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mshtml: Moved readystate changes to separated function.
[wine]
/
dlls
/
wined3d
/
arb_program_shader.c
2009-10-29
Henri Verbeet
wined3d: Get rid of the GL_SUPPORT macro.
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2009-10-29
Henri Verbeet
wined3d: Introduce a separate structure for various...
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2009-10-28
Henri Verbeet
wined3d: Keep better track of where we're using wined3d...
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2009-10-26
Stefan Dösinger
wined3d: Use the native constant limit for fitting...
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2009-10-26
Stefan Dösinger
wined3d: Remove dead code.
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2009-10-26
Stefan Dösinger
wined3d: Take native constants into account when report...
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2009-10-22
Henri Verbeet
wined3d: Free the blitter private data in arbfp_blit_fr...
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2009-10-22
Henri Verbeet
wined3d: Get rid of GL_LIMITS.
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2009-10-22
Henri Verbeet
wined3d: Fix some GLINFO_LOCATION abuse.
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2009-10-20
Stefan Dösinger
wined3d: Use ARB constant limits in ARB.
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2009-10-20
Stefan Dösinger
wined3d: Make shader specific constants accessible...
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2009-10-08
Stefan Dösinger
wined3d: Don't reserve clipping constants needlessly.
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2009-10-08
Stefan Dösinger
wined3d: Split the clip_parameters[2] array.
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2009-10-08
Stefan Dösinger
wined3d: Don't write to result.color in arb_add_sRGB_co...
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2009-10-02
Stefan Dösinger
wined3d: Fix vs_2_0 sgn.
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2009-09-28
Stefan Dösinger
wined3d: Test if result.clip[] works correctly.
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2009-09-25
Henri Verbeet
wined3d: Move common shader fields to IWineD3DBaseShade...
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2009-09-15
Henri Verbeet
wined3d: Make some variables static.
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2009-09-08
Henri Verbeet
wined3d: Check the correct debug channel in shader_arb_...
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2009-09-08
Henri Verbeet
wined3d: Fix shader_arb_load_constantsF().
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2009-09-08
Stefan Dösinger
wined3d: Only generate the clipplane emulation KIL...
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2009-09-02
Henri Verbeet
wined3d: Print a warning when an ARB program exceeds...
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2009-09-02
Henri Verbeet
wined3d: Properly check for ARB program compile errors.
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2009-08-27
Henri Verbeet
wined3d: Remove trailing spaces.
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2009-08-19
Stefan Dösinger
wined3d: Use 50 chars for register names in texm3x3...
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2009-08-17
Henri Verbeet
wined3d: Replace find_clip_texcoord() with a generic...
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2009-08-12
Henri Verbeet
wined3d: Make the "luminanceparams" shader_reg_maps...
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2009-08-12
Henri Verbeet
wined3d: Make the "bumpmat" shader_reg_maps member...
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2009-08-12
Henri Verbeet
wined3d: Make the "address" shader_reg_maps member...
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2009-08-11
Henri Verbeet
wined3d: Make the "temporary" shader_reg_maps member...
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2009-08-11
Henri Verbeet
wined3d: Make the "texcoord" shader_reg_maps member...
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2009-08-11
Francois Gouget
Assorted spelling fixes.
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2009-08-10
Henri Verbeet
wined3d: Properly handle negative loop step in shader_g...
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2009-08-07
Stefan Dösinger
wined3d: Watch out about higher constants when clamping...
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2009-08-07
Henri Verbeet
wined3d: Explicitly pass the context to the shader_sele...
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2009-08-06
Henri Verbeet
wined3d: Call the shader_load_np2fixup_constants()...
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2009-08-06
Henri Verbeet
wined3d: Explicitly pass the context to the shader_load...
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2009-08-06
Henri Verbeet
wined3d: Track render_offscreen in the context.
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2009-08-05
Stefan Dösinger
wined3d: ARB clipplane init needs the helper constant.
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2009-08-03
Henri Verbeet
wined3d: Rename WineD3DContext to struct wined3d_context.
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2009-07-24
Henri Verbeet
wined3d: Get rid of activeContext.
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2009-07-21
Henri Verbeet
wined3d: Pass NULL to ActivateContext() when we don...
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2009-07-20
Stefan Dösinger
wined3d: Don't activate a context unless we need one.
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2009-07-17
Henri Verbeet
wined3d: Rename _WineD3D_GL_Info to struct wined3d_gl_info.
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2009-07-16
Stefan Dösinger
wined3d: Use the unmodified source in MOVA.
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2009-07-15
Stefan Dösinger
wined3d: EXP and EXPP are scalar operations.
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2009-07-10
Stefan Dösinger
wined3d: Check the correct constant limit.
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2009-07-09
Henri Verbeet
wined3d: Allow shader_buffer_init() to fail.
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2009-07-09
Henri Verbeet
wined3d: Rename "SHADER_BUFFER" to something sane.
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2009-07-07
Henri Verbeet
wined3d: checkGLcall() doesn't need a \n.
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2009-07-07
Henri Verbeet
wined3d: Add some missing float suffixes.
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2009-07-02
Tobias Jakobi
wined3d: Force NP2 constant reload in shader_arb_select.
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2009-07-02
Tobias Jakobi
wined3d: Implement shader_arb_load_np2fixup_constants.
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2009-07-02
Tobias Jakobi
wined3d: Add NP2 fixup code to shader_hw_sample (ARB).
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2009-07-02
Tobias Jakobi
wined3d: Add NP2 fixup code to shader_arb_generate_pshader.
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2009-07-02
Tobias Jakobi
wined3d: Add arb_ps_np2fixup_info structure and improve...
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2009-07-01
Stefan Dösinger
wined3d: Don't dirtify too many shader constants.
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2009-07-01
Henri Verbeet
wined3d: Use flags for driver quirks.
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2009-06-29
Stefan Dösinger
wined3d: Add the vertex shader footer in the main function.
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2009-06-29
Stefan Dösinger
wined3d: Write the vshader footer in a separate function.
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2009-06-29
Stefan Dösinger
wined3d: Implement function calls with NV exts.
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2009-06-29
Stefan Dösinger
wined3d: ARB*p is already on after a depth blit.
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2009-06-29
Stefan Dösinger
wined3d: Don't disable ARBfp if the replacement pipelin...
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2009-06-26
Henri Verbeet
wined3d: Document GL context dependencies.
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2009-06-26
Stefan Dösinger
wined3d: Honor WINED3DSPSM_NOT in ARB.
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2009-06-26
Stefan Dösinger
wined3d: Jump to the else branch if cond is false,...
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2009-06-26
Stefan Dösinger
wined3d: Support writemasks on texkill in ARB.
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2009-06-26
Stefan Dösinger
wined3d: Initialize the used clip planes even if no...
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2009-06-26
Stefan Dösinger
wined3d: Unclamp vertex colors for 3.0 shaders in ARB...
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2009-06-26
Stefan Dösinger
wined3d: POW and LOG operate on the absolute value.
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2009-06-26
Stefan Dösinger
wined3d: IFC requires GL_NV_fragment_program2.
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2009-06-26
Stefan Dösinger
wined3d: Beware of double negations.
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2009-06-24
Henri Verbeet
wined3d: Allow the existence of other shader types...
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2009-06-24
Henri Verbeet
wined3d: Eliminate a redundant local variable in get_lo...
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2009-06-24
Henri Verbeet
wined3d: Avoid a redundant copy.
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2009-06-24
Henri Verbeet
wined3d: Use a proper structure for "loop_control".
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2009-06-24
Henri Verbeet
wined3d: Add some missing GL locking documentation...
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2009-06-24
Austin English
wined3d: Fix a compiler warning.
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2009-06-23
Stefan Dösinger
wined3d: Fix pixelshader ifc.
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2009-06-23
Stefan Dösinger
wined3d: Use a local parameter for the position fixup.
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2009-06-23
Stefan Dösinger
wined3d: Find the clip texcoord before compiling.
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2009-06-23
Stefan Dösinger
wined3d: Add a function to control use of NV_vp2 clippl...
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2009-06-23
Stefan Dösinger
wined3d: Don't emulate clipplanes with ffp vp and fix...
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2009-06-23
Henri Verbeet
wined3d: Fix a comment.
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2009-06-22
Gerald Pfeifer
wined3d: Fix logical condition in find_clip_texcoord().
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2009-06-22
Stefan Dösinger
wined3d: Advertise SM 3.0 in ARB if the extensions...
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2009-06-22
Stefan Dösinger
wined3d: Enable Shader Model 2.0 in ARB.
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2009-06-22
Stefan Dösinger
wined3d: Make the ARB index offset work with emulated...
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2009-06-22
Stefan Dösinger
wined3d: XXXC CC doesn't work even with NV_FP2 on.
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2009-06-22
Stefan Dösinger
wined3d: Implement MRTs in ARB.
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2009-06-22
Stefan Dösinger
wined3d: Reload the first 8 constants on a 1.x and...
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2009-06-22
Stefan Dösinger
d3d9: Add a SGN test.
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2009-06-19
Stefan Doesinger
wined3d: Emulate clipplanes in ARB if the NV extensions...
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2009-06-19
Stefan Doesinger
wined3d: Implement vertex texture fetch in ARB.
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2009-06-19
Stefan Doesinger
wined3d: Don't run out of varyings because of clipplanes.
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2009-06-19
Stefan Doesinger
wined3d: Handle SM 3.0 varyings in ARB.
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2009-06-18
Stefan Doesinger
wined3d: Properly load the y correction.
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2009-06-17
Stefan Doesinger
wined3d: Deal with instructions that do not support...
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2009-06-17
Stefan Doesinger
wined3d: Implement D3DSPDM_PARTIALPRECISION support.
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2009-06-17
Stefan Doesinger
wined3d: Add modifier support to tex and friends.
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