d3d9/tests: Skip tests if not running in the foreground.
[wine] / dlls / d3d9 / tests / device.c
2011-01-12  Greg Geldorpd3d9/tests: Skip tests if not running in the foreground.
2010-12-03  Austin Englishd3d8/d3d9: Fix compiler warnings on non x86/x86_64.
2010-11-05  Henri Verbeetwined3d: Use SetWindowPos() to make the focus window...
2010-11-04  Henri Verbeetd3d9/tests: Check for multiple expected messages in...
2010-10-07  Austin Lundd3d9/tests: Fix test failure for IDirect3D9::CreateDevi...
2010-10-06  Henri Verbeetd3d9/tests: Add window proc tests for switching between...
2010-10-01  Alexandre Julliardd3d9/tests: Make some variables static.
2010-07-02  Alexandre Julliardd3d9/tests: Fix some test failures with the focus messages.
2010-05-26  Henri Verbeetd3d9: Set the FPU control word on device creation.
2010-05-04  Henri Verbeetd3d9/tests: Allow D3DFMT_A2R10G10B10 as supported adapt...
2010-03-25  Henri Verbeetd3d9/tests: Add some message processing to test_wndproc().
2010-03-19  Paul Vriensd3d9/tests: Fix timeouts on Win9x/WinMe.
2010-03-18  Henri Verbeetd3d9/tests: Extend the window proc / focus window tests.
2010-02-02  Stefan Dösingerd3d9: Move the vertex buffer alignment test into buffer.c.
2009-12-29  Henri Verbeetd3d9/tests: Add message tests for windowed devices.
2009-12-23  Henri Verbeetd3d9/tests: Add some tests for focus behaviour.
2009-12-15  Henri Verbeetd3d9: Add a test to show D3D replaces the window proc.
2009-08-28  Henri Verbeetd3d9: Remove trailing spaces.
2009-08-26  Henri Verbeetd3d9: Remove stray tabs.
2009-07-06  Paul Vriensd3d9/tests: Skip a test on failure.
2009-07-03  Henri Verbeetd3d9/tests: Add a small test for having multiple device...
2009-06-23  Henri Verbeetd3d9/tests: Make sure the device is released properly.
2009-06-23  Henri Verbeetd3d9/tests: Release the vertex buffer in test_null_stre...
2009-06-01  Alexandre Julliardd3d9/tests: Skip CheckDeviceMultiSampleType test if...
2009-05-28  Louis Lenderswined3d: Fix CheckDeviceMultiSampleType when queried...
2009-05-27  Louis Lendersd3d9/tests: Add simple test to show that QualityLevels...
2009-05-08  Austin Englishd3d9/tests: Sign compare fix.
2009-04-24  David Adamwined3d: SetDepthStencilSurface is always called when...
2009-04-22  David Adamd3d9: Add tests for IDirect3D9Device_Reset.
2009-03-26  Henri Verbeetd3d9: Don't depend on specific display modes in test_re...
2009-03-26  Henri Verbeetd3d9: Properly initialize the viewport dimensions.
2009-03-26  Henri Verbeetd3d9: Fix some indentation.
2009-03-12  Michael Stefaniucd3d9/tests: Limit the back buffer to 800x600 in the...
2009-03-09  Henri Verbeetd3d9: Fix some sign compare warnings.
2009-01-28  Alasdair Sinclaird3d9/tests: Fix missing void in empty parameter list.
2009-01-20  Henri Verbeetd3d9: Remove some superfluous pointer casts.
2008-12-04  Huw Daviesd3d9/tests: Skip tests if we can't create the D3D9...
2008-11-03  Henri Verbeetd3d9: Don't ignore the GetCursorInfo() return value...
2008-10-18  Alexandre Julliardd3d9: Convert source files to utf-8.
2008-10-13  Detlef Riekenbergd3d9/tests: Fix test on win9x.
2008-10-08  Michael Stefaniucd3d9/tests: Use FAILED instead of !SUCCEEDED.
2008-09-10  Henri Verbeetd3d9: Add a test for auto depth stencil reset.
2008-09-10  Henri Verbeetd3d9: Only run the reset test once.
2008-09-04  Rico Schüllerwined3d/d3d9: Set the initial scissorrect to the dimesi...
2008-08-22  David Adamd3d8/d3d9: Remove unconsistent tests for SetMaterial.
2008-07-08  Alexandre Julliardd3d9: Don't depend on the dxerr9 static library in...
2008-07-08  James Hawkinsd3d9: Fix a failing test for broken drivers.
2008-07-02  James Hawkinsd3d9: Fix a test that fails with broken drivers.
2008-06-11  Paul Vriensd3d9/tests: Fix a few typos.
2008-05-29  Maarten Lankhorstd3d9: Add a test to see whether offscreen surfaces...
2008-04-28  James Hawkinsd3d9: Fix a few test failures in win2k3.
2008-04-21  David Adamwined3d: Fix a possible null dereference.
2008-04-09  Chris Robinsonwined3d: Check for NULL vertex declarations.
2008-03-27  Austin EnglishSpelling fixes.
2008-03-03  Stefan Dösingerd3d9: Fix an ok line.
2008-02-27  Roderick Colenbranderwined3d: Improved CheckDeviceType.
2008-02-15  Francois GougetAssorted spelling fixes.
2008-02-07  Stefan Dösingerd3d9: Implement the device lost state.
2008-02-07  Stefan Dösingerwined3d: Reject unsupported modes when restting the...
2008-02-05  Stefan Dösingerd3d9: Some drivers allow non-aligned offsets.
2008-01-23  Marcus Meissnerd3d9/tests: Initialize decl.
2008-01-14  Stefan Dösingerd3d9: Reject IDirect3DDevice9::Reset with active defaul...
2007-12-27  Marcus Meissnerd3d9: Initialize pVertexBuffer.
2007-12-21  Stefan Dösingerwined3d: Per stream offsets are 4 byte aligned.
2007-12-18  Francois GougetAssorted spelling fixes.
2007-12-03  Stefan Dösingerwined3d: Enabling too many lights is silently ignored.
2007-11-14  Stefan Dösingerwined3d: Depth stencil fixes.
2007-11-07  Stefan Dösingerd3d9: Use HAL devices in some tests.
2007-11-01  Stefan Dösingerwined3d: Make resource memory 32 byte aligned.
2007-10-03  Marcus Meissnerd3d9/tests: Initialize shader to NULL.
2007-09-20  Stefan Dösingerwined3d: Check for NULL streams.
2007-08-06  Stefan Dösingerd3d9: Do not fail if d3d9 is not available.
2007-06-25  Andrew Talbotd3d9/tests: Fix use of uninitialized variable (Coverity).
2007-06-04  H. Verbeetd3d9: Add a test for calling DrawIndexedPrimitive with...
2007-03-06  Stefan Dösingerwined3d: Clearing the depth stencil buffer fails withou...
2007-02-20  Stefan Dösingerwined3d: No bounds checking is done on sampler / textur...
2007-02-12  Stefan Dösingerwined3d: BeginScene and EndScene tests and fixes.
2007-01-18  Francois Gougetd3d: Fix the D3DFMT_XXX constant declarations.
2007-01-12  Francois Gougetd3d9/tests: Warn that tests were skipped if we could...
2007-01-02  Louis Lendersd3d9: Fix failing tests on windows, when no 3d hardware...
2006-12-29  Alexandre Julliardd3d9/tests: Avoid sizeof in traces.
2006-12-26  Chris Robinsond3d: GetStreamSource on a stream with NULL data isn...
2006-12-20  Chris Robinsond3d: Fix adapter mode enumeration and filtering.
2006-12-18  Markus Amslerd3d9: Fix implicit swap chain refcounting.
2006-12-18  Markus Amslerd3d9: Fix implicit surface refcounting.
2006-12-18  Markus Amslerd3d9: Handle surface refcount forwarding in d3d9.
2006-12-11  Stefan Dösingerwined3d: Implement IWineD3DDevice::Reset.
2006-11-16  Markus Amslerd3d9: Forward port d3d8 refcount tests.
2006-11-10  Markus Amslerd3d9: Forwardport implicit surface tests.
2006-11-04  Stefan Dösingerd3d9/tests: Add refcount test for binding objects.
2006-10-09  Ivan Gyurdievd3d9/tests: Printf format fixes for d3d9 tests.
2006-08-10  Stefan Dösingerwined3d: Minor cursor fixes.
2006-06-16  Francois GougetAssorted spelling fixes.
2006-06-15  Stefan Dösingerwined3d: Support more than one back buffer.
2006-06-12  H. Verbeetd3d9: Make some test functions static.
2006-06-07  Ivan Gyurdievd3d9: Mipmaps level test.
2006-05-30  Vitaliy Margolend3d9: Add reference to the parent device for surfaces.
2006-05-25  Vitaliy Margolend3d9: StateBlock is also created in EndStateBlock....
2006-05-24  Stefan Dösingerwined3d: Swapchain and back buffer corrections + tests.
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
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