winealsa.drv: Fix underrun recovery.
[wine] / include / wine /
2009-11-03  Stefan Dösingerwined3d: Add a usage flag for static buffer declarations.
2009-11-03  Stefan Dösingerwined3d: Add a usage flag for vertex buffer optimization.
2009-11-03  Stefan Dösingerwined3d: Add a parameter for SetRenderTarget viewport...
2009-11-03  Eric Pouechwinedump, dbghelp: In .pdb files (>= VC2005), handle...
2009-10-30  Henri Verbeetwined3d: Map D3DFMT_D24S8 to WINED3DFMT_D24_UNORM_S8_UINT.
2009-10-13  Matteo Bruniwpp: Add I/O callbacks.
2009-10-12  Alexandre Julliardserver: Add support for allocating purely client-side...
2009-10-12  Austin Englishinclude: fix a compiler warning on GNU/FreeBSD.
2009-10-08  Francois Gougetsystem.drv16: Remove the 32-bit timer callback support.
2009-10-06  Matteo Bruniwpp: Add error management callbacks.
2009-10-06  Matteo Bruniwpp: Handle remaining memory allocation failures.
2009-10-06  Alexandre Julliardinclude: Add support for building Wine with strict...
2009-10-06  Andrey Turkinkernel32: Always use ANSI version of OutputDebugString.
2009-09-29  Alexandre Julliardws2_32: Make winsock.dll into a stand-alone 16-bit...
2009-09-28  Alexandre Julliardlibwine: Don't export wine_ldt_copy for the Windows...
2009-09-26  Alexandre Julliardinclude: Avoid direct access to wine_ldt_copy outside...
2009-09-25  Henri Verbeetwined3d: Use the DXGI naming convention for all formats.
2009-09-25  Henri Verbeetwined3d: Rename IWineD3DDevice::GetIndices() to IWineD3...
2009-09-25  Henri Verbeetwined3d: Rename IWineD3DDevice::SetIndices() to IWineD3...
2009-09-25  Henri Verbeetwined3d: Remove SetFunction() from the public shader...
2009-09-25  Henri Verbeetwined3d: Move some common shader functions to the IWine...
2009-09-24  Henri Verbeetwined3d: Don't free D3D pixel shaders until the wined3d...
2009-09-24  Henri Verbeetwined3d: Don't free D3D vertex shaders until the wined3...
2009-09-23  Henri Verbeetwined3d: Don't free D3D vertex declarations until the...
2009-09-18  Henri Verbeetwined3d: Don't free D3D buffers until the wined3d buffe...
2009-09-18  Henri Verbeetwined3d: Don't free D3D textures until the wined3d...
2009-09-17  Henri Verbeetwined3d: Don't free D3D cube textures until the wined3d...
2009-09-16  Henri Verbeetwined3d: Don't free D3D volume textures until the wined...
2009-09-16  Henri Verbeetwined3d: Don't free D3D volumes until the wined3d volum...
2009-09-16  Henri Verbeetwined3d: Don't free D3D surfaces until the wined3d...
2009-09-11  Henri Verbeetwined3d: Remove unused parameters to drawPrimitive().
2009-09-01  Alexandre Julliardlibport: Added an interlocked_cmpxchg128 function for...
2009-08-27  Alexandre Julliardntdll: Fix handling of the duplicate MxCsr entry in...
2009-08-26  Eric Pouechconfigure: Check for large filesystems support.
2009-08-25  Henri Verbeetd3d8: Use a wined3d cs for wined3d locking.
2009-08-21  Alexandre Julliardserver: Define an architecture-independent structure...
2009-08-19  Alexandre Julliardtests: Make wine_dbgstr_w available in test.h for all...
2009-08-18  Mike Kaplinskiyserver: Change cancel_async to take an optional iosb...
2009-08-17  Huw Daviesinclude: Add ALIGNM2 format character.
2009-08-17  Alexandre Julliardinclude: Fix the NE exe type defines.
2009-07-10  Henri Verbeetwined3d: Get rid of struct glDescriptor.
2009-07-10  Henri Verbeetwined3d: Remove GetGlDesc() from the public IWineD3DSur...
2009-07-07  Henri Verbeetwined3d: Get rid of some pointers in WINED3DADAPTER_IDE...
2009-07-07  Alexandre Julliardserver: Return the process CPU in the get_process_info...
2009-07-06  Alexandre Julliardinclude: Get rid of the no longer used wine/pthread.h.
2009-06-18  Alexandre Julliardinclude: Add a target address for unwinding for platfor...
2009-06-15  Henri Verbeetwined3d: Get rid of the pointers in WINED3DSURFACE_DESC.
2009-06-12  Henri Verbeetwined3d: Remove the useless "resource_type" parameter...
2009-06-11  Alexandre Julliardconfigure: Detect the appropriate form for the __ASM_GL...
2009-06-09  Henri Verbeetwined3d: Get rid of the silly pointers in WINED3DVOLUME...
2009-06-03  Henri Verbeetinclude: Add a generic red-black tree.
2009-05-29  Henri Verbeetwined3d: Remove ResourceReleased() from the public...
2009-05-28  Henri Verbeetwined3d: Remove the "declaration" parameter to IWineD3D...
2009-05-26  Henri Verbeetwined3d: Add the output signature to IWineD3DDevice_Cre...
2009-05-18  Roderick Colenbranderwgl: Add WGL_SWAP_METHOD_ARB support.
2009-05-13  Henri Verbeetwined3d: Directly call basetexture_apply_state_changes().
2009-05-11  Henri Verbeetwined3d: Use the output signature to map SM4 pixel...
2009-04-23  Henri Verbeetwined3d: Get rid of the shared_handle parameter.
2009-04-21  Hans Leidekkerserver: Add requests to set and retrieve default dacl.
2009-04-21  Roderick Colenbranderopengl: Add WGL_EXT_pixel_format_packed_float support.
2009-04-20  Brad Martinwined3d: Fix prototype for EnumAdapterModes.
2009-04-09  Stefan Dösingerd3d: Remove the format from index buffers.
2009-04-09  Stefan Dösingerwined3d: Remove the buffer fvf.
2009-04-08  Alexandre Julliardserver: Define a generic context structure instead...
2009-04-08  Stefan Dösingerwined3d: Merge IWineD3DIndexBuffer and IWineD3DBuffer.
2009-04-08  Stefan Dösingerwined3d: Use Map and Unmap for index buffers.
2009-04-08  Stefan Dösingerd3d: Unify WINED3DVERTEXBUFFER_DESC and WINED3DINDEXBUF...
2009-04-03  Alexandre Julliardserver: Verify that the client is using a supported...
2009-04-03  Alexandre Julliardserver: Store the type of CPU that the client is runnin...
2009-04-03  Alexandre Julliardserver: Use the thread entry point field to pass the...
2009-04-01  Alexandre Julliardlibwine: Export __wine_get_main_environment on Mac...
2009-03-31  Henri Verbeetd3d10core: Set the initial buffer data, when present.
2009-03-27  Henri Verbeetwined3d: Unify vertex and texture formats.
2009-03-27  Henri Verbeetwined3d: Don't create an END element for wined3d vertex...
2009-03-27  Henri Verbeetwined3d: Remove IWineD3DVertexDeclaration_SetDeclaratio...
2009-03-27  Henri Verbeetwined3d: Remove IWineD3DVertexDeclarationImpl_GetDeclar...
2009-03-27  Henri Verbeetwined3d: Use separate structures for ddraw style stride...
2009-03-26  Henri Verbeetwined3d: Remove unused attributes from WineDirect3DVert...
2009-03-26  Alexandre Julliardinclude: Get rid of the definitions for the pthread...
2009-03-24  Rob Shearmanservices: svcctl_GetServiceDisplayNameW and svcctl_GetS...
2009-03-13  Henri Verbeetwined3d: Remove some redundant fields from struct glDes...
2009-03-09  Henri Verbeetwined3d: Buffer object ID's are supposed to be unsigned.
2009-03-06  Henri Verbeetwined3d: Merge IWineD3DVertexBuffer with IWineD3DBuffer.
2009-03-05  Henri Verbeetwined3d: Add separate methods for setting the primitive...
2009-03-05  Henri Verbeetwined3d: Add d3d10 primitive types.
2009-03-05  Henri Verbeetwined3d: Pass the vertex count rather than the primitiv...
2009-03-02  Steven Edwardsinclude: Add check to asm macro for Windows Services...
2009-02-25  Henri Verbeetwined3d: Implement IWineD3DDeviceImpl_ClearRendertarget...
2009-02-24  Henri Verbeetdxgi: Create a wined3d swapchain.
2009-02-24  Henri Verbeetwined3d: Add IWineD3DRendertargetView.
2009-02-23  Henri Verbeetwined3d: Add IWineD3DBuffer, use it in d3d10core.
2009-02-23  Henri Verbeetd3d10core: Keep a reference to the wined3d device in...
2009-02-20  Henri Verbeetwined3d: Add DXGI formats to WINED3DFORMAT.
2009-02-19  Alexandre Julliardtests: When tracing is enabled, output the todo tests...
2009-02-17  Stefan Dösingerwined3d: Duplicate GL textures for srgb switching.
2009-01-27  Alexandre Julliardservices: Add stub implementation for SERVICE_CONFIG_FA...
2009-01-26  Alexandre Julliardinclude: Update the comments about the Wine exception...
2009-01-21  Alexandre Julliardadvapi32: Fix GetServiceDisplayNameW behavior to pass...
2009-01-21  Alexandre Julliardadvapi32: Fix GetServiceKeyNameW behavior to pass the...
2009-01-19  Alexandre Julliardadvapi32: Reimplemented QueryServiceConfig2W in service...
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