oleaut32: non-dual dispinterfaces should be marshaled via IDispatch.
[wine] / dlls / wined3d / device.c
2007-05-16  Andrew Riediwined3d: Add hardware cursor support.
2007-05-15  Francois GougetAssorted spelling fixes.
2007-05-14  Marcus Meissnerwined3d: Fixed swapchain context NULL ptr checks.
2007-05-10  Stefan Dösingerwined3d: Manage private data in a wine linked list.
2007-05-09  Stefan Dösingerwined3d: Some more ProcessVertices fixes.
2007-05-08  Stefan Dösingerwined3d: Unset the StreamIsUP flag in ProcessVertices.
2007-05-04  H. Verbeetwined3d: Remove some redundant fields from IWineD3DBase...
2007-05-04  H. Verbeetwined3d: Improve a few VBO traces.
2007-05-04  H. Verbeetwined3d: Bind GL_FRAMEBUFFER_EXT rather than GL_DRAW_FR...
2007-05-04  H. Verbeetwined3d: Make the IWineD3DDeviceImpl_ColorFill TRACE...
2007-05-04  H. Verbeetwined3d: Flip the coordinate system rather than the...
2007-05-01  Stefan Dösingerd3d: Pass the cube face to Create*Texture's surface...
2007-04-27  H. Verbeetwined3d: Fix the return value for IWineD3DDeviceImpl_Co...
2007-04-26  Stefan Dösingerd3d: Fix ProcessVertices.
2007-04-26  Stefan Dösingerwined3d: Implement CreateVertexDeclarationFromFVF.
2007-04-26  Stefan Dösingerwined3d: Add a method to create a declaration from...
2007-04-24  H. Verbeetwined3d: Actually use the calculated mipmap surface...
2007-04-20  Stefan Dösingerwined3d: The cursor texture doesn't have GL_APPLE_clien...
2007-04-17  H. Verbeetwined3d: Implement ColorFill using FBOs, if they're...
2007-04-17  H. Verbeetwined3d: Properly handle the difference between GL_BACK...
2007-04-17  H. Verbeetwined3d: Set the FBO drawbuffer using glDrawBuffer...
2007-04-17  H. Verbeetwined3d: Ignore SetTextureStageState on unsupported...
2007-04-17  H. Verbeetwined3d: Dump the FBO's attachments when its status...
2007-04-17  H. Verbeetwined3d: Add a function for dumping FBO status codes.
2007-04-16  Jan Zerebeckiwined3d: Remove resourceStoreCriticalSection.
2007-04-16  Stefan Dösingerd3d: Remove dependency on ddraw.h header.
2007-04-10  H. Verbeetwined3d: Disable the scissor test in stretch_rect_fbo.
2007-04-10  H. Verbeetwined3d: Remove some redundant IWineD3DSurface_PreLoad...
2007-04-10  H. Verbeetwined3d: Add some traces to stretch_rect_fbo.
2007-04-09  H. Verbeetwined3d: Set the stream offset to 0 in DrawPrimitiveUP...
2007-04-09  H. Verbeetwined3d: Display the stream offset in GetStreamSource...
2007-04-09  H. Verbeetwined3d: Use the framebuffer blit extension to implemen...
2007-04-09  H. Verbeetwined3d: Separate attaching a surface to an FBO from...
2007-04-09  H. Verbeetwined3d: Make bind_fbo a bit more generic.
2007-04-09  H. Verbeetwined3d: Fixup FBO depth attachments when the depth...
2007-04-09  H. Verbeetwined3d: Handle FBO attachments slightly more efficiently.
2007-04-07  Stefan Dösingerwined3d: Add Filtering to IWineD3DSurface::Blt and...
2007-04-05  Fabian Bielerwined3d: Fix UpdateSurface for sourceRect != sourceWidth.
2007-04-02  Stefan Dösingerwined3d: Use GL_APPLE_client_storage if available.
2007-04-02  Felix Nawothnigwined3d: Make CreateCubeTexture fail when not supported.
2007-03-21  Stefan Dösingerwined3d: Store the pixel format in the texture.
2007-03-19  Stefan Dösingerwined3d: Store an array of contexts in the swapchain.
2007-03-19  Stefan Dösingerwined3d: Activate a context before doing opengl calls.
2007-03-19  Stefan Dösingerwined3d: Remove some old stuff.
2007-03-19  Stefan Dösingerwined3d/ddraw: Forward DDSCL_MULTITHREADED to wined3d.
2007-03-17  Andrew Talbotwined3d: Replace inline static with static inline.
2007-03-15  Stefan Dösingerwined3d: Blitting to offscreen target.
2007-03-14  Erich Hooverwined3d: Allow SetCursorProperties on existing cursor.
2007-03-13  Stefan HuehnerMark several functions as static.
2007-03-13  H. Verbeetwined3d: Remove FVF related fields from IWineD3DVertexD...
2007-03-12  Fabian Bielerwined3d: Height of rectangle is bottom - top, not vice...
2007-03-12  Stefan Dösingerwined3d: Account for offscreen rendering when setting...
2007-03-12  Stefan Dösingerwined3d: Blit the offscreen texture into the drawable...
2007-03-12  Stefan Dösingerwined3d: Restore the index buffer when switching from...
2007-03-08  Michael Stefaniucjanitorial: Remove two redundant checks for NULL.
2007-03-07  Stefan Dösingerwined3d: Rework surface dirtification.
2007-03-06  Stefan Dösingerwined3d: Do not specify the viewport origin upside...
2007-03-06  Stefan Dösingerwined3d: Disable depth stencil related states without...
2007-03-06  Stefan Dösingerwined3d: Clearing the depth stencil buffer fails withou...
2007-03-06  Stefan Dösingerwined3d: Store the number of aux buffers in the gl...
2007-03-05  Stefan Dösingerwined3d: Use the scissor test when clearing the full...
2007-03-01  Stefan Dösingerwined3d: Support GL_APPLE_fence for event queries.
2007-03-01  Stefan Dösingerwined3d: Support event queries using GL_NV_fence.
2007-02-28  Stefan Dösingerwined3d: Move clip planes to the state table.
2007-02-28  Stefan Dösingerwined3d: Use GL_STATIC_DRAW_ARB instead of GL_STATIC_DRAW.
2007-02-28  Stefan Dösingerwined3d: Support for using auxilliary buffers for offsc...
2007-02-28  H. Verbeetwined3d: Store multiple constant indices per list entry.
2007-02-28  H. Verbeetwined3d: Store GLSL programs in a hash table rather...
2007-02-27  Stefan Dösingerwined3d: More Clear fixes.
2007-02-27  Stefan Dösingerwined3d: Index buffer creation adjustments.
2007-02-23  Francois GougetUse the SW_XXX constants when calling ShowWindow().
2007-02-21  Stefan Dösingerwined3d: Do not use glMapBuffer in ProcessVertices.
2007-02-21  Stefan Dösingerwined3d: Use CopyRect / EqualRect.
2007-02-21  Stefan Dösingerwined3d: Index buffer fixes.
2007-02-21  Stefan Dösingerwined3d: Clean up sampler usage in UpdateSurface.
2007-02-21  Stefan Dösingerwined3d: IWineD3DDevice::Clear fixes.
2007-02-21  Stefan Dösingerwined3d: Floating point shader constant setting.
2007-02-21  Stefan Dösingerwined3d: Light parameter fixes.
2007-02-20  Stefan Dösingerwined3d: Use VBOs for index buffers.
2007-02-20  Stefan Dösingerwined3d: Move the scissor rectangle to the state table.
2007-02-20  Stefan Dösingerwined3d: No bounds checking is done on sampler / textur...
2007-02-20  Stefan Dösingerwined3d: Misc comment updates.
2007-02-20  Stefan Dösingerwined3d: Remove IWineD3DDevice::EnumDisplayModes.
2007-02-20  Stefan Dösingerwined3d: Remove stream flags from GetStreamSource.
2007-02-20  Stefan Dösingerwined3d/d3d8: Move todo about sw vp usage to d3d8.
2007-02-20  Stefan Dösingerwined3d: Check volume texture creation errors.
2007-02-19  Stefan Dösingerwined3d: Pretend to support event queries.
2007-02-19  Stefan Dösingerwined3d: Visual test framework.
2007-02-16  H. Verbeetwined3d: Fix WINED3DPRESENT_PARAMETERS and use it inste...
2007-02-15  Stefan Dösingerwined3d: Test for supported queries.
2007-02-15  Stefan Dösingerwined3d: Restore the display mode when releasing a...
2007-02-15  H. Verbeetwined3d: Use WINED3D_OK rather than D3D_OK.
2007-02-15  H. Verbeetwined3d: Use WINED3DPRESENT_BACK_BUFFER_MAX rather...
2007-02-15  H. Verbeetwined3d: Use WINED3DUSAGE rather than D3DUSAGE.
2007-02-14  Stefan Dösingerwined3d: More fullscreen window fixes.
2007-02-14  Stefan Dösingerwined3d: Instancing emulation.
2007-02-14  Stefan Dösingerwined3d: Do not leave SetStreamSource early.
2007-02-14  Stefan Dösingerwined3d: Do not release the local vertex buffer copy.
2007-02-14  Stefan Dösingerwined3d: SetStreamSource does not modify stream flags.
2007-02-14  Stefan Dösingerwined3d: Move lights to the state table.
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