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wined3d: Remove resourceStoreCriticalSection.
[wine]
/
dlls
/
wined3d
/
2007-04-16
Jan Zerebecki
wined3d: Remove resourceStoreCriticalSection.
tree
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commitdiff
2007-04-16
Stefan Dösinger
d3d: Remove dependency on ddraw.h header.
tree
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commitdiff
2007-04-16
Stefan Dösinger
d3d: Enumerate palettized formats for ddraw.
tree
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commitdiff
2007-04-13
Fabian Bieler
wined3d: Mark vertex shader 3.0 as foggy shaders if...
tree
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commitdiff
2007-04-13
H. Verbeet
wined3d: Fix some swizzles on scalars.
tree
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commitdiff
2007-04-12
Stefan Dösinger
wined3d: Dirtify the shader and declaration states...
tree
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commitdiff
2007-04-10
H. Verbeet
wined3d: Dirtify the sampler used by IWineD3DSurface_Pr...
tree
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commitdiff
2007-04-10
H. Verbeet
wined3d: Disable the scissor test for depth blits.
tree
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commitdiff
2007-04-10
H. Verbeet
wined3d: Disable the scissor test in stretch_rect_fbo.
tree
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commitdiff
2007-04-10
H. Verbeet
wined3d: Remove some redundant IWineD3DSurface_PreLoad...
tree
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commitdiff
2007-04-10
H. Verbeet
wined3d: Add some traces to stretch_rect_fbo.
tree
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commitdiff
2007-04-09
H. Verbeet
wined3d: Set the stream offset to 0 in DrawPrimitiveUP...
tree
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commitdiff
2007-04-09
H. Verbeet
wined3d: Display the stream offset in GetStreamSource...
tree
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commitdiff
2007-04-09
H. Verbeet
wined3d: Don't report render target formats we don...
tree
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commitdiff
2007-04-09
H. Verbeet
wined3d: Add some StretchRectFilterCaps.
tree
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commitdiff
2007-04-09
H. Verbeet
wined3d: Use the framebuffer blit extension to implemen...
tree
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commitdiff
2007-04-09
H. Verbeet
wined3d: Separate attaching a surface to an FBO from...
tree
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commitdiff
2007-04-09
H. Verbeet
wined3d: Make bind_fbo a bit more generic.
tree
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commitdiff
2007-04-09
H. Verbeet
wined3d: Add a function to dump WINED3DTEXTUREFILTERTYP...
tree
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commitdiff
2007-04-09
H. Verbeet
wined3d: Fixup FBO depth attachments when the depth...
tree
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commitdiff
2007-04-09
H. Verbeet
wined3d: Handle FBO attachments slightly more efficiently.
tree
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commitdiff
2007-04-09
Felix Nawothnig
wined3d: Issue an error when the render target is read...
tree
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commitdiff
2007-04-09
Felix Nawothnig
wined3d: Preload target in ActivateContext() for ORM_BA...
tree
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commitdiff
2007-04-09
Felix Nawothnig
wined3d: Allow np2 textures to be loaded for SFLAG_INDR...
tree
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commitdiff
2007-04-07
Stefan Dösinger
wined3d: Index buffer data is unsigned.
tree
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commitdiff
2007-04-07
Stefan Dösinger
wined3d: Set WINED3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISC...
tree
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commitdiff
2007-04-07
Stefan Dösinger
wined3d: Add Filtering to IWineD3DSurface::Blt and...
tree
|
commitdiff
2007-04-06
Fabian Bieler
wined3d: Add GL_EXT_framebuffer_blit to extension handler.
tree
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commitdiff
2007-04-05
Fabian Bieler
wined3d: Fix GLSL cnd instruction.
tree
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commitdiff
2007-04-05
Fabian Bieler
wined3d: Fix UpdateSurface for sourceRect != sourceWidth.
tree
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commitdiff
2007-04-04
Fabian Bieler
wined3d: Add support for float texture formats back in.
tree
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commitdiff
2007-04-04
Fabian Bieler
wined3d: Fix GLSL cnd instruction for INF and NAN argum...
tree
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commitdiff
2007-04-04
Fabian Bieler
wined3d: Fix GLSL cmp instruction for INF and NAN argum...
tree
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commitdiff
2007-04-04
Felix Nawothnig
wined3d: Only issue state_patchsegments FIXME once.
tree
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commitdiff
2007-04-04
Felix Nawothnig
wined3d: Downgrade some ERRs to FIXMEs.
tree
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commitdiff
2007-04-03
Francois Gouget
Assorted spelling and English fixes.
tree
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commitdiff
2007-04-02
Michael Ploujnikov
wined3d: Remove DDBLT_WAIT fixme.
tree
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commitdiff
2007-04-02
Stefan Dösinger
wined3d: Use GL_APPLE_client_storage if available.
tree
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commitdiff
2007-04-02
Stefan Dösinger
wined3d: Add GL_APPLE_client_storage to our extension...
tree
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commitdiff
2007-04-02
Felix Nawothnig
wined3d: Make CreateCubeTexture fail when not supported.
tree
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commitdiff
2007-03-30
Felix Nawothnig
wined3d: Use GL_TEXTURE_2D for dummy textures.
tree
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commitdiff
2007-03-30
Felix Nawothnig
wined3d: Fix broken ERR() message.
tree
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commitdiff
2007-03-30
Felix Nawothnig
wined3d: Only disable GL_TEXTURE_CUBE_MAP_ARB if supported.
tree
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commitdiff
2007-03-29
Fabian Bieler
wined3d: Implement support for projective textures...
tree
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commitdiff
2007-03-28
Jan Zerebecki
wined3d: Print lastpixel state fixme only once.
tree
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commitdiff
2007-03-27
Stefan Dösinger
wined3d: Disable texture coordinate arrays on the corre...
tree
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commitdiff
2007-03-27
Stefan Dösinger
wined3d: Implement bem shader instruction.
tree
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commitdiff
2007-03-27
Stefan Dösinger
wined3d: Handle input modifiers in texcrd with arb...
tree
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commitdiff
2007-03-23
Fabian Bieler
wined3d: Fix arb texbem instruction for projective...
tree
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commitdiff
2007-03-23
Fabian Bieler
wined3d: Fix glsl texbem instruction for projective...
tree
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commitdiff
2007-03-23
Fabian Bieler
wined3d: Implemented bump map transform for texbem...
tree
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commitdiff
2007-03-23
Fabian Bieler
wined3d: Remove fog coordinate clamping in the vertex...
tree
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commitdiff
2007-03-23
Fabian Bieler
wined3d: Implement linear fog with pixel shader.
tree
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commitdiff
2007-03-21
Stefan Dösinger
wined3d: General signed format correction without nativ...
tree
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commitdiff
2007-03-21
Stefan Dösinger
wined3d: Store the pixel format in the texture.
tree
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commitdiff
2007-03-21
Stefan Dösinger
wined3d: Support GL_ATI_envmap_bumpmap for D3DFMT_V8U8.
tree
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commitdiff
2007-03-21
Stefan Dösinger
wined3d: Add GL_ATI_envmap_bumpmap to our gl extension...
tree
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commitdiff
2007-03-21
Vitaly Budovski
wined3d: Check for float texture formats correctly.
tree
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commitdiff
2007-03-21
Phil Costin
wined3d: Ensure all states affected by a change in...
tree
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commitdiff
2007-03-19
Stefan Dösinger
wined3d: Store an array of contexts in the swapchain.
tree
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commitdiff
2007-03-19
Stefan Dösinger
wined3d: Activate a context before doing opengl calls.
tree
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commitdiff
2007-03-19
Stefan Dösinger
wined3d: Remove some old stuff.
tree
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commitdiff
2007-03-19
Stefan Dösinger
wined3d: Fix client gl unit selection.
tree
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commitdiff
2007-03-19
Stefan Dösinger
wined3d/ddraw: Forward DDSCL_MULTITHREADED to wined3d.
tree
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commitdiff
2007-03-17
Andrew Talbot
wined3d: Replace inline static with static inline.
tree
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commitdiff
2007-03-17
Erich Hoover
wined3d: Fix LockRect memory location calculation for...
tree
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commitdiff
2007-03-15
Stefan Dösinger
direct3d: Add a fixed function fog test.
tree
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commitdiff
2007-03-15
Stefan Dösinger
wined3d: Blitting to offscreen target.
tree
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commitdiff
2007-03-14
Erich Hoover
wined3d: Allow SetCursorProperties on existing cursor.
tree
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commitdiff
2007-03-14
Francois Gouget
wined3d: Remove space before '\n' in trace.
tree
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commitdiff
2007-03-13
Stefan Huehner
Mark several functions as static.
tree
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commitdiff
2007-03-13
András Kovács
wined3d: Set WINED3DCAPS2_DYNAMICTEXTURES flag.
tree
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commitdiff
2007-03-13
H. Verbeet
wined3d: Remove some redundant code in IWineD3DVertexBu...
tree
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commitdiff
2007-03-13
H. Verbeet
wined3d: Remove a redundant check in handleStreams().
tree
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commitdiff
2007-03-13
H. Verbeet
wined3d: Remove some redundant checks in the vertexdecl...
tree
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commitdiff
2007-03-13
H. Verbeet
wined3d: Disable vertex shaders when transformed vertic...
tree
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commitdiff
2007-03-13
H. Verbeet
wined3d: Remove FVF related fields from IWineD3DVertexD...
tree
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commitdiff
2007-03-13
H. Verbeet
wined3d: 11 space indent is ugly.
tree
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commitdiff
2007-03-13
H. Verbeet
wined3d: Correct various texture limits checks.
tree
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commitdiff
2007-03-13
Fabian Bieler
wined3d: Implemented signed texture formats via NV_TEXT...
tree
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commitdiff
2007-03-13
Fabian Bieler
wined3d: Set wrapmode for cubemags to clamp regardless...
tree
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commitdiff
2007-03-12
Fabian Bieler
wined3d: Height of rectangle is bottom - top, not vice...
tree
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commitdiff
2007-03-12
Stefan Dösinger
wined3d: Account for offscreen rendering when setting...
tree
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commitdiff
2007-03-12
Stefan Dösinger
wined3d: Blit the offscreen texture into the drawable...
tree
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commitdiff
2007-03-12
Stefan Dösinger
wined3d: Restore the index buffer when switching from...
tree
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commitdiff
2007-03-08
H. Verbeet
wined3d: Fix IWineD3DPixelShader_GetFunction / IWineD3D...
tree
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commitdiff
2007-03-08
Michael Stefaniuc
janitorial: Remove two redundant checks for NULL.
tree
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commitdiff
2007-03-07
Stefan Dösinger
wined3d: Rework surface dirtification.
tree
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commitdiff
2007-03-07
Stefan Dösinger
wined3d: Remove IWineD3DSurface::SetPBufferState.
tree
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commitdiff
2007-03-07
H. Verbeet
wined3d: Remove broken software shaders.
tree
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commitdiff
2007-03-07
H. Verbeet
wined3d: Fix a typo.
tree
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commitdiff
2007-03-06
Stefan Dösinger
wined3d: Do not specify the viewport origin upside...
tree
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commitdiff
2007-03-06
Stefan Dösinger
wined3d: Disable depth stencil related states without...
tree
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commitdiff
2007-03-06
Stefan Dösinger
wined3d: Clearing the depth stencil buffer fails withou...
tree
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commitdiff
2007-03-06
Stefan Dösinger
wined3d: Use an aux buffer as blitting helper if available.
tree
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commitdiff
2007-03-06
Stefan Dösinger
wined3d: Store the number of aux buffers in the gl...
tree
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commitdiff
2007-03-06
Stefan Dösinger
wined3d: WINED3DFMT_U8V8 is signed.
tree
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commitdiff
2007-03-06
Stefan Dösinger
wined3d: Adjust the rhw transformation for offscreen...
tree
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commitdiff
2007-03-05
Stefan Dösinger
wined3d: Adjust the rhw transformation for offscreen...
tree
|
commitdiff
2007-03-05
Stefan Dösinger
wined3d: Use the scissor test when clearing the full...
tree
|
commitdiff
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