2007-02-16 |
H. Verbeet | wined3d: Fix WINED3DPRESENT_PARAMETERS and use it inste... |
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2007-02-14 |
Stefan Dösinger | wined3d: Properly release the converted vertex declaration. |
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2007-02-14 |
Stefan Dösinger | wined3d: GetRenderTargetData can call BltFast. |
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2007-01-12 |
Stefan Dösinger | d3d9: Implement IDirect3DDevice9::StretchRect. |
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2007-01-03 |
Stefan Dösinger | wined3d: Use the baseVertexIndex in the stateblock. |
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2006-12-26 |
Chris Robinson | d3d: GetStreamSource on a stream with NULL data isn... |
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2006-12-18 |
Markus Amsler | d3d9: Handle surface container in d3d9. |
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2006-12-18 |
Markus Amsler | d3d: Callback infrastructure for implicit swap chain... |
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2006-12-18 |
Markus Amsler | d3d9: Fix implicit surface refcounting. |
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2006-12-18 |
Markus Amsler | d3d9: Handle surface refcount forwarding in d3d9. |
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2006-12-06 |
Markus Amsler | d3d: Callback infrastructure for implicit depth stencil... |
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2006-12-04 |
Markus Amsler | d3d: Pass the superior creating object down to the... |
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2006-12-01 |
Markus Amsler | d3d9: Remove unreachable return. |
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2006-12-01 |
Markus Amsler | d3d9: Use correct COM macros. |
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2006-11-30 |
Markus Amsler | Revert "d3d: Remove AddRef from IWineD3DDevice_GetDirec... |
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2006-11-30 |
Markus Amsler | Revert "d3d: Remove AddRef from IWineD3DDevice_GetBackB... |
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2006-11-30 |
Markus Amsler | Revert "d3d: Remove AddRef from IWineD3DDevice_GetRende... |
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2006-11-30 |
Markus Amsler | Revert "d3d: Remove AddRef from IWineD3DDevice_GetDepth... |
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2006-11-30 |
Markus Amsler | Revert "d3d: Remove AddRef from IWineD3DDevice_GetTextu... |
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2006-11-30 |
Markus Amsler | Revert "d3d: Remove AddRef from IWineD3DDevice_GetStrea... |
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2006-11-30 |
Markus Amsler | Revert "d3d: Remove AddRef from IWineD3DDevice_GetIndic... |
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2006-11-22 |
Markus Amsler | d3d: Remove AddRef from IWineD3DDevice_GetIndices. |
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2006-11-22 |
Markus Amsler | d3d: Remove AddRef from IWineD3DDevice_GetStreamSource. |
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2006-11-22 |
Markus Amsler | d3d: Remove AddRef from IWineD3DDevice_GetTexture. |
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2006-11-22 |
Markus Amsler | d3d: Remove AddRef from IWineD3DDevice_GetDepthStencilS... |
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2006-11-22 |
Markus Amsler | d3d: Remove AddRef from IWineD3DDevice_GetRenderTarget. |
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2006-11-22 |
Markus Amsler | d3d: Remove AddRef from IWineD3DDevice_GetBackBuffer. |
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2006-11-22 |
Markus Amsler | d3d: Remove AddRef from IWineD3DDevice_GetDirect3D. |
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2006-10-30 |
Andrew Talbot | d3d9: Cast-qual warnings fix. |
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2006-10-12 |
Ivan Gyurdiev | wined3d: Merge D3DRECT types into one type in WINED3D... |
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2006-10-12 |
Ivan Gyurdiev | wined3d: Merge D3DMATRIX types into one type in WINED3D... |
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2006-10-11 |
Ivan Gyurdiev | wined3d: Merge GAMMARAMP types into one type in WINED3D... |
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2006-10-11 |
Ivan Gyurdiev | wined3d: Merge VIEWPORT types into one type in WINED3D... |
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2006-10-11 |
Ivan Gyurdiev | wined3d: Merge MATERIAL types into one type in WINED3D... |
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2006-10-11 |
Ivan Gyurdiev | wined3d: Merge LIGHT types into one type in WINED3D... |
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2006-10-10 |
H. Verbeet | d3d9: Win64 printf format warning fixes. |
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2006-10-06 |
Stefan Dösinger | wined3d: Add WINED3DUSAGE_OVERLAY. |
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2006-08-10 |
Stefan Dösinger | wined3d: Minor cursor fixes. |
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2006-08-07 |
H. Verbeet | d3d: Don't crash when SetRenderTarget() is called with... |
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2006-07-06 |
Ivan Gyurdiev | wined3d: Implement FVF to DECL9 conversion (with tests). |
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2006-06-10 |
Alexandre Julliard | d3d9: Make the virtual table functions static where... |
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2006-06-07 |
H. Verbeet | d3d9: Fix QueryInterface. |
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2006-05-30 |
Vitaliy Margolen | d3d9: Add reference to the parent device for surfaces. |
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2006-05-23 |
Jonathan Ernst | Update the address of the Free Software Foundation. |
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2006-04-19 |
Stefan Dösinger | wined3d: Implement Init3D and Uninit3D. |
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2006-04-18 |
Stefan Dösinger | wined3d: Add a parameter for surface type selection. |
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2006-04-13 |
Stefan Dösinger | wined3d: Split device creation and opengl initialization. |
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2006-04-06 |
Stefan Dösinger | wined3d: Add WINED3DTEXTUREFILTERTYPE to wined3d_types.h. |
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2006-04-04 |
Stefan Dösinger | wined3d: Define WINED3DGAMMARAMP based on D3DGAMMARAMP... |
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2006-04-04 |
Stefan Dösinger | wined3d: Add WINED3DRASTERSTATUS to wined3d_types.h. |
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2006-04-03 |
Stefan Dösinger | wined3d: Make use of WINED3DDEVICE_CREATION_PARAMETERS. |
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2006-04-03 |
Stefan Dösinger | wined3d: Add WINED3DBACKBUFFER_TYPE to wined3d_types.h. |
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2006-04-03 |
Stefan Dösinger | wined3d: Add WINED3DDISPLAYMODE to wined3d_types.h. |
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2006-03-28 |
Stefan Dösinger | wined3d: Use WINED3DSWAPEFFECT in the wined3d headers... |
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2006-03-28 |
Stefan Dösinger | wined3d: Add WINED3DPOOL to wined3d_types.h. |
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2006-03-27 |
Stefan Dösinger | wined3d: Add WINED3DMULTISAMPLE_TYPE to wined3d_types.h. |
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2006-03-27 |
Stefan Dösinger | wined3d: Add WINED3DTRIPATCH_INFO to wined3d_types.h. |
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2006-03-24 |
Stefan Dösinger | wined3d: Rectpatch code fix. |
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2005-11-14 |
Oliver Stieber | Remove the setting of the result pointer to NULL in... |
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2005-11-10 |
Francois Gouget | Remove spaces before '\n' in traces. |
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2005-11-10 |
Francois Gouget | Add trailing '\n's to ok() and TRACE() calls. |
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2005-08-23 |
Oliver Stieber | Tidy up d3d9 and finalize passing d3d9 calls to wined3d... |
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2005-07-07 |
Oliver Stieber | Implement render targets using either textures, swapcha... |
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2005-07-01 |
Oliver Stieber | Check for a null surface returned from CreateSurface. |
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2005-06-27 |
Eric Pouech | Const correctness fixes. |
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2005-06-23 |
Oliver Stieber | Implement swapchains. |
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2005-06-21 |
Oliver Stieber | Call wined3d for GetDirect3D instead of using the ... |
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2005-06-17 |
Oliver Stieber | Change the way caps are sent between d3d9/d3d8 and... |
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2005-05-27 |
Dmitry Timoshkov | Make some of the OLE interface vtables const. |
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2005-03-29 |
Oliver Stieber | - Volume now inherits Resource. This isn't the way... |
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2005-03-02 |
Oliver Stieber | Put all the stubs in wined3d in place, with some functi... |
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2005-02-10 |
Paul Vriens | Check that ppZStencilSurface is not null. |
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2005-01-28 |
Raphael Junqueira | - add vertex Declaration support (using wined3d) |
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2005-01-24 |
Paul Vriens | - use Interlocked* functions in AddRef and Release. |
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2005-01-18 |
Jason Edmeades | - Handle failures to allocate storage more gracefully. |
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2005-01-17 |
Jason Edmeades | - Add texture support for all the texture types for... |
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2005-01-09 |
Jason Edmeades | Add render target support, and ensure there is a front... |
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2004-12-14 |
Jason Edmeades | Add Clear, Present and EndScene support and fix a bug... |
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2004-12-13 |
Jason Edmeades | Add {G,S}etRenderState and {G,S}etTextureStageState... |
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2004-12-09 |
Jason Edmeades | Add {G,S}etIndices, {G,S}Viewport and enable the basic... |
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2004-11-29 |
Jason Edmeades | Implement Material, Clip plane and Light support plus |
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2004-11-28 |
Jason Edmeades | Add Get/Set Transform support, plus BeginScene (does... |
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2004-11-23 |
Jason Edmeades | - Implement SetStreamSource |
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2004-10-21 |
Jason Edmeades | Implement the beginnings of the stateblock class, and... |
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2004-10-14 |
Jason Edmeades | - Add support (as far as was previously) for the Vertex... |
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2004-10-08 |
Jason Edmeades | Copy and tidy up the code from dx8 create device into... |
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2004-10-07 |
Jason Edmeades | Add a IWineD3DDevice object type (empty for now), and... |
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2004-09-08 |
Alexandre Julliard | Removed some more uses of the non-standard ICOM_THIS... |
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2004-08-23 |
Alexandre Julliard | Get rid of the no longer used ICOM_MSVTABLE_COMPAT_Dumm... |
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2004-08-12 |
Alexandre Julliard | Get rid of the non-standard ICOM_VTABLE macro. |
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2003-09-05 |
Alexandre Julliard | Fixed header dependencies to be fully compatible with... |
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2003-07-01 |
Raphael Junqueira | - some cleanups and fixes on d3d8 and d3d9 headers |
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