wined3d: Rename the device "strided_streams" field to "stream_info".
[wine] / dlls / wined3d / state.c
2013-04-22  Henri Verbeetwined3d: Rename the device "strided_streams" field...
2013-01-21  Henri Verbeetwined3d: Move "ffp_proj_control" to the fragment caps.
2013-01-16  Henri Verbeetwined3d: Initialize the various backends in wined3d_ada...
2013-01-07  Henri Verbeetwined3d: Remove a redundant condition in the indexbuffe...
2012-12-11  Henri Verbeetwined3d: Get rid of ENTER_GL / LEAVE_GL.
2012-12-03  Henri Verbeetwined3d: Add support for ARB_instanced_arrays.
2012-12-03  Henri Verbeetwined3d: Resolve the instance count for instanced array...
2012-12-03  Stefan Dösingerwined3d: Add an explicit break in case of unhandled...
2012-11-16  Henri Verbeetwined3d: Make state_geometry_shader() static.
2012-11-14  Henri Verbeetd3d10core: Implement d3d10_device_GSSetShader().
2012-11-12  Henri Verbeetwined3d: Add support for GLSL based fixed function...
2012-11-05  Henri Verbeetwined3d: Simplify shader selection.
2012-10-29  Henri Verbeetwined3d: Don't depend on device internals in fragment_p...
2012-10-25  Henri Verbeetwined3d: Make the shader backend responsible for contro...
2012-08-15  Matteo Bruniwined3d: Fix pixel format masks.
2012-07-25  Henri Verbeetwined3d: Call core GL functions through gl_info.gl_ops...
2012-07-25  Henri Verbeetwined3d: Pass a gl_info structure to fragment_pipeline...
2012-07-20  Henri Verbeetwined3d: Convert some uppercase hex constants to lowercase.
2012-07-19  Alexandre Julliardwined3d: Load glPointParameter functions as extensions...
2012-06-18  Thomas Faberwined3d: Use INFINITY.
2012-06-12  Henri Verbeetwined3d: Set undefined vertex attributes to 0.0.
2012-06-01  Francois Gougetwined3d: We must include Wine's port.h before using...
2012-05-22  Henri Verbeetwined3d: Store user clip planes as 4-component float...
2012-05-03  Henri Verbeetwined3d: Determine index buffer location based on verte...
2012-03-09  Henri Verbeetwined3d: Remove a texture dimension check in state_alpha().
2012-03-08  Henri Verbeetwined3d: Remove an outdated comment from load_vertex_da...
2012-03-08  Henri Verbeetwined3d: Remove an outdated comment in state_zwritenable().
2012-03-08  Henri Verbeetwined3d: Remove a transformed vertex loading hack in...
2012-02-29  Henri Verbeetwined3d: Support color keyed WINED3DFMT_B8G8R8A8_UNORM...
2012-02-24  Henri Verbeetwined3d: Disable z-clipping for transformed vertices...
2012-01-12  Henri Verbeetwined3d: Get rid of the WINED3DTRANSFORMSTATETYPE typedef.
2012-01-11  Henri Verbeetwined3d: Get rid of the WINED3DTEXTUREOP typedef.
2012-01-10  Henri Verbeetwined3d: Get rid of the WINED3DTEXTURESTAGESTATETYPE...
2012-01-09  Henri Verbeetwined3d: Get rid of the WINED3DSAMPLERSTATETYPE typedef.
2012-01-05  Henri Verbeetwined3d: Get rid of the WINED3DPATCHEDGESTYLE typedef.
2012-01-05  Henri Verbeetwined3d: Get rid of the WINED3DMATERIALCOLORSOURCE...
2012-01-03  Henri Verbeetwined3d: Get rid of the WINED3DSTENCILOP typedef.
2012-01-03  Henri Verbeetwined3d: Get rid of the WINED3DCULL typedef.
2012-01-03  Henri Verbeetwined3d: Get rid of the WINED3DFILLMODE typedef.
2012-01-03  Henri Verbeetwined3d: Get rid of the WINED3DSHADEMODE typedef.
2011-12-22  Henri Verbeetwined3d: Get rid of the WINED3DFOGMODE typedef.
2011-12-22  Henri Verbeetwined3d: Get rid of the WINED3DZBUFFERTYPE typedef.
2011-12-21  Henri Verbeetwined3d: Get rid of the WINED3DCMPFUNC typedef.
2011-12-21  Henri Verbeetwined3d: Get rid of the WINED3DVERTEXBLENDFLAGS typedef.
2011-12-20  Henri Verbeetwined3d: Get rid of the WINED3DRENDERSTATETYPE typedef.
2011-12-20  Henri Verbeetwined3d: Get rid of the WINED3DDEGREETYPE typedef.
2011-12-19  Henri Verbeetwined3d: Get rid of the WINED3DBLENDOP typedef.
2011-12-19  Henri Verbeetwined3d: Get rid of the WINED3DBLEND typedef.
2011-12-12  Henri Verbeetwined3d: Get rid of the WINED3DLIGHTTYPE typedef.
2011-11-23  Henri Verbeetwined3d: Get rid of the WINED3DLINEPATTERN typedef.
2011-11-22  Henri Verbeetwined3d: Get rid of the WINED3DVIEWPORT typedef.
2011-11-21  Henri Verbeetwined3d: Get rid of the WINED3DMATERIAL typedef.
2011-11-21  Henri Verbeetwined3d: Get rid of the WINED3DLIGHT typedef.
2011-11-02  Henri Verbeetwined3d: Construct the non-rhw projection matrix direct...
2011-11-02  Henri Verbeetwined3d: Construct the rhw projection matrix directly...
2011-09-15  Stefan Dösingerwined3d: Disable range fog with per-pixel fog.
2011-09-12  Stefan Dösingerwined3d: Don't load/unload unsupported texture coordina...
2011-08-29  Matteo Bruniwined3d: Store maximum vertex attributes count.
2011-08-29  Matteo Bruniwined3d: Use dummy textures for all the texture targets.
2011-08-29  Matteo Bruniwined3d: Keep track of the current texture type for...
2011-08-25  Matteo Bruniwined3d: Store currently active texture in the wined3d...
2011-08-25  Matteo Bruniwined3d: Pass around the context instead of gl_info.
2011-08-05  Henri Verbeetwined3d: Get rid of the fglrx point sprite hack.
2011-08-03  Frédéric Delanoydlls: Assorted spelling fixes.
2011-07-25  Henri Verbeetwined3d: Store a pointer to the state table in the...
2011-07-15  Henri Verbeetwined3d: Get rid of the useext macro.
2011-07-15  Henri Verbeetwined3d: Add stream offsets in device_stream_info_from_...
2011-07-14  Henri Verbeetwined3d: Pass a wined3d_state pointer to state handlers.
2011-07-14  Henri Verbeetwined3d: Get rid of the clip status code.
2011-07-14  Henri Verbeetwined3d: Remove the unused untransformed field from...
2011-07-14  Henri Verbeetwined3d: Store a pointer to the framebuffer state in...
2011-07-13  Henri Verbeetwined3d: Pass a state pointer instead of a stateblock...
2011-07-13  Henri Verbeetwined3d: Pass a state pointer instead of a stateblock...
2011-07-13  Henri Verbeetwined3d: Pass a state pointer instead of a stateblock...
2011-07-11  Henri Verbeetwined3d: Store a struct wined3d_bo_address in struct...
2011-07-05  Stefan Dösingerwined3d: Move FBO application into a state handler.
2011-07-05  Henri Verbeetwined3d: Make D3DRS_ZBIAS work.
2011-06-28  Stefan Dösingerwined3d: Update the vertex shader when the clipplanes...
2011-06-27  Stefan Dösingerwined3d: Separate stream sources and vertex declaration.
2011-06-21  Henri Verbeetwined3d: Fix the STATE_BASEVERTEXINDEX state entry.
2011-06-21  Henri Verbeetwined3d: Validate STATE_BASEVERTEXINDEX in validate_sta...
2011-06-20  Stefan Dösingerwined3d: Link STATE_BASEVERTEXINDEX to STATE_VDECL.
2011-06-14  Stefan Dösingerwined3d: Use GL_ARB_draw_elements_base_vertex if available.
2011-06-06  Henri Verbeetwined3d: Don't clamp vertex depth values.
2011-05-26  Stefan Dösingerwined3d: Call frag_pipe->enable_extension under the...
2011-05-19  Henri Verbeetwined3d: Introduce a separate structure for framebuffer...
2011-05-18  Stefan Dösingerwined3d: Remove maxConcurrentLights from the device.
2011-05-17  Henri Verbeetwined3d: Get rid of the IWineD3DDevice typedefs.
2011-05-09  Francois GougetAssorted spelling and case fixes.
2011-05-06  Henri Verbeetwined3d: Introduce a helper function for translating...
2011-04-29  Henri Verbeetwined3d: Get rid of the IWineD3DSurface typedefs.
2011-04-27  Henri Verbeetwined3d: Rename "pCaps" to "caps".
2011-04-22  Stefan Dösingerwined3d: Scale the depthbias factor by the depth buffer...
2011-04-22  Stefan Dösingerd3d: Map D3DRS_ZBIAS to WINED3DRS_DEPTHBIAS.
2011-04-12  Stefan Dösingerwined3d: Remove FLOAT16 vertex attribute conversion...
2011-04-04  Henri Verbeetwined3d: Introduce a helper function for translating...
2011-03-31  Henri Verbeetwined3d: Fix the EXT_blend_subtract extension definitions.
2011-03-31  Henri Verbeetwined3d: Fix the EXT_blend_color extension definitions.
2011-03-31  Henri Verbeetwined3d: Fix the EXT_blend_minmax extension definitions.
2011-03-31  Henri Verbeetwined3d: Get rid of the IWineD3DBaseShader typedefs.
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