mshtml: Moved readystate changes to separated function.
[wine] / dlls / wined3d / arb_program_shader.c
2009-10-29  Henri Verbeetwined3d: Get rid of the GL_SUPPORT macro.
2009-10-29  Henri Verbeetwined3d: Introduce a separate structure for various...
2009-10-28  Henri Verbeetwined3d: Keep better track of where we're using wined3d...
2009-10-26  Stefan Dösingerwined3d: Use the native constant limit for fitting...
2009-10-26  Stefan Dösingerwined3d: Remove dead code.
2009-10-26  Stefan Dösingerwined3d: Take native constants into account when report...
2009-10-22  Henri Verbeetwined3d: Free the blitter private data in arbfp_blit_fr...
2009-10-22  Henri Verbeetwined3d: Get rid of GL_LIMITS.
2009-10-22  Henri Verbeetwined3d: Fix some GLINFO_LOCATION abuse.
2009-10-20  Stefan Dösingerwined3d: Use ARB constant limits in ARB.
2009-10-20  Stefan Dösingerwined3d: Make shader specific constants accessible...
2009-10-08  Stefan Dösingerwined3d: Don't reserve clipping constants needlessly.
2009-10-08  Stefan Dösingerwined3d: Split the clip_parameters[2] array.
2009-10-08  Stefan Dösingerwined3d: Don't write to result.color in arb_add_sRGB_co...
2009-10-02  Stefan Dösingerwined3d: Fix vs_2_0 sgn.
2009-09-28  Stefan Dösingerwined3d: Test if result.clip[] works correctly.
2009-09-25  Henri Verbeetwined3d: Move common shader fields to IWineD3DBaseShade...
2009-09-15  Henri Verbeetwined3d: Make some variables static.
2009-09-08  Henri Verbeetwined3d: Check the correct debug channel in shader_arb_...
2009-09-08  Henri Verbeetwined3d: Fix shader_arb_load_constantsF().
2009-09-08  Stefan Dösingerwined3d: Only generate the clipplane emulation KIL...
2009-09-02  Henri Verbeetwined3d: Print a warning when an ARB program exceeds...
2009-09-02  Henri Verbeetwined3d: Properly check for ARB program compile errors.
2009-08-27  Henri Verbeetwined3d: Remove trailing spaces.
2009-08-19  Stefan Dösingerwined3d: Use 50 chars for register names in texm3x3...
2009-08-17  Henri Verbeetwined3d: Replace find_clip_texcoord() with a generic...
2009-08-12  Henri Verbeetwined3d: Make the "luminanceparams" shader_reg_maps...
2009-08-12  Henri Verbeetwined3d: Make the "bumpmat" shader_reg_maps member...
2009-08-12  Henri Verbeetwined3d: Make the "address" shader_reg_maps member...
2009-08-11  Henri Verbeetwined3d: Make the "temporary" shader_reg_maps member...
2009-08-11  Henri Verbeetwined3d: Make the "texcoord" shader_reg_maps member...
2009-08-11  Francois GougetAssorted spelling fixes.
2009-08-10  Henri Verbeetwined3d: Properly handle negative loop step in shader_g...
2009-08-07  Stefan Dösingerwined3d: Watch out about higher constants when clamping...
2009-08-07  Henri Verbeetwined3d: Explicitly pass the context to the shader_sele...
2009-08-06  Henri Verbeetwined3d: Call the shader_load_np2fixup_constants()...
2009-08-06  Henri Verbeetwined3d: Explicitly pass the context to the shader_load...
2009-08-06  Henri Verbeetwined3d: Track render_offscreen in the context.
2009-08-05  Stefan Dösingerwined3d: ARB clipplane init needs the helper constant.
2009-08-03  Henri Verbeetwined3d: Rename WineD3DContext to struct wined3d_context.
2009-07-24  Henri Verbeetwined3d: Get rid of activeContext.
2009-07-21  Henri Verbeetwined3d: Pass NULL to ActivateContext() when we don...
2009-07-20  Stefan Dösingerwined3d: Don't activate a context unless we need one.
2009-07-17  Henri Verbeetwined3d: Rename _WineD3D_GL_Info to struct wined3d_gl_info.
2009-07-16  Stefan Dösingerwined3d: Use the unmodified source in MOVA.
2009-07-15  Stefan Dösingerwined3d: EXP and EXPP are scalar operations.
2009-07-10  Stefan Dösingerwined3d: Check the correct constant limit.
2009-07-09  Henri Verbeetwined3d: Allow shader_buffer_init() to fail.
2009-07-09  Henri Verbeetwined3d: Rename "SHADER_BUFFER" to something sane.
2009-07-07  Henri Verbeetwined3d: checkGLcall() doesn't need a \n.
2009-07-07  Henri Verbeetwined3d: Add some missing float suffixes.
2009-07-02  Tobias Jakobiwined3d: Force NP2 constant reload in shader_arb_select.
2009-07-02  Tobias Jakobiwined3d: Implement shader_arb_load_np2fixup_constants.
2009-07-02  Tobias Jakobiwined3d: Add NP2 fixup code to shader_hw_sample (ARB).
2009-07-02  Tobias Jakobiwined3d: Add NP2 fixup code to shader_arb_generate_pshader.
2009-07-02  Tobias Jakobiwined3d: Add arb_ps_np2fixup_info structure and improve...
2009-07-01  Stefan Dösingerwined3d: Don't dirtify too many shader constants.
2009-07-01  Henri Verbeetwined3d: Use flags for driver quirks.
2009-06-29  Stefan Dösingerwined3d: Add the vertex shader footer in the main function.
2009-06-29  Stefan Dösingerwined3d: Write the vshader footer in a separate function.
2009-06-29  Stefan Dösingerwined3d: Implement function calls with NV exts.
2009-06-29  Stefan Dösingerwined3d: ARB*p is already on after a depth blit.
2009-06-29  Stefan Dösingerwined3d: Don't disable ARBfp if the replacement pipelin...
2009-06-26  Henri Verbeetwined3d: Document GL context dependencies.
2009-06-26  Stefan Dösingerwined3d: Honor WINED3DSPSM_NOT in ARB.
2009-06-26  Stefan Dösingerwined3d: Jump to the else branch if cond is false,...
2009-06-26  Stefan Dösingerwined3d: Support writemasks on texkill in ARB.
2009-06-26  Stefan Dösingerwined3d: Initialize the used clip planes even if no...
2009-06-26  Stefan Dösingerwined3d: Unclamp vertex colors for 3.0 shaders in ARB...
2009-06-26  Stefan Dösingerwined3d: POW and LOG operate on the absolute value.
2009-06-26  Stefan Dösingerwined3d: IFC requires GL_NV_fragment_program2.
2009-06-26  Stefan Dösingerwined3d: Beware of double negations.
2009-06-24  Henri Verbeetwined3d: Allow the existence of other shader types...
2009-06-24  Henri Verbeetwined3d: Eliminate a redundant local variable in get_lo...
2009-06-24  Henri Verbeetwined3d: Avoid a redundant copy.
2009-06-24  Henri Verbeetwined3d: Use a proper structure for "loop_control".
2009-06-24  Henri Verbeetwined3d: Add some missing GL locking documentation...
2009-06-24  Austin Englishwined3d: Fix a compiler warning.
2009-06-23  Stefan Dösingerwined3d: Fix pixelshader ifc.
2009-06-23  Stefan Dösingerwined3d: Use a local parameter for the position fixup.
2009-06-23  Stefan Dösingerwined3d: Find the clip texcoord before compiling.
2009-06-23  Stefan Dösingerwined3d: Add a function to control use of NV_vp2 clippl...
2009-06-23  Stefan Dösingerwined3d: Don't emulate clipplanes with ffp vp and fix...
2009-06-23  Henri Verbeetwined3d: Fix a comment.
2009-06-22  Gerald Pfeiferwined3d: Fix logical condition in find_clip_texcoord().
2009-06-22  Stefan Dösingerwined3d: Advertise SM 3.0 in ARB if the extensions...
2009-06-22  Stefan Dösingerwined3d: Enable Shader Model 2.0 in ARB.
2009-06-22  Stefan Dösingerwined3d: Make the ARB index offset work with emulated...
2009-06-22  Stefan Dösingerwined3d: XXXC CC doesn't work even with NV_FP2 on.
2009-06-22  Stefan Dösingerwined3d: Implement MRTs in ARB.
2009-06-22  Stefan Dösingerwined3d: Reload the first 8 constants on a 1.x and...
2009-06-22  Stefan Dösingerd3d9: Add a SGN test.
2009-06-19  Stefan Doesingerwined3d: Emulate clipplanes in ARB if the NV extensions...
2009-06-19  Stefan Doesingerwined3d: Implement vertex texture fetch in ARB.
2009-06-19  Stefan Doesingerwined3d: Don't run out of varyings because of clipplanes.
2009-06-19  Stefan Doesingerwined3d: Handle SM 3.0 varyings in ARB.
2009-06-18  Stefan Doesingerwined3d: Properly load the y correction.
2009-06-17  Stefan Doesingerwined3d: Deal with instructions that do not support...
2009-06-17  Stefan Doesingerwined3d: Implement D3DSPDM_PARTIALPRECISION support.
2009-06-17  Stefan Doesingerwined3d: Add modifier support to tex and friends.
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