wined3d: Remove resourceStoreCriticalSection.
[wine] / dlls / wined3d /
2007-04-16  Jan Zerebeckiwined3d: Remove resourceStoreCriticalSection.
2007-04-16  Stefan Dösingerd3d: Remove dependency on ddraw.h header.
2007-04-16  Stefan Dösingerd3d: Enumerate palettized formats for ddraw.
2007-04-13  Fabian Bielerwined3d: Mark vertex shader 3.0 as foggy shaders if...
2007-04-13  H. Verbeetwined3d: Fix some swizzles on scalars.
2007-04-12  Stefan Dösingerwined3d: Dirtify the shader and declaration states...
2007-04-10  H. Verbeetwined3d: Dirtify the sampler used by IWineD3DSurface_Pr...
2007-04-10  H. Verbeetwined3d: Disable the scissor test for depth blits.
2007-04-10  H. Verbeetwined3d: Disable the scissor test in stretch_rect_fbo.
2007-04-10  H. Verbeetwined3d: Remove some redundant IWineD3DSurface_PreLoad...
2007-04-10  H. Verbeetwined3d: Add some traces to stretch_rect_fbo.
2007-04-09  H. Verbeetwined3d: Set the stream offset to 0 in DrawPrimitiveUP...
2007-04-09  H. Verbeetwined3d: Display the stream offset in GetStreamSource...
2007-04-09  H. Verbeetwined3d: Don't report render target formats we don...
2007-04-09  H. Verbeetwined3d: Add some StretchRectFilterCaps.
2007-04-09  H. Verbeetwined3d: Use the framebuffer blit extension to implemen...
2007-04-09  H. Verbeetwined3d: Separate attaching a surface to an FBO from...
2007-04-09  H. Verbeetwined3d: Make bind_fbo a bit more generic.
2007-04-09  H. Verbeetwined3d: Add a function to dump WINED3DTEXTUREFILTERTYP...
2007-04-09  H. Verbeetwined3d: Fixup FBO depth attachments when the depth...
2007-04-09  H. Verbeetwined3d: Handle FBO attachments slightly more efficiently.
2007-04-09  Felix Nawothnigwined3d: Issue an error when the render target is read...
2007-04-09  Felix Nawothnigwined3d: Preload target in ActivateContext() for ORM_BA...
2007-04-09  Felix Nawothnigwined3d: Allow np2 textures to be loaded for SFLAG_INDR...
2007-04-07  Stefan Dösingerwined3d: Index buffer data is unsigned.
2007-04-07  Stefan Dösingerwined3d: Set WINED3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISC...
2007-04-07  Stefan Dösingerwined3d: Add Filtering to IWineD3DSurface::Blt and...
2007-04-06  Fabian Bielerwined3d: Add GL_EXT_framebuffer_blit to extension handler.
2007-04-05  Fabian Bielerwined3d: Fix GLSL cnd instruction.
2007-04-05  Fabian Bielerwined3d: Fix UpdateSurface for sourceRect != sourceWidth.
2007-04-04  Fabian Bielerwined3d: Add support for float texture formats back in.
2007-04-04  Fabian Bielerwined3d: Fix GLSL cnd instruction for INF and NAN argum...
2007-04-04  Fabian Bielerwined3d: Fix GLSL cmp instruction for INF and NAN argum...
2007-04-04  Felix Nawothnigwined3d: Only issue state_patchsegments FIXME once.
2007-04-04  Felix Nawothnigwined3d: Downgrade some ERRs to FIXMEs.
2007-04-03  Francois GougetAssorted spelling and English fixes.
2007-04-02  Michael Ploujnikovwined3d: Remove DDBLT_WAIT fixme.
2007-04-02  Stefan Dösingerwined3d: Use GL_APPLE_client_storage if available.
2007-04-02  Stefan Dösingerwined3d: Add GL_APPLE_client_storage to our extension...
2007-04-02  Felix Nawothnigwined3d: Make CreateCubeTexture fail when not supported.
2007-03-30  Felix Nawothnigwined3d: Use GL_TEXTURE_2D for dummy textures.
2007-03-30  Felix Nawothnigwined3d: Fix broken ERR() message.
2007-03-30  Felix Nawothnigwined3d: Only disable GL_TEXTURE_CUBE_MAP_ARB if supported.
2007-03-29  Fabian Bielerwined3d: Implement support for projective textures...
2007-03-28  Jan Zerebeckiwined3d: Print lastpixel state fixme only once.
2007-03-27  Stefan Dösingerwined3d: Disable texture coordinate arrays on the corre...
2007-03-27  Stefan Dösingerwined3d: Implement bem shader instruction.
2007-03-27  Stefan Dösingerwined3d: Handle input modifiers in texcrd with arb...
2007-03-23  Fabian Bielerwined3d: Fix arb texbem instruction for projective...
2007-03-23  Fabian Bielerwined3d: Fix glsl texbem instruction for projective...
2007-03-23  Fabian Bielerwined3d: Implemented bump map transform for texbem...
2007-03-23  Fabian Bielerwined3d: Remove fog coordinate clamping in the vertex...
2007-03-23  Fabian Bielerwined3d: Implement linear fog with pixel shader.
2007-03-21  Stefan Dösingerwined3d: General signed format correction without nativ...
2007-03-21  Stefan Dösingerwined3d: Store the pixel format in the texture.
2007-03-21  Stefan Dösingerwined3d: Support GL_ATI_envmap_bumpmap for D3DFMT_V8U8.
2007-03-21  Stefan Dösingerwined3d: Add GL_ATI_envmap_bumpmap to our gl extension...
2007-03-21  Vitaly Budovskiwined3d: Check for float texture formats correctly.
2007-03-21  Phil Costinwined3d: Ensure all states affected by a change in...
2007-03-19  Stefan Dösingerwined3d: Store an array of contexts in the swapchain.
2007-03-19  Stefan Dösingerwined3d: Activate a context before doing opengl calls.
2007-03-19  Stefan Dösingerwined3d: Remove some old stuff.
2007-03-19  Stefan Dösingerwined3d: Fix client gl unit selection.
2007-03-19  Stefan Dösingerwined3d/ddraw: Forward DDSCL_MULTITHREADED to wined3d.
2007-03-17  Andrew Talbotwined3d: Replace inline static with static inline.
2007-03-17  Erich Hooverwined3d: Fix LockRect memory location calculation for...
2007-03-15  Stefan Dösingerdirect3d: Add a fixed function fog test.
2007-03-15  Stefan Dösingerwined3d: Blitting to offscreen target.
2007-03-14  Erich Hooverwined3d: Allow SetCursorProperties on existing cursor.
2007-03-14  Francois Gougetwined3d: Remove space before '\n' in trace.
2007-03-13  Stefan HuehnerMark several functions as static.
2007-03-13  András Kovácswined3d: Set WINED3DCAPS2_DYNAMICTEXTURES flag.
2007-03-13  H. Verbeetwined3d: Remove some redundant code in IWineD3DVertexBu...
2007-03-13  H. Verbeetwined3d: Remove a redundant check in handleStreams().
2007-03-13  H. Verbeetwined3d: Remove some redundant checks in the vertexdecl...
2007-03-13  H. Verbeetwined3d: Disable vertex shaders when transformed vertic...
2007-03-13  H. Verbeetwined3d: Remove FVF related fields from IWineD3DVertexD...
2007-03-13  H. Verbeetwined3d: 11 space indent is ugly.
2007-03-13  H. Verbeetwined3d: Correct various texture limits checks.
2007-03-13  Fabian Bielerwined3d: Implemented signed texture formats via NV_TEXT...
2007-03-13  Fabian Bielerwined3d: Set wrapmode for cubemags to clamp regardless...
2007-03-12  Fabian Bielerwined3d: Height of rectangle is bottom - top, not vice...
2007-03-12  Stefan Dösingerwined3d: Account for offscreen rendering when setting...
2007-03-12  Stefan Dösingerwined3d: Blit the offscreen texture into the drawable...
2007-03-12  Stefan Dösingerwined3d: Restore the index buffer when switching from...
2007-03-08  H. Verbeetwined3d: Fix IWineD3DPixelShader_GetFunction / IWineD3D...
2007-03-08  Michael Stefaniucjanitorial: Remove two redundant checks for NULL.
2007-03-07  Stefan Dösingerwined3d: Rework surface dirtification.
2007-03-07  Stefan Dösingerwined3d: Remove IWineD3DSurface::SetPBufferState.
2007-03-07  H. Verbeetwined3d: Remove broken software shaders.
2007-03-07  H. Verbeetwined3d: Fix a typo.
2007-03-06  Stefan Dösingerwined3d: Do not specify the viewport origin upside...
2007-03-06  Stefan Dösingerwined3d: Disable depth stencil related states without...
2007-03-06  Stefan Dösingerwined3d: Clearing the depth stencil buffer fails withou...
2007-03-06  Stefan Dösingerwined3d: Use an aux buffer as blitting helper if available.
2007-03-06  Stefan Dösingerwined3d: Store the number of aux buffers in the gl...
2007-03-06  Stefan Dösingerwined3d: WINED3DFMT_U8V8 is signed.
2007-03-06  Stefan Dösingerwined3d: Adjust the rhw transformation for offscreen...
2007-03-05  Stefan Dösingerwined3d: Adjust the rhw transformation for offscreen...
2007-03-05  Stefan Dösingerwined3d: Use the scissor test when clearing the full...
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