff to current
2009-02-24
Stefan Dösinger
wined3d: Properly update last_was_pshader.
blob
|
commitdiff
|
raw
|
diff to current
2009-02-19
Henri Verbeet
wined3d: Add some traces to state handlers.
blob
|
commitdiff
|
raw
|
diff to current
2009-02-17
Stefan Dösinger
wined3d: Pass the requested srgb flag to PreLoad.
blob
|
commitdiff
|
raw
|
diff to current
2009-02-17
Stefan Dösinger
wined3d: Duplicate GL textures for srgb switching.
blob
|
commitdiff
|
raw
|
diff to current
2009-01-23
Henri Verbeet
wined3d: Don't use drawStridedFast() for drawing pretra...
blob
|
commitdiff
|
raw
|
diff to current
2009-01-23
Henri Verbeet
wined3d: Don't use drawStridedFast() when pointsize...
blob
|
commitdiff
|
raw
|
diff to current
2009-01-23
Henri Verbeet
wined3d: Take EXT_vertex_array_bgra into account in...
blob
|
commitdiff
|
raw
|
diff to current
2009-01-20
Stefan Dösinger
wined3d: Get rid of last_was_foggy_shader & friends.
blob
|
commitdiff
|
raw
|
diff to current
2009-01-15
Henri Verbeet
wined3d: Remove some comments.
blob
|
commitdiff
|
raw
|
diff to current
2009-01-12
Stefan Dösinger
wined3d: Avoid hooking non-fog glEnable/glDisable calls.
blob
|
commitdiff
|
raw
|
diff to current
2009-01-12
Stefan Dösinger
wined3d: Split the remains of state_fog.
blob
|
commitdiff
|
raw
|
diff to current
2009-01-12
Stefan Dösinger
wined3d: Remove the apply_pshader_fog state handler.
blob
|
commitdiff
|
raw
|
diff to current
2009-01-12
Stefan Dösinger
wined3d: Move fogdensity and fogcolor to the fragment...
blob
|
commitdiff
|
raw
|
diff to current
2009-01-12
Stefan Dösinger
wined3d: Remove the pixelshader fogstart/fogend optimiz...
blob
|
commitdiff
|
raw
|
diff to current
2009-01-10
Allan Tong
wined3d: Add code to cleanup device multistate_funcs.
blob
|
commitdiff
|
raw
|
diff to current
2009-01-09
Henri Verbeet
wined3d: Simplify checking if an attribute is used...
blob
|
commitdiff
|
raw
|
diff to current
2009-01-08
Henri Verbeet
wined3d: Add support for EXT_vertex_array_bgra.
blob
|
commitdiff
|
raw
|
diff to current
2009-01-08
Henri Verbeet
wined3d: Move position_transformed out of u.s in struct...
blob
|
commitdiff
|
raw
|
diff to current
2009-01-06
Henri Verbeet
wined3d: Renumber WINED3DTEXTURESTAGESTATETYPE enum...
blob
|
commitdiff
|
raw
|
diff to current
2008-12-31
Henri Verbeet
wined3d: Convert some BOOLs to bitfields in struct...
blob
|
commitdiff
|
raw
|
diff to current
2008-12-31
Henri Verbeet
wined3d: Convert some BOOLs to bitfields in struct...
blob
|
commitdiff
|
raw
|
diff to current
2008-12-31
Henri Verbeet
wined3d: Make use_vs() and use_ps() work on a statebloc...
blob
|
commitdiff
|
raw
|
diff to current
2008-12-19
Stefan Dösinger
wined3d: Make pixelshaders disable fog properly.
blob
|
commitdiff
|
raw
|
diff to current
2008-12-16
Stefan Dösinger
wined3d: Emulate GL_EXT_fog_coord.
blob
|
commitdiff
|
raw
|
diff to current
2008-12-16
Stefan Dösinger
wined3d: Fake GL_ARB_multitexture.
blob
|
commitdiff
|
raw
|
diff to current
2008-12-16
Henri Verbeet
wined3d: Fix use_vs() usage in vertexdeclaration().
blob
|
commitdiff
|
raw
|
diff to current
2008-12-16
Henri Verbeet
wined3d: Shaders will never have a NULL function.
blob
|
commitdiff
|
raw
|
diff to current
2008-12-15
Henri Verbeet
wined3d: Move the shader version to reg_maps.
blob
|
commitdiff
|
raw
|
diff to current
2008-12-15
Stefan Dösinger
wined3d: Remove a blank line in state.c.
blob
|
commitdiff
|
raw
|
diff to current
2008-12-12
Henri Verbeet
wined3d: Get rid of the textureDimensions field in...
blob
|
commitdiff
|
raw
|
diff to current
2008-12-10
Henri Verbeet
wined3d: Make some constant arrays also static.
blob
|
commitdiff
|
raw
|
diff to current
2008-12-08
Henri Verbeet
wined3d: Avoid disabling numbered arrays if we're going...
blob
|
commitdiff
|
raw
|
diff to current
2008-12-04
Henri Verbeet
wined3d: Get rid of vcheckGLcall.
blob
|
commitdiff
|
raw
|
diff to current
2008-12-04
Henri Verbeet
wined3d: Make shader texture format fixups more generic.
blob
|
commitdiff
|
raw
|
diff to current
2008-12-04
Henri Verbeet
wined3d: Move GlPixelFormatDesc to wined3d_private...
blob
|
commitdiff
|
raw
|
diff to current
2008-12-03
Alexandre Julliard
wined3d: Fix some macros definitions to make them prope...
blob
|
commitdiff
|
raw
|
diff to current
next