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wined3d: Don't reserve clipping constants needlessly.
[wine]
/
dlls
/
wined3d
/
surface.c
2009-09-25
Henri Verbeet
wined3d: Use the DXGI naming convention for all formats.
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2009-09-23
Stefan Dösinger
wined3d: Fix sRGB->RGB copy condition.
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2009-09-23
Stefan Dösinger
wined3d: Don't mark SFLAG_INTEXTURE up to date with...
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2009-09-23
Stefan Dösinger
wined3d: Track GL texture states in a separate structure.
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2009-09-23
Henri Verbeet
wined3d: Don't create a depthstencil renderbuffer if...
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2009-09-23
Henri Verbeet
wined3d: Add support for ARB_framebuffer_object.
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2009-09-22
Henri Verbeet
wined3d: Revert 4ba16b84a9e60ffcc98fc4b4c303c975589b59e2.
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2009-09-18
Henri Verbeet
wined3d: Move "parent_ops" to IWineD3DResourceClass.
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2009-09-17
Henri Verbeet
wined3d: Get rid of some redundant checks for ORM_FBO.
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2009-09-16
Henri Verbeet
wined3d: Don't free D3D surfaces until the wined3d...
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2009-09-08
Stefan Dösinger
wined3d: Test and fix ddraw and d3d9 GetDC differences.
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2009-08-27
Henri Verbeet
wined3d: Remove trailing spaces.
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2009-08-26
Stefan Dösinger
wined3d: Make it clear that glFlush and glFinish are...
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2009-08-19
Rico Schüller
wined3d: Fix some checkGLcalls.
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2009-08-17
Henri Verbeet
wined3d: Use WINED3D_UNMAPPED_STAGE in some more places.
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2009-08-14
Henri Verbeet
wined3d: Make RTL_READTEX the default rendertarget...
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2009-08-10
Roderick Colenbrander
wined3d: Get rid of two dead render target lock mode...
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2009-08-06
Henri Verbeet
wined3d: Track render_offscreen in the context.
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2009-08-05
Henri Verbeet
wined3d: Add functions to lookup texture filters.
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2009-08-05
Stefan Dösinger
wined3d: Preload the correct texture location.
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2009-08-03
Henri Verbeet
wined3d: Don't respecify compressed textures in surface...
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2009-08-03
Henri Verbeet
wined3d: Rename WineD3DContext to struct wined3d_context.
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2009-07-24
Henri Verbeet
wined3d: Get rid of activeContext.
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2009-07-24
Henri Verbeet
wined3d: Explicitly pass the context to surface_load_ds...
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2009-07-21
Henri Verbeet
wined3d: Pass NULL to ActivateContext() when we don...
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2009-07-17
Henri Verbeet
wined3d: Always use context_bind_fbo() to change the...
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2009-07-17
Henri Verbeet
wined3d: Pass the context instead of the device to...
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2009-07-17
Henri Verbeet
wined3d: Rename _WineD3D_GL_Info to struct wined3d_gl_info.
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2009-07-15
Stefan Dösinger
wined3d: Set the depth blit helper texture address...
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2009-07-10
Henri Verbeet
wined3d: Get rid of struct glDescriptor.
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2009-07-10
Henri Verbeet
wined3d: Remove GetGlDesc() from the public IWineD3DSur...
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2009-07-07
Henri Verbeet
wined3d: checkGLcall() doesn't need a \n.
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2009-07-07
Henri Verbeet
wined3d: Add some missing float suffixes.
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2009-07-03
Henri Verbeet
wined3d: Don't abuse blending to disable color writes...
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2009-06-26
Henri Verbeet
wined3d: Document GL context dependencies.
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2009-06-26
Henri Verbeet
wined3d: Make sure we have an active GL context before...
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2009-06-26
Henri Verbeet
wined3d: Make sure we have an active GL context before...
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2009-06-26
Henri Verbeet
wined3d: Make sure we have an active GL context in...
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2009-06-22
Stefan Dösinger
wined3d: Invalidate the srgb tex in surface::unload.
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2009-06-18
Henri Verbeet
wined3d: Remove a redundant ActivateContext() call...
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2009-06-18
Henri Verbeet
wined3d: Simplify IWineD3DSurfaceImpl_LockRect() a...
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2009-06-18
Stefan Doesinger
wined3d: Properly free srgb textures.
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2009-06-18
Michael Abbott
wined3d: Remove division from inner loop.
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2009-06-17
Henri Verbeet
wined3d: Fix a typo.
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2009-06-16
Henri Verbeet
wined3d: Add format conversions for some depth stencil...
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2009-06-15
Henri Verbeet
wined3d: Introduce surface_calculate_size().
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2009-06-15
Henri Verbeet
wined3d: Introduce surface_init() to handle most of...
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2009-06-15
Henri Verbeet
wined3d: Introduce surface_cleanup().
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2009-06-12
Henri Verbeet
wined3d: Respect the "srgb" parameter to IWineD3DSurfac...
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2009-06-12
Henri Verbeet
wined3d: Use WINED3DFMT_FLAG_COMPRESSED instead of...
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2009-06-11
Henri Verbeet
wined3d: Remove some redundant s3tc extension checks.
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2009-06-10
Henri Verbeet
wined3d: Check the correct extensions in d3dfmt_get_conv().
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2009-06-10
Henri Verbeet
wined3d: Set explicitly sized internal formats for...
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2009-06-09
Henri Verbeet
wined3d: Add some FIXMEs about blitting with unsupporte...
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2009-06-09
Henri Verbeet
wined3d: Don't modify the internal format in d3dfmt_get...
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2009-06-05
Henri Verbeet
wined3d: Only use stretch_rect_fbo() on surfaces that...
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2009-05-25
Henri Verbeet
wined3d: Remove some unnecessary forward declarations.
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2009-05-15
Henri Verbeet
wined3d: Document functions that depend on the caller...
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2009-05-15
Henri Verbeet
wined3d: Add missing GL locking to ffp_blit_set() and...
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2009-05-15
Henri Verbeet
wined3d: Add missing GL locking to d3dfmt_p8_upload_pal...
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2009-05-13
Francois Gouget
wined3d: Make surface_force_reload() static.
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2009-04-28
Stefan Dösinger
wined3d: Emulate R16G16F and R32G32F if GL_ARB_texture_...
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2009-03-25
Henri Verbeet
wined3d: Don't use rtInternal for surfaces that are...
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2009-03-25
Henri Verbeet
wined3d: Add a more convenient way to check if a surfac...
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2009-03-24
Henri Verbeet
wined3d: Pass format_desc to set_shader().
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2009-03-24
Henri Verbeet
wined3d: Remove the bytesPerPixel field from IWineD3DSu...
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2009-03-13
Henri Verbeet
wined3d: Remove the format field from IWineD3DResourceC...
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2009-03-13
Henri Verbeet
wined3d: Remove some redundant fields from struct glDes...
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2009-03-13
Henri Verbeet
wined3d: Eliminate the heightscale field from IWineD3DS...
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2009-03-12
Henri Verbeet
wined3d: Get rid of some calls to getFormatDescEntry().
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2009-02-20
Henri Verbeet
wined3d: Add DXGI formats to WINED3DFORMAT.
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2009-02-17
Stefan Dösinger
wined3d: Pass the requested srgb flag to PreLoad.
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2009-02-17
Stefan Dösinger
wined3d: Add a debug function for surface locations.
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2009-02-17
Stefan Dösinger
wined3d: Duplicate GL textures for srgb switching.
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2009-02-03
Michael Stefaniuc
wined3d: Remove superfluous pointer casts.
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2009-01-14
Henri Verbeet
wined3d: Remove AddDirtyRect() from the public interface.
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2009-01-10
Rico Schüller
wined3d: Add a checkGLcall() after glReadBuffer.
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2009-01-09
Stefan Dösinger
ddrawex: Add a test for the permanent DC function.
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2009-01-09
Henri Verbeet
wined3d: Remove stray tabs.
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2009-01-03
Stefan Dösinger
ddraw: Add a test for IDirectDrawSurface::GetDC.
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2009-01-03
Vincent Pelletier
wined3d: Make WARN about oversized texture output surfa...
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2008-12-26
Nick Burns
wined3d: Fix glReadPixels call from read_from_framebuffer.
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2008-12-16
Stefan Dösinger
wined3d: Reinstall the G16R16F format surface load...
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2008-12-16
Stefan Dösinger
wined3d: Fake GL_ARB_multitexture.
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2008-12-04
Henri Verbeet
wined3d: Get rid of vcheckGLcall.
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2008-12-04
Stefan Dösinger
wined3d: Fix D3DFMT_R32F, R16F, G16R16F, ... in the...
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2008-12-04
Henri Verbeet
wined3d: Make shader texture format fixups more generic.
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2008-12-04
Henri Verbeet
wined3d: Move GlPixelFormatDesc to wined3d_private...
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2008-12-03
Henri Verbeet
wined3d: Rename resource functions to reflect that...
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2008-12-02
Alexandre Julliard
wined3d: Make some functions and variables static.
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2008-12-02
Andrew Talbot
wined3d: Sign-compare warnings fix.
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2008-11-28
Henri Verbeet
wined3d: Make minMipLookup_noFilter and magLookup_noFil...
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2008-11-26
Henri Verbeet
wined3d: Const correctness fixes for surface.c.
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2008-11-25
Henri Verbeet
wined3d: Make some functions static.
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2008-11-25
Henri Verbeet
wined3d: Slightly reduce the scope of fragment_palette_...
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2008-11-25
Henri Verbeet
wined3d: Don't call IWineD3DSurfaceImpl_GetData() from...
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2008-11-25
Henri Verbeet
wined3d: Const correctness fixes.
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2008-11-25
Francois Gouget
wined3d: Remove WINAPI on static functions where not...
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2008-11-24
Christian Costa
wined3d: Implement CONVERT_CK_RGB24 in d3dfmt_convert_s...
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2008-11-19
Henri Verbeet
wined3d: Fix the cube map coordinates in surface_blt_to...
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