projects
/
wine
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
comctl32: monthcal: Correct the return value in MCM_SETFIRSTDAYOFWEEK.
[wine]
/
dlls
/
wined3d
/
2007-03-15
Stefan Dösinger
direct3d: Add a fixed function fog test.
tree
|
commitdiff
2007-03-15
Stefan Dösinger
wined3d: Blitting to offscreen target.
tree
|
commitdiff
2007-03-14
Erich Hoover
wined3d: Allow SetCursorProperties on existing cursor.
tree
|
commitdiff
2007-03-14
Francois Gouget
wined3d: Remove space before '\n' in trace.
tree
|
commitdiff
2007-03-13
Stefan Huehner
Mark several functions as static.
tree
|
commitdiff
2007-03-13
András Kovács
wined3d: Set WINED3DCAPS2_DYNAMICTEXTURES flag.
tree
|
commitdiff
2007-03-13
H. Verbeet
wined3d: Remove some redundant code in IWineD3DVertexBu...
tree
|
commitdiff
2007-03-13
H. Verbeet
wined3d: Remove a redundant check in handleStreams().
tree
|
commitdiff
2007-03-13
H. Verbeet
wined3d: Remove some redundant checks in the vertexdecl...
tree
|
commitdiff
2007-03-13
H. Verbeet
wined3d: Disable vertex shaders when transformed vertic...
tree
|
commitdiff
2007-03-13
H. Verbeet
wined3d: Remove FVF related fields from IWineD3DVertexD...
tree
|
commitdiff
2007-03-13
H. Verbeet
wined3d: 11 space indent is ugly.
tree
|
commitdiff
2007-03-13
H. Verbeet
wined3d: Correct various texture limits checks.
tree
|
commitdiff
2007-03-13
Fabian Bieler
wined3d: Implemented signed texture formats via NV_TEXT...
tree
|
commitdiff
2007-03-13
Fabian Bieler
wined3d: Set wrapmode for cubemags to clamp regardless...
tree
|
commitdiff
2007-03-12
Fabian Bieler
wined3d: Height of rectangle is bottom - top, not vice...
tree
|
commitdiff
2007-03-12
Stefan Dösinger
wined3d: Account for offscreen rendering when setting...
tree
|
commitdiff
2007-03-12
Stefan Dösinger
wined3d: Blit the offscreen texture into the drawable...
tree
|
commitdiff
2007-03-12
Stefan Dösinger
wined3d: Restore the index buffer when switching from...
tree
|
commitdiff
2007-03-08
H. Verbeet
wined3d: Fix IWineD3DPixelShader_GetFunction / IWineD3D...
tree
|
commitdiff
2007-03-08
Michael Stefaniuc
janitorial: Remove two redundant checks for NULL.
tree
|
commitdiff
2007-03-07
Stefan Dösinger
wined3d: Rework surface dirtification.
tree
|
commitdiff
2007-03-07
Stefan Dösinger
wined3d: Remove IWineD3DSurface::SetPBufferState.
tree
|
commitdiff
2007-03-07
H. Verbeet
wined3d: Remove broken software shaders.
tree
|
commitdiff
2007-03-07
H. Verbeet
wined3d: Fix a typo.
tree
|
commitdiff
2007-03-06
Stefan Dösinger
wined3d: Do not specify the viewport origin upside...
tree
|
commitdiff
2007-03-06
Stefan Dösinger
wined3d: Disable depth stencil related states without...
tree
|
commitdiff
2007-03-06
Stefan Dösinger
wined3d: Clearing the depth stencil buffer fails withou...
tree
|
commitdiff
2007-03-06
Stefan Dösinger
wined3d: Use an aux buffer as blitting helper if available.
tree
|
commitdiff
2007-03-06
Stefan Dösinger
wined3d: Store the number of aux buffers in the gl...
tree
|
commitdiff
2007-03-06
Stefan Dösinger
wined3d: WINED3DFMT_U8V8 is signed.
tree
|
commitdiff
2007-03-06
Stefan Dösinger
wined3d: Adjust the rhw transformation for offscreen...
tree
|
commitdiff
2007-03-05
Stefan Dösinger
wined3d: Adjust the rhw transformation for offscreen...
tree
|
commitdiff
2007-03-05
Stefan Dösinger
wined3d: Use the scissor test when clearing the full...
tree
|
commitdiff
2007-03-05
H. Verbeet
wined3d: gl_FogFragCoord is a scalar.
tree
|
commitdiff
2007-03-05
H. Verbeet
wined3d: The texldl instruction takes 3 arguments.
tree
|
commitdiff
2007-03-05
H. Verbeet
wined3d: Properly check the clipplane index against...
tree
|
commitdiff
2007-03-01
Stefan Dösinger
wined3d: Support GL_APPLE_fence for event queries.
tree
|
commitdiff
2007-03-01
Stefan Dösinger
wined3d: Support event queries using GL_NV_fence.
tree
|
commitdiff
2007-03-01
Stefan Dösinger
wined3d: Add GL_NV_fence defines and functions.
tree
|
commitdiff
2007-03-01
Stefan Dösinger
wined3d: Use the source surface's texture for writing...
tree
|
commitdiff
2007-03-01
Stefan Dösinger
wined3d: Prepare only fixed function samplers for blit.
tree
|
commitdiff
2007-02-28
Stefan Dösinger
wined3d: Clip planes with vertex shaders.
tree
|
commitdiff
2007-02-28
Stefan Dösinger
wined3d: Move clip planes to the state table.
tree
|
commitdiff
2007-02-28
Stefan Dösinger
wined3d: Leave the fog state handler after disabling...
tree
|
commitdiff
2007-02-28
Stefan Dösinger
wined3d: Use GL_STATIC_DRAW_ARB instead of GL_STATIC_DRAW.
tree
|
commitdiff
2007-02-28
Stefan Dösinger
wined3d: Support for using auxilliary buffers for offsc...
tree
|
commitdiff
2007-02-28
H. Verbeet
wined3d: Store multiple constant indices per list entry.
tree
|
commitdiff
2007-02-28
H. Verbeet
wined3d: Store GLSL programs in a hash table rather...
tree
|
commitdiff
2007-02-28
H. Verbeet
wined3d: Add some hash table code.
tree
|
commitdiff
2007-02-28
H. Verbeet
wined3d: Boolean constants use up only a single uniform...
tree
|
commitdiff
2007-02-28
H. Verbeet
wined3d: Fix matching WINED3DDECLUSAGE_POSITION against...
tree
|
commitdiff
2007-02-27
Stefan Dösinger
wined3d: More Clear fixes.
tree
|
commitdiff
2007-02-27
Stefan Dösinger
wined3d: Index buffer creation adjustments.
tree
|
commitdiff
2007-02-26
Vitaliy Margolen
wined3d: Use application provided fog range when fog...
tree
|
commitdiff
2007-02-23
Jan Zerebecki
wined3d: replace #ifdef with if() for DEBUG_SINGLE_MODE.
tree
|
commitdiff
2007-02-23
Jan Zerebecki
wined3d: Make CreateFakeGLContext thread safe.
tree
|
commitdiff
2007-02-23
Francois Gouget
Use the SW_XXX constants when calling ShowWindow().
tree
|
commitdiff
2007-02-21
Stefan Dösinger
wined3d: Make sure volumes have memory allocated.
tree
|
commitdiff
2007-02-21
Stefan Dösinger
wined3d: Do not use glMapBuffer in ProcessVertices.
tree
|
commitdiff
2007-02-21
Stefan Dösinger
wined3d: Remove dead code from drawprim.c.
tree
|
commitdiff
2007-02-21
Stefan Dösinger
wined3d: Use CopyRect / EqualRect.
tree
|
commitdiff
2007-02-21
Stefan Dösinger
wined3d: Index buffer fixes.
tree
|
commitdiff
2007-02-21
Stefan Dösinger
wined3d: Clean up sampler usage in UpdateSurface.
tree
|
commitdiff
2007-02-21
Stefan Dösinger
wined3d: IWineD3DDevice::Clear fixes.
tree
|
commitdiff
2007-02-21
Stefan Dösinger
wined3d: Floating point shader constant setting.
tree
|
commitdiff
2007-02-21
Stefan Dösinger
wined3d: Light parameter fixes.
tree
|
commitdiff
2007-02-21
Stefan Dösinger
wined3d: Do not print the fixed / unfixed vertices...
tree
|
commitdiff
2007-02-20
Francois Gouget
Assorted spelling fixes.
tree
|
commitdiff
2007-02-20
Stefan Dösinger
wined3d: With FVFs only one stream is used.
tree
|
commitdiff
2007-02-20
Stefan Dösinger
wined3d: Use VBOs for index buffers.
tree
|
commitdiff
2007-02-20
Stefan Dösinger
wined3d: Move the scissor rectangle to the state table.
tree
|
commitdiff
2007-02-20
Stefan Dösinger
wined3d: No bounds checking is done on sampler / textur...
tree
|
commitdiff
2007-02-20
Stefan Dösinger
wined3d: Misc comment updates.
tree
|
commitdiff
2007-02-20
Stefan Dösinger
wined3d: Remove IWineD3DDevice::EnumDisplayModes.
tree
|
commitdiff
2007-02-20
Stefan Dösinger
wined3d: Fix d3d8/9 style palettes.
tree
|
commitdiff
2007-02-20
Stefan Dösinger
wined3d: Remove stream flags from GetStreamSource.
tree
|
commitdiff
2007-02-20
Stefan Dösinger
wined3d/d3d8: Move todo about sw vp usage to d3d8.
tree
|
commitdiff
2007-02-20
Stefan Dösinger
wined3d: Check volume texture creation errors.
tree
|
commitdiff
2007-02-19
Stefan Dösinger
wined3d: Activate a different context if the active...
tree
|
commitdiff
2007-02-19
Stefan Dösinger
wined3d: Only scream about unsupported vertex blending...
tree
|
commitdiff
2007-02-19
Stefan Dösinger
wined3d: Pretend to support event queries.
tree
|
commitdiff
2007-02-19
Stefan Dösinger
wined3d: Lighting is calculated for vertices without...
tree
|
commitdiff
2007-02-19
Stefan Dösinger
wined3d: Visual test framework.
tree
|
commitdiff
2007-02-19
Stefan Dösinger
wined3d: Remove an outdated TODO comment.
tree
|
commitdiff
2007-02-16
H. Verbeet
wined3d: Remove the d3d9.h include from wined3d_private.h.
tree
|
commitdiff
2007-02-16
H. Verbeet
wined3d: Get rid of any remaining d3d9 stuff in directx.c.
tree
|
commitdiff
2007-02-16
H. Verbeet
wined3d: Add WINED3DCREATE flags and use them.
tree
|
commitdiff
2007-02-16
H. Verbeet
wined3d: Fix WINED3DPRESENT_PARAMETERS and use it inste...
tree
|
commitdiff
2007-02-15
Stefan Dösinger
wined3d: Convert the full surface for now.
tree
|
commitdiff
2007-02-15
Stefan Dösinger
wined3d: Read offscreen render targets upside down...
tree
|
commitdiff
2007-02-15
Stefan Dösinger
wined3d: Test for supported queries.
tree
|
commitdiff
2007-02-15
Stefan Dösinger
6/10: WineD3D: rsq and rcp instructions may need a...
tree
|
commitdiff
2007-02-15
Stefan Dösinger
wined3d: Restore the display mode when releasing a...
tree
|
commitdiff
2007-02-15
Stefan Dösinger
wined3d: Remove empty texture stage applying loop.
tree
|
commitdiff
2007-02-15
H. Verbeet
wined3d: Get rid of any remaining d3d9 stuff in surface...
tree
|
commitdiff
2007-02-15
H. Verbeet
wined3d: Get rid of any remaining d3d9 stuff in statebl...
tree
|
commitdiff
2007-02-15
H. Verbeet
wined3d: Get rid of any remaining d3d9 stuff in state.c.
tree
|
commitdiff
2007-02-15
H. Verbeet
wined3d: Use WINED3DISSUE_BEGIN / WINED3DISSUE_END...
tree
|
commitdiff
2007-02-15
H. Verbeet
wined3d: Add the WINED3DSPD_IUNKNOWN flag and use it.
tree
|
commitdiff
next