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winealsa.drv: Fix underrun recovery.
[wine]
/
include
/
wine
/
2009-11-03
Stefan Dösinger
wined3d: Add a usage flag for static buffer declarations.
tree
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commitdiff
2009-11-03
Stefan Dösinger
wined3d: Add a usage flag for vertex buffer optimization.
tree
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commitdiff
2009-11-03
Stefan Dösinger
wined3d: Add a parameter for SetRenderTarget viewport...
tree
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commitdiff
2009-11-03
Eric Pouech
winedump, dbghelp: In .pdb files (>= VC2005), handle...
tree
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commitdiff
2009-10-30
Henri Verbeet
wined3d: Map D3DFMT_D24S8 to WINED3DFMT_D24_UNORM_S8_UINT.
tree
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commitdiff
2009-10-13
Matteo Bruni
wpp: Add I/O callbacks.
tree
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commitdiff
2009-10-12
Alexandre Julliard
server: Add support for allocating purely client-side...
tree
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commitdiff
2009-10-12
Austin English
include: fix a compiler warning on GNU/FreeBSD.
tree
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commitdiff
2009-10-08
Francois Gouget
system.drv16: Remove the 32-bit timer callback support.
tree
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commitdiff
2009-10-06
Matteo Bruni
wpp: Add error management callbacks.
tree
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commitdiff
2009-10-06
Matteo Bruni
wpp: Handle remaining memory allocation failures.
tree
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commitdiff
2009-10-06
Alexandre Julliard
include: Add support for building Wine with strict...
tree
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commitdiff
2009-10-06
Andrey Turkin
kernel32: Always use ANSI version of OutputDebugString.
tree
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commitdiff
2009-09-29
Alexandre Julliard
ws2_32: Make winsock.dll into a stand-alone 16-bit...
tree
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commitdiff
2009-09-28
Alexandre Julliard
libwine: Don't export wine_ldt_copy for the Windows...
tree
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commitdiff
2009-09-26
Alexandre Julliard
include: Avoid direct access to wine_ldt_copy outside...
tree
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commitdiff
2009-09-25
Henri Verbeet
wined3d: Use the DXGI naming convention for all formats.
tree
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commitdiff
2009-09-25
Henri Verbeet
wined3d: Rename IWineD3DDevice::GetIndices() to IWineD3...
tree
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commitdiff
2009-09-25
Henri Verbeet
wined3d: Rename IWineD3DDevice::SetIndices() to IWineD3...
tree
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commitdiff
2009-09-25
Henri Verbeet
wined3d: Remove SetFunction() from the public shader...
tree
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commitdiff
2009-09-25
Henri Verbeet
wined3d: Move some common shader functions to the IWine...
tree
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commitdiff
2009-09-24
Henri Verbeet
wined3d: Don't free D3D pixel shaders until the wined3d...
tree
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commitdiff
2009-09-24
Henri Verbeet
wined3d: Don't free D3D vertex shaders until the wined3...
tree
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commitdiff
2009-09-23
Henri Verbeet
wined3d: Don't free D3D vertex declarations until the...
tree
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commitdiff
2009-09-18
Henri Verbeet
wined3d: Don't free D3D buffers until the wined3d buffe...
tree
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commitdiff
2009-09-18
Henri Verbeet
wined3d: Don't free D3D textures until the wined3d...
tree
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commitdiff
2009-09-17
Henri Verbeet
wined3d: Don't free D3D cube textures until the wined3d...
tree
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commitdiff
2009-09-16
Henri Verbeet
wined3d: Don't free D3D volume textures until the wined...
tree
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commitdiff
2009-09-16
Henri Verbeet
wined3d: Don't free D3D volumes until the wined3d volum...
tree
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commitdiff
2009-09-16
Henri Verbeet
wined3d: Don't free D3D surfaces until the wined3d...
tree
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commitdiff
2009-09-11
Henri Verbeet
wined3d: Remove unused parameters to drawPrimitive().
tree
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commitdiff
2009-09-01
Alexandre Julliard
libport: Added an interlocked_cmpxchg128 function for...
tree
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commitdiff
2009-08-27
Alexandre Julliard
ntdll: Fix handling of the duplicate MxCsr entry in...
tree
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commitdiff
2009-08-26
Eric Pouech
configure: Check for large filesystems support.
tree
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commitdiff
2009-08-25
Henri Verbeet
d3d8: Use a wined3d cs for wined3d locking.
tree
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commitdiff
2009-08-21
Alexandre Julliard
server: Define an architecture-independent structure...
tree
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commitdiff
2009-08-19
Alexandre Julliard
tests: Make wine_dbgstr_w available in test.h for all...
tree
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commitdiff
2009-08-18
Mike Kaplinskiy
server: Change cancel_async to take an optional iosb...
tree
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commitdiff
2009-08-17
Huw Davies
include: Add ALIGNM2 format character.
tree
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commitdiff
2009-08-17
Alexandre Julliard
include: Fix the NE exe type defines.
tree
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commitdiff
2009-07-10
Henri Verbeet
wined3d: Get rid of struct glDescriptor.
tree
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commitdiff
2009-07-10
Henri Verbeet
wined3d: Remove GetGlDesc() from the public IWineD3DSur...
tree
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commitdiff
2009-07-07
Henri Verbeet
wined3d: Get rid of some pointers in WINED3DADAPTER_IDE...
tree
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commitdiff
2009-07-07
Alexandre Julliard
server: Return the process CPU in the get_process_info...
tree
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commitdiff
2009-07-06
Alexandre Julliard
include: Get rid of the no longer used wine/pthread.h.
tree
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commitdiff
2009-06-18
Alexandre Julliard
include: Add a target address for unwinding for platfor...
tree
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commitdiff
2009-06-15
Henri Verbeet
wined3d: Get rid of the pointers in WINED3DSURFACE_DESC.
tree
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commitdiff
2009-06-12
Henri Verbeet
wined3d: Remove the useless "resource_type" parameter...
tree
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commitdiff
2009-06-11
Alexandre Julliard
configure: Detect the appropriate form for the __ASM_GL...
tree
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commitdiff
2009-06-09
Henri Verbeet
wined3d: Get rid of the silly pointers in WINED3DVOLUME...
tree
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commitdiff
2009-06-03
Henri Verbeet
include: Add a generic red-black tree.
tree
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commitdiff
2009-05-29
Henri Verbeet
wined3d: Remove ResourceReleased() from the public...
tree
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commitdiff
2009-05-28
Henri Verbeet
wined3d: Remove the "declaration" parameter to IWineD3D...
tree
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commitdiff
2009-05-26
Henri Verbeet
wined3d: Add the output signature to IWineD3DDevice_Cre...
tree
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commitdiff
2009-05-18
Roderick Colenbrander
wgl: Add WGL_SWAP_METHOD_ARB support.
tree
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commitdiff
2009-05-13
Henri Verbeet
wined3d: Directly call basetexture_apply_state_changes().
tree
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commitdiff
2009-05-11
Henri Verbeet
wined3d: Use the output signature to map SM4 pixel...
tree
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commitdiff
2009-04-23
Henri Verbeet
wined3d: Get rid of the shared_handle parameter.
tree
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commitdiff
2009-04-21
Hans Leidekker
server: Add requests to set and retrieve default dacl.
tree
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commitdiff
2009-04-21
Roderick Colenbrander
opengl: Add WGL_EXT_pixel_format_packed_float support.
tree
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commitdiff
2009-04-20
Brad Martin
wined3d: Fix prototype for EnumAdapterModes.
tree
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commitdiff
2009-04-09
Stefan Dösinger
d3d: Remove the format from index buffers.
tree
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commitdiff
2009-04-09
Stefan Dösinger
wined3d: Remove the buffer fvf.
tree
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commitdiff
2009-04-08
Alexandre Julliard
server: Define a generic context structure instead...
tree
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commitdiff
2009-04-08
Stefan Dösinger
wined3d: Merge IWineD3DIndexBuffer and IWineD3DBuffer.
tree
|
commitdiff
2009-04-08
Stefan Dösinger
wined3d: Use Map and Unmap for index buffers.
tree
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commitdiff
2009-04-08
Stefan Dösinger
d3d: Unify WINED3DVERTEXBUFFER_DESC and WINED3DINDEXBUF...
tree
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commitdiff
2009-04-03
Alexandre Julliard
server: Verify that the client is using a supported...
tree
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commitdiff
2009-04-03
Alexandre Julliard
server: Store the type of CPU that the client is runnin...
tree
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commitdiff
2009-04-03
Alexandre Julliard
server: Use the thread entry point field to pass the...
tree
|
commitdiff
2009-04-01
Alexandre Julliard
libwine: Export __wine_get_main_environment on Mac...
tree
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commitdiff
2009-03-31
Henri Verbeet
d3d10core: Set the initial buffer data, when present.
tree
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commitdiff
2009-03-27
Henri Verbeet
wined3d: Unify vertex and texture formats.
tree
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commitdiff
2009-03-27
Henri Verbeet
wined3d: Don't create an END element for wined3d vertex...
tree
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commitdiff
2009-03-27
Henri Verbeet
wined3d: Remove IWineD3DVertexDeclaration_SetDeclaratio...
tree
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commitdiff
2009-03-27
Henri Verbeet
wined3d: Remove IWineD3DVertexDeclarationImpl_GetDeclar...
tree
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commitdiff
2009-03-27
Henri Verbeet
wined3d: Use separate structures for ddraw style stride...
tree
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commitdiff
2009-03-26
Henri Verbeet
wined3d: Remove unused attributes from WineDirect3DVert...
tree
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commitdiff
2009-03-26
Alexandre Julliard
include: Get rid of the definitions for the pthread...
tree
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commitdiff
2009-03-24
Rob Shearman
services: svcctl_GetServiceDisplayNameW and svcctl_GetS...
tree
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commitdiff
2009-03-13
Henri Verbeet
wined3d: Remove some redundant fields from struct glDes...
tree
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commitdiff
2009-03-09
Henri Verbeet
wined3d: Buffer object ID's are supposed to be unsigned.
tree
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commitdiff
2009-03-06
Henri Verbeet
wined3d: Merge IWineD3DVertexBuffer with IWineD3DBuffer.
tree
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commitdiff
2009-03-05
Henri Verbeet
wined3d: Add separate methods for setting the primitive...
tree
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commitdiff
2009-03-05
Henri Verbeet
wined3d: Add d3d10 primitive types.
tree
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commitdiff
2009-03-05
Henri Verbeet
wined3d: Pass the vertex count rather than the primitiv...
tree
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commitdiff
2009-03-02
Steven Edwards
include: Add check to asm macro for Windows Services...
tree
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commitdiff
2009-02-25
Henri Verbeet
wined3d: Implement IWineD3DDeviceImpl_ClearRendertarget...
tree
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commitdiff
2009-02-24
Henri Verbeet
dxgi: Create a wined3d swapchain.
tree
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commitdiff
2009-02-24
Henri Verbeet
wined3d: Add IWineD3DRendertargetView.
tree
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commitdiff
2009-02-23
Henri Verbeet
wined3d: Add IWineD3DBuffer, use it in d3d10core.
tree
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commitdiff
2009-02-23
Henri Verbeet
d3d10core: Keep a reference to the wined3d device in...
tree
|
commitdiff
2009-02-20
Henri Verbeet
wined3d: Add DXGI formats to WINED3DFORMAT.
tree
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commitdiff
2009-02-19
Alexandre Julliard
tests: When tracing is enabled, output the todo tests...
tree
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commitdiff
2009-02-17
Stefan Dösinger
wined3d: Duplicate GL textures for srgb switching.
tree
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commitdiff
2009-01-27
Alexandre Julliard
services: Add stub implementation for SERVICE_CONFIG_FA...
tree
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commitdiff
2009-01-26
Alexandre Julliard
include: Update the comments about the Wine exception...
tree
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commitdiff
2009-01-21
Alexandre Julliard
advapi32: Fix GetServiceDisplayNameW behavior to pass...
tree
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commitdiff
2009-01-21
Alexandre Julliard
advapi32: Fix GetServiceKeyNameW behavior to pass the...
tree
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commitdiff
2009-01-19
Alexandre Julliard
advapi32: Reimplemented QueryServiceConfig2W in service...
tree
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commitdiff
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