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wined3d: Store an IWineD3DDeviceImpl pointer in IWineD3DBaseShaderClass.
[wine]
/
dlls
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wined3d
/
volumetexture.c
2010-11-23
Henri Verbeet
wined3d: Get rid of the remaining "Flags".
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2010-11-23
Henri Verbeet
wined3d: Textures never have a resource size.
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2010-10-25
Henri Verbeet
wined3d: Pass a sub-resource index instead of a face...
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2010-10-21
Henri Verbeet
wined3d: Pass a sub-resource index instead of a mipleve...
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2010-10-14
Henri Verbeet
wined3d: Consistently use Map/Unmap for mapping resources.
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2010-09-18
Henri Verbeet
wined3d: Remove IWineD3DBaseTexture::GetTextureDimensio...
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2010-09-18
Henri Verbeet
wined3d: Move the texture's target field to the base...
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2010-09-16
Henri Verbeet
wined3d: Move sampler states to wined3d_state.
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2010-09-08
Henri Verbeet
wined3d: IWineD3DVolume_GetDesc() should never fail.
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2010-09-03
Henri Verbeet
wined3d: Explicitly document some more consequences...
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2010-09-01
Henri Verbeet
wined3d: Don't require wined3d object parents to be...
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2010-08-31
Henri Verbeet
wined3d: Rename wined3d_format_desc to wined3d_format.
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2010-08-24
Henri Verbeet
wined3d: Rename WINED3DFORMAT to wined3d_format_id.
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2010-08-17
Henri Verbeet
wined3d: A volume's container is always a volume texture.
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2010-08-17
Henri Verbeet
wined3d: Remove SetContainer() from the public IWineD3D...
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2010-05-04
Henri Verbeet
wined3d: Separate context acquisition and state applica...
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2010-04-25
Henri Verbeet
wined3d: Introduce basetexture_get_sub_resource() to...
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2010-04-25
Henri Verbeet
wined3d: Store texture sub-resources in IWineD3DBaseTex...
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2010-03-19
Henri Verbeet
wined3d: Rename GlPixelFormatDesc to wined3d_format_desc.
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2009-12-22
Henri Verbeet
wined3d: Get rid of some redundant local variables.
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2009-12-10
Henri Verbeet
wined3d: Rename "wineD3DDevice" to "device".
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2009-12-09
Henri Verbeet
wined3d: Remove unused GetDevice() implementations.
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2009-10-29
Henri Verbeet
wined3d: Get rid of the GL_SUPPORT macro.
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2009-10-29
Henri Verbeet
wined3d: Remove some unused GLINFO_LOCATION definitions.
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2009-10-28
Henri Verbeet
wined3d: Keep better track of where we're using wined3d...
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2009-09-23
Stefan Dösinger
wined3d: Track GL texture states in a separate structure.
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2009-09-18
Henri Verbeet
wined3d: Move "parent_ops" to IWineD3DResourceClass.
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2009-09-16
Henri Verbeet
wined3d: Don't free D3D volume textures until the wined...
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2009-09-16
Henri Verbeet
wined3d: Move vtable initialization to the texture...
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2009-09-16
Henri Verbeet
wined3d: Don't free D3D volumes until the wined3d volum...
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2009-08-05
Henri Verbeet
wined3d: Move texture filter lookup table initializatio...
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2009-07-21
Henri Verbeet
wined3d: Pass NULL to ActivateContext() when we don...
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2009-07-17
Henri Verbeet
wined3d: Rename _WineD3D_GL_Info to struct wined3d_gl_info.
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2009-07-07
Henri Verbeet
wined3d: Add some missing float suffixes.
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2009-06-26
Henri Verbeet
wined3d: Document GL context dependencies.
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2009-06-03
Henri Verbeet
wined3d: Introduce volumetexture_init() to handle most...
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2009-06-03
Henri Verbeet
wined3d: Introduce volumetexture_cleanup().
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2009-05-13
Henri Verbeet
wined3d: Directly call basetexture_apply_state_changes().
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2009-03-25
Henri Verbeet
wined3d: Fix a few sign compare warnings.
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2009-02-17
Stefan Dösinger
wined3d: Pass the requested srgb flag to PreLoad.
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2009-02-17
Stefan Dösinger
wined3d: Duplicate GL textures for srgb switching.
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2009-01-14
Henri Verbeet
wined3d: Remove AddDirtyBox() from the public interface.
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2008-12-30
Henri Verbeet
d3d: Correct some debug levels.
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2008-12-03
Henri Verbeet
wined3d: Rename resource functions to reflect that...
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2008-12-03
Henri Verbeet
wined3d: Rename basetexture functions to reflect that...
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2008-10-20
Roderick Colenbrander
wined3d: Remove ENTER_GL/LEAVE_GL from VolumeTexture_Pr...
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2008-09-17
Henri Verbeet
wined3d: Make the debug channels more consistent.
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2008-09-17
Henri Verbeet
wined3d: Don't needlessly bind the texture in PreLoad().
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2008-08-28
Stefan Dösinger
wined3d: Remove BaseTexture::UnBindTexture.
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2008-07-18
Stefan Dösinger
wined3d: Use GL_ARB_texture_non_power_of_two emulation.
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2008-02-05
Stefan Dösinger
wined3d: Move some UnLoad code to the base texture...
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2008-01-24
Andrew Talbot
wined3d: Remove unneeded casts.
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2008-01-14
Stefan Dösinger
wined3d: Implement VolumeTexture::UnLoad.
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2008-01-14
Stefan Dösinger
wined3d: Add a new IWineD3DResource::UnLoad method.
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2007-08-07
Roderick Colenbrander
wined3d: Don't call ActivateContext between ENTER_GL...
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2007-06-11
Stefan Dösinger
wined3d: Store the gl information in a per adapter...
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2007-06-07
Phil Costin
wined3d: Enable the loading and reloading of gamma...
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2007-06-07
Phil Costin
wined3d: Add support for loading gamma corrected textures.
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2007-06-07
Andrew Talbot
wined3d: Void functions should not return a value.
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2007-04-24
H. Verbeet
wined3d: The second parameter to glTexImage3DEXT isn...
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2007-03-19
Stefan Dösinger
wined3d: Activate a context before doing opengl calls.
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2006-12-06
Markus Amsler
d3d: Callback infrastructure for implicit volume destru...
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2006-10-02
Ivan Gyurdiev
wined3d: Win64 printf fixes.
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2006-09-27
H. Verbeet
wined3d: Comparing BOOLs against FALSE is redundant.
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2006-06-10
Alexandre Julliard
wined3d: Make the virtual table functions static where...
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2006-05-23
Jonathan Ernst
Update the address of the Free Software Foundation.
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2006-05-05
Ivan Gyurdiev
wined3d: QueryInterface corrections.
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2006-04-07
Stefan Dösinger
wined3d: Add WINED3DBOX to wined3d_types.h.
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2006-04-07
Stefan Dösinger
wined3d: Rename return values from D3D* to WINED3D*.
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2006-04-07
Stefan Dösinger
wined3d: Add WINED3DLOCKED_BOX to wined3d_types.h.
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2006-04-06
Stefan Dösinger
wined3d: Add WINED3DTEXTUREFILTERTYPE to wined3d_types.h.
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2006-03-10
Stefan Dösinger
wined3d: Consistently use WINED3DRESOURCETYPE.
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2006-03-06
H. Verbeet
wined3d: Fix the relation between volumes and their...
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2006-02-06
H. Verbeet
wined3d: Update the QueryInterface functions of IWineD3...
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2005-11-10
Francois Gouget
Remove spaces before '\n' in traces.
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2005-08-03
Oliver Stieber
Move the setting of states from device to basetexture...
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2005-07-26
Oliver Stieber
Remove a load of IWineD3DSurface * casts that are no...
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2005-07-26
Oliver Stieber
Makes sure any internal reference counting is passed...
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2005-07-13
Oliver Stieber
Tidy up some comments and formatting.
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2005-06-06
Dmitry Timoshkov
Make remaining OLE interface vtables const.
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2005-03-29
Oliver Stieber
- Volume now inherits Resource. This isn't the way...
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2005-03-14
Oliver Stieber
Encapsulate texture, surface encapsulated.
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2005-03-02
Oliver Stieber
Implemented guids for wined3d.
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2005-01-17
Jason Edmeades
- Add texture support for all the texture types for...
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