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ddraw: Get rid of the local "window" variable in ddraw7_SetCooperativeLevel().
[wine]
/
dlls
/
ddraw
/
ddraw.c
2013-01-15
Henri Verbeet
ddraw: Get rid of the local "window" variable in ddraw7...
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2013-01-15
Henri Verbeet
ddraw: Only modify the ddraw destination window at...
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2013-01-14
Henri Verbeet
ddraw: Explicitly create a wined3d object without 3D...
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2013-01-08
Henri Verbeet
ddraw: Cleanup ddraw7_QueryInterface() a bit.
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2013-01-07
Henri Verbeet
ddraw: Get rid of some redundant code in IDirect3DImpl_...
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2012-12-07
Henri Verbeet
ddraw: Avoid LPDDSURFACEDESC2.
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2012-11-21
Andrew Talbot
ddraw: Remove unused variable.
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2012-11-20
Henri Verbeet
d3d9: Avoid resetting device state for d3d9ex resets.
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2012-10-25
Henri Verbeet
wined3d: Replace the face and level parameters to devic...
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2012-10-25
Henri Verbeet
ddraw: Move the mipmap desc fixup code to ddraw_surface...
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2012-10-24
Henri Verbeet
wined3d: Set texture_level in surface_set_texture_targe...
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2012-10-17
Henri Verbeet
ddraw: When restoring the display mode, use the mode...
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2012-10-17
Henri Verbeet
ddraw: Only restore the display mode if we changed it.
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2012-10-17
Henri Verbeet
ddraw: Prevent mode changes when a different ddraw...
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2012-10-16
Henri Verbeet
ddraw: Just implement ddraw7_RestoreDisplayMode() on...
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2012-10-16
Henri Verbeet
ddraw: Get rid of some fallback code in CreateSurface().
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2012-10-08
Henri Verbeet
wined3d: wined3d_stateblock_apply() never fails.
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2012-10-08
Henri Verbeet
wined3d: wined3d_stateblock_capture() never fails.
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2012-10-04
Henri Verbeet
wined3d: wined3d_swapchain_get_desc() never fails.
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2012-10-03
Henri Verbeet
wined3d: Just return the surface from wined3d_device_ge...
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2012-10-01
Henri Verbeet
wined3d: Just return the surface from wined3d_device_ge...
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2012-10-01
Henri Verbeet
wined3d: Just return the surface from wined3d_device_ge...
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2012-09-05
Henri Verbeet
wined3d: Just return the swapchain from wined3d_device_...
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2012-07-25
Henri Verbeet
ddraw: Implement ddraw7_GetMonitorFrequency() on top...
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2012-07-19
Henri Verbeet
ddraw: Implement ddraw7_GetVerticalBlankStatus() on...
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2012-07-19
Henri Verbeet
ddraw: Implement ddraw7_GetScanLine() on top of wined3d...
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2012-07-16
Henri Verbeet
ddraw: Create surfaces with the correct mip level in...
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2012-07-13
Henri Verbeet
ddraw: Create texture surfaces from device_parent_creat...
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2012-07-13
Henri Verbeet
ddraw: Get rid of the "tex_root" hack.
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2012-07-11
Henri Verbeet
wined3d: Merge the device parent create_rendertarget...
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2012-07-10
Henri Verbeet
wined3d: Get rid of the "discard" parameter to device_p...
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2012-07-10
Henri Verbeet
wined3d: Get rid of the "lockable" parameter to device_...
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2012-07-09
Henri Verbeet
d3d9: Implement d3d9_device_ResetEx().
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2012-07-02
Henri Verbeet
d3d9: Implement d3d9_EnumAdapterModesEx().
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2012-06-27
Henri Verbeet
d3d9: Implement d3d9_GetAdapterDisplayModeEx().
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2012-06-27
Henri Verbeet
wined3d: Take scanline ordering into account in the...
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2012-06-22
Henri Verbeet
wined3d: Implement mode setting in the adapter instead...
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2012-06-21
Henri Verbeet
ddraw: Use wined3d_get_adapter_display_mode() in d3d7_E...
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2012-06-21
Henri Verbeet
ddraw: Use wined3d_get_adapter_display_mode() in Create...
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2012-06-21
Henri Verbeet
ddraw: Use wined3d_get_adapter_display_mode() in ddraw7...
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2012-06-20
Henri Verbeet
ddraw: Use wined3d_get_adapter_display_mode() in ddraw7...
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2012-06-20
Henri Verbeet
ddraw: Use wined3d_get_adapter_display_mode() in ddraw7...
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2012-06-20
Henri Verbeet
ddraw: Use wined3d_get_adapter_display_mode() in ddraw_...
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2012-06-20
Henri Verbeet
wined3d: Only filter redundant mode changes in wined3d.
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2012-05-03
Henri Verbeet
wined3d: The wined3d object doesn't need a parent.
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2012-04-12
Henri Verbeet
ddraw: Get rid of IDirect3DVertexBufferImpl.
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2012-04-10
Henri Verbeet
ddraw: Get rid of IDirect3DDeviceImpl.
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2012-04-10
Henri Verbeet
ddraw: Properly retrieve an interface pointer in ddraw7...
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2012-04-06
Piotr Caban
ddraw: Improve GetScanLine stub so it's usable for...
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2012-04-06
Henri Verbeet
ddraw: Version 1 devices are aggregated by the surface...
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2012-04-04
Henri Verbeet
ddraw: Keep track of the ddraw version used to create...
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2012-03-16
Henri Verbeet
ddraw: Get rid of IDirect3DMaterialImpl.
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2012-03-15
Henri Verbeet
ddraw: Get rid of IDirect3DViewportImpl.
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2012-03-14
Henri Verbeet
ddraw: Get rid of IDirect3DLightImpl.
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2012-03-14
Henri Verbeet
ddraw: Don't return a pointer to the implementation...
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2012-03-13
Henri Verbeet
ddraw: Get rid of IDirectDrawPaletteImpl.
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2012-03-12
Henri Verbeet
ddraw: Get rid of IDirectDrawSurfaceImpl.
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2012-03-09
Henri Verbeet
ddraw: Get rid of IDirectDrawImpl.
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2012-02-21
Henri Verbeet
wined3d: Don't take the wined3d mutex during WM_DISPLAY...
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2012-01-20
Henri Verbeet
wined3d: Get rid of the WINED3DSURFTYPE typedef.
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2012-01-18
Henri Verbeet
wined3d: Get rid of the WINED3DSTATEBLOCKTYPE typedef.
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2012-01-18
Henri Verbeet
wined3d: Get rid of the WINED3DPOOL typedef.
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2012-01-18
Henri Verbeet
wined3d: Get rid of the WINED3DRESOURCETYPE typedef.
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2012-01-18
Henri Verbeet
ddraw: Maintain D3D state across cooperative level...
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2012-01-13
Henri Verbeet
wined3d: Get rid of the WINED3DCUBEMAP_FACES typedef.
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2012-01-09
Francois Gouget
ddraw: Make ddraw_reset_enum_callback() and ddraw_surfa...
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2012-01-09
Henri Verbeet
wined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef.
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2012-01-06
Henri Verbeet
wined3d: Get rid of the WINED3DSWAPEFFECT typedef.
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2011-12-23
Henri Verbeet
ddraw: Fix the title and class name for the auto ddraw...
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2011-12-23
Henri Verbeet
ddraw: Handle the special DDSCL_SETFOCUSWINDOW | DDSCL_...
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2011-12-23
Henri Verbeet
ddraw: Properly handle DDSCL_CREATEDEVICEWINDOW.
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2011-12-23
Henri Verbeet
ddraw: Clear the focus and device windows on DDSCL_NORMAL.
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2011-12-23
Henri Verbeet
ddraw: DDSCL_CREATEDEVICEWINDOW requires DDSCL_EXCLUSIVE.
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2011-12-13
Henri Verbeet
wined3d: Get rid of the WINED3DDEVTYPE typedef.
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2011-12-13
Henri Verbeet
wined3d: Get rid of the WINEDDCAPS typedef.
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2011-12-13
Henri Verbeet
ddraw: Move clipper handling to ddraw.
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2011-12-06
Henri Verbeet
ddraw: Don't enumerate surfaces without references.
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2011-12-02
Henri Verbeet
wined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef.
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2011-11-30
Henri Verbeet
wined3d: Add a flags parameter to wined3d_surface_create().
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2011-11-30
Henri Verbeet
ddraw: Resize the swapchain window on mode changes...
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2011-11-29
Henri Verbeet
ddraw: Rename the wineD3D field in IDirectDrawImpl...
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2011-11-29
Henri Verbeet
ddraw: Create the wined3d swapchain when setting the...
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2011-11-24
Henri Verbeet
wined3d: Get rid of the WINED3DADAPTER_IDENTIFIER typedef.
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2011-11-24
Henri Verbeet
ddraw: Fail surface creation if the cooperative level...
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2011-11-23
Henri Verbeet
ddraw: Move setting ddraw->d3d_target out of ddraw_atta...
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2011-11-18
Henri Verbeet
ddraw: We can't render to the desktop window either.
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2011-11-17
Henri Verbeet
wined3d: Get rid of the WINED3DDISPLAYMODE typedef.
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2011-11-15
Stefan Dösinger
ddraw: Set correct HEL and HAL color models.
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2011-11-14
Henri Verbeet
ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock...
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2011-10-25
Henri Verbeet
ddraw: Read/draw from/to the actual screen when there...
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2011-10-18
Henri Verbeet
ddraw: Destroy the swapchain in ddraw_destroy() if...
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2011-10-17
Ričardas Barkauskas
ddraw: COM cleanup for IDirect3DDevice7 interface.
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2011-10-17
Ričardas Barkauskas
ddraw: Use impl_from_IDirect3DDevice7 for application...
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2011-10-17
Ričardas Barkauskas
ddraw: COM cleanup for IDirect3DDevice3 interface.
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2011-10-17
Ričardas Barkauskas
ddraw: COM cleanup for IDirect3DDevice2 interface.
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2011-10-11
Stefan Dösinger
wined3d: Remove d3d8/9 palette support.
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2011-10-04
Ričardas Barkauskas
ddraw: COM cleanup for IDirect3DViewport3 interface.
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2011-10-04
Ričardas Barkauskas
ddraw: COM cleanup for the IDirectDrawPalette interface.
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2011-10-03
Akihiro Sagawa
ddraw: Use the same device name as Windows for the...
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2011-09-20
Henri Verbeet
ddraw: Store the wined3d swapchain reference in the...
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