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msvcrt: Added _strtime_s and _wstrtime_s implementation.
[wine]
/
dlls
/
ddraw
/
device.c
2010-08-24
Henri Verbeet
wined3d: Rename WINED3DFORMAT to wined3d_format_id.
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2010-08-23
Henri Verbeet
ddraw: Make some lookup tables const.
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2010-08-20
Henri Verbeet
ddraw: Add / improve TRACEs.
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2010-08-20
Henri Verbeet
ddraw: Add a separate function for execute buffer initi...
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2010-08-20
Henri Verbeet
ddraw: Add a separate function for device initialization.
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2010-08-19
Henri Verbeet
ddraw: Remove unused / redundant includes.
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2010-08-18
Henri Verbeet
ddraw: Remove a useless viewport callback.
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2010-08-18
Henri Verbeet
ddraw: Remove a useless material callback.
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2010-07-30
Henri Verbeet
wined3d: The stateblock doesn't have a parent.
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2010-07-30
Henri Verbeet
ddraw: Use a less offensive handle table implementation...
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2010-07-30
Henri Verbeet
ddraw: Use a less offensive handle table implementation...
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2010-07-29
Henri Verbeet
ddraw: Use a less offensive handle table implementation...
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2010-07-29
Henri Verbeet
ddraw: Use a less offensive handle table implementation...
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2010-07-20
Henri Verbeet
ddraw: Merge the ddraw thunks into ddraw.c.
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2010-06-30
Mikko Rasa
ddraw: Grow index buffer as needed.
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2010-04-06
Henri Verbeet
ddraw: Fix and clarify texture filter state mappings.
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2010-04-02
Henri Verbeet
wined3d: Move handling of the unimplemented WINED3DRS_S...
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2010-04-02
Henri Verbeet
wined3d: Move handling of the unimplemented WINED3DRS_B...
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2010-02-15
Christian Costa
ddraw: Fix D3DTBLEND_MODULATE emulation.
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2009-11-03
Stefan Dösinger
wined3d: Add a parameter for SetRenderTarget viewport...
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2009-10-14
Stefan Dösinger
d3d: Make EndScene calls hookable.
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2009-09-25
Henri Verbeet
wined3d: Use the DXGI naming convention for all formats.
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2009-09-25
Henri Verbeet
wined3d: Rename IWineD3DDevice::SetIndices() to IWineD3...
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2009-09-11
Henri Verbeet
wined3d: Remove unused parameters to drawPrimitive().
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2009-09-01
Henri Verbeet
ddraw: Remove trailing spaces.
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2009-08-05
Henri Verbeet
wined3d: WINED3DTEXF_NONE only makes sense as a mip...
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2009-07-24
Andrew Talbot
ddraw: Constify some variables.
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2009-06-22
Gerald Pfeifer
ddraw: Fix two bounds checks.
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2009-06-15
Henri Verbeet
wined3d: Get rid of the pointers in WINED3DSURFACE_DESC.
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2009-04-21
David Adam
ddraw: Remove useless comments.
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2009-04-09
Stefan Dösinger
d3d: Remove the format from index buffers.
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2009-04-09
Stefan Dösinger
ddraw: Store the fvf in the ddraw buffer.
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2009-04-08
Stefan Dösinger
wined3d: Merge IWineD3DIndexBuffer and IWineD3DBuffer.
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2009-04-08
Stefan Dösinger
wined3d: Use Map and Unmap for index buffers.
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2009-04-08
Stefan Dösinger
d3d: Unify WINED3DVERTEXBUFFER_DESC and WINED3DINDEXBUF...
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2009-04-01
Henri Verbeet
ddraw: Filter invalid texture stage states passed by...
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2009-03-27
Henri Verbeet
wined3d: Unify vertex and texture formats.
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2009-03-27
Henri Verbeet
wined3d: Use separate structures for ddraw style stride...
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2009-03-06
Henri Verbeet
wined3d: Merge IWineD3DVertexBuffer with IWineD3DBuffer.
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2009-03-05
Henri Verbeet
wined3d: Add separate methods for setting the primitive...
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2009-03-05
Henri Verbeet
wined3d: Pass the vertex count rather than the primitiv...
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2009-02-26
David Adam
ddraw: Implement ComputeSphereVisibility.
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2009-02-20
Henri Verbeet
wined3d: Add DXGI formats to WINED3DFORMAT.
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2009-02-10
Vincent Pelletier
ddraw: Use ddraw_from_d3d7 to make a (IDirectDrawImpl...
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2009-01-22
Henri Verbeet
ddraw: Rename the main vtables to lpVtbl.
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2009-01-22
Henri Verbeet
ddraw: Get rid of ddcomimpl.h.
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2009-01-22
Henri Verbeet
ddraw: Get rid of ICOM_OBJECT.
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2009-01-22
Henri Verbeet
ddraw: Get rid of ICOM_THIS_FROM.
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2009-01-21
Henri Verbeet
ddraw: Get rid of ICOM_INTERFACE.
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2009-01-21
Henri Verbeet
ddraw: Get rid of ICOM_INIT_INTERFACE.
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2009-01-20
Henri Verbeet
ddraw: Fix Thunk_IDirect3DDeviceImpl_2_GetCurrentViewpo...
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2009-01-14
Michael Stefaniuc
ddraw: Remove superfluous pointer casts.
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2009-01-08
Alexandre Julliard
ddraw: Fix an uninitialized variable warning on non...
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2009-01-08
Henri Verbeet
wined3d: Move position_transformed out of u.s in struct...
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2009-01-06
Henri Verbeet
d3d: Explicitly translate texture stage states.
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2009-01-06
Henri Verbeet
ddraw: Properly handle sampler states.
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2008-10-18
Alexandre Julliard
ddraw: Convert source files to utf-8.
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2008-10-10
Henri Verbeet
ddraw: Remove a few more redundant inits (LLVM/Clang).
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2008-09-29
Andrew Talbot
ddraw: Sign-compare warnings fix.
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2008-09-02
Stefan Dösinger
ddraw: Pass proper parameters to CheckDeviceFormat.
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2008-09-02
Stefan Dösinger
ddraw: Beware of the surface type when checking for...
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2008-08-22
David Adam
ddraw: Only ddraw checks wether one can give a null...
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2008-07-28
Tobias Jakobi
ddraw: Fix typo in copy_mipmap_chain.
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2008-07-22
Alexander Dorofeyev
ddraw: Improve IDirect3DDevice7_Load implementation.
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2008-06-23
Alexander Dorofeyev
ddraw: Implement FPU mode fixup in d3d7 device.
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2008-05-12
Alexander Dorofeyev
ddraw: Fix some code unprotected by ddraw lock.
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2008-05-06
Francois Gouget
Assorted spelling fixes.
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2008-05-06
Alexander Dorofeyev
ddraw: Add full implementation of IDirect3DDevice7_Load.
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2008-05-05
Alexander Dorofeyev
ddraw: Fix some texture blending modes.
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2008-05-05
Alexander Dorofeyev
ddraw: Move handling of D3DRENDERSTATE_TEXTUREMAPBLEND...
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2008-05-05
Alexander Dorofeyev
ddraw: Move handling of D3DRENDERSTATE_TEXTUREHANDLE...
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2008-04-11
Alexander Dorofeyev
ddraw: Set active_device in AddViewport.
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2008-04-11
Alexander Dorofeyev
ddraw: Add possibility to ignore lights in viewport_act...
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2008-04-03
Austin English
ddraw: Spelling fixes.
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2008-03-06
Rico Schüller
ddraw: Fix diffuse and specular color types.
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2008-03-03
Stefan Dösinger
ddraw: Catch No-op SetRenderTarget operations.
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2008-01-22
Alexander Dorofeyev
ddraw: Fix handling of alpha with D3DTBLEND_MODULATE.
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2008-01-16
Francois Gouget
Assorted spelling fixes.
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2008-01-02
Andrew Talbot
ddraw: Remove unneeded casts.
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2007-12-08
Alexander Dorofeyev
ddraw: Fix wrong initialization order in IDirect3DDevic...
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2007-12-06
Andrew Talbot
ddraw: Remove unneeded casts.
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2007-08-15
Stefan Dösinger
wined3d: Add a wined3d private WINED3DSBT_RECORDED.
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2007-08-08
Stefan Dösinger
ddraw: Implement IDirect3DDevice7::DrawIndexedPrimitive...
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2007-07-06
Stefan Dösinger
ddraw: Update the wined3d matrix if a current matrix...
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2007-07-05
Stefan Dösinger
ddraw: Fix an incorrect iface->impl cast.
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2007-06-06
H. Verbeet
wined3d: Get rid of the BaseVertexIndex parameter to...
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2007-06-04
Stefan Dösinger
ddraw: Hold the lock in IDirect3DDevice methods.
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2007-05-09
Stefan Dösinger
wined3d: Implement environment bump mapping with GL_ATI...
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2007-05-08
Stefan Dösinger
ddraw: Forward the mag filter correctly to wined3d.
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2007-05-07
Stefan Dösinger
ddraw: Adjust the d3d viewport when changing the back...
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2007-05-03
Stefan Dösinger
ddraw: Forward all 4 world matrices to wined3d.
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2007-05-01
Stefan Dösinger
ddraw: Update the wined3d depth stencil on device creat...
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2007-05-01
Stefan Dösinger
ddraw: Store a WineD3DBaseTexture instead of a WineD3DT...
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2007-05-01
Andrew Talbot
ddraw: Exclude unused headers.
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2007-04-30
Stefan Dösinger
ddraw: Complex surfaces form a tree.
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2007-04-26
Stefan Dösinger
ddraw: Get rid of FVFs.
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2007-03-29
Stefan Dösinger
ddraw: When changing the back buffers also update the...
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2007-03-19
A C Hurst
wined3d: Fix struct size calculation in EnumTextureFormats.
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2007-02-21
Stefan Dösinger
wined3d: Index buffer fixes.
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2007-02-15
Stefan Dösinger
ddraw: Handle mipmapped mag filters by ignoring the...
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