ntdll: Fixed some exception codes and parameters.
[wine] / dlls / d3d9 / device.c
2007-02-16  H. Verbeetwined3d: Fix WINED3DPRESENT_PARAMETERS and use it inste...
2007-02-14  Stefan Dösingerwined3d: Properly release the converted vertex declaration.
2007-02-14  Stefan Dösingerwined3d: GetRenderTargetData can call BltFast.
2007-01-12  Stefan Dösingerd3d9: Implement IDirect3DDevice9::StretchRect.
2007-01-03  Stefan Dösingerwined3d: Use the baseVertexIndex in the stateblock.
2006-12-26  Chris Robinsond3d: GetStreamSource on a stream with NULL data isn...
2006-12-18  Markus Amslerd3d9: Handle surface container in d3d9.
2006-12-18  Markus Amslerd3d: Callback infrastructure for implicit swap chain...
2006-12-18  Markus Amslerd3d9: Fix implicit surface refcounting.
2006-12-18  Markus Amslerd3d9: Handle surface refcount forwarding in d3d9.
2006-12-06  Markus Amslerd3d: Callback infrastructure for implicit depth stencil...
2006-12-04  Markus Amslerd3d: Pass the superior creating object down to the...
2006-12-01  Markus Amslerd3d9: Remove unreachable return.
2006-12-01  Markus Amslerd3d9: Use correct COM macros.
2006-11-30  Markus AmslerRevert "d3d: Remove AddRef from IWineD3DDevice_GetDirec...
2006-11-30  Markus AmslerRevert "d3d: Remove AddRef from IWineD3DDevice_GetBackB...
2006-11-30  Markus AmslerRevert "d3d: Remove AddRef from IWineD3DDevice_GetRende...
2006-11-30  Markus AmslerRevert "d3d: Remove AddRef from IWineD3DDevice_GetDepth...
2006-11-30  Markus AmslerRevert "d3d: Remove AddRef from IWineD3DDevice_GetTextu...
2006-11-30  Markus AmslerRevert "d3d: Remove AddRef from IWineD3DDevice_GetStrea...
2006-11-30  Markus AmslerRevert "d3d: Remove AddRef from IWineD3DDevice_GetIndic...
2006-11-22  Markus Amslerd3d: Remove AddRef from IWineD3DDevice_GetIndices.
2006-11-22  Markus Amslerd3d: Remove AddRef from IWineD3DDevice_GetStreamSource.
2006-11-22  Markus Amslerd3d: Remove AddRef from IWineD3DDevice_GetTexture.
2006-11-22  Markus Amslerd3d: Remove AddRef from IWineD3DDevice_GetDepthStencilS...
2006-11-22  Markus Amslerd3d: Remove AddRef from IWineD3DDevice_GetRenderTarget.
2006-11-22  Markus Amslerd3d: Remove AddRef from IWineD3DDevice_GetBackBuffer.
2006-11-22  Markus Amslerd3d: Remove AddRef from IWineD3DDevice_GetDirect3D.
2006-10-30  Andrew Talbotd3d9: Cast-qual warnings fix.
2006-10-12  Ivan Gyurdievwined3d: Merge D3DRECT types into one type in WINED3D...
2006-10-12  Ivan Gyurdievwined3d: Merge D3DMATRIX types into one type in WINED3D...
2006-10-11  Ivan Gyurdievwined3d: Merge GAMMARAMP types into one type in WINED3D...
2006-10-11  Ivan Gyurdievwined3d: Merge VIEWPORT types into one type in WINED3D...
2006-10-11  Ivan Gyurdievwined3d: Merge MATERIAL types into one type in WINED3D...
2006-10-11  Ivan Gyurdievwined3d: Merge LIGHT types into one type in WINED3D...
2006-10-10  H. Verbeetd3d9: Win64 printf format warning fixes.
2006-10-06  Stefan Dösingerwined3d: Add WINED3DUSAGE_OVERLAY.
2006-08-10  Stefan Dösingerwined3d: Minor cursor fixes.
2006-08-07  H. Verbeetd3d: Don't crash when SetRenderTarget() is called with...
2006-07-06  Ivan Gyurdievwined3d: Implement FVF to DECL9 conversion (with tests).
2006-06-10  Alexandre Julliardd3d9: Make the virtual table functions static where...
2006-06-07  H. Verbeetd3d9: Fix QueryInterface.
2006-05-30  Vitaliy Margolend3d9: Add reference to the parent device for surfaces.
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-04-19  Stefan Dösingerwined3d: Implement Init3D and Uninit3D.
2006-04-18  Stefan Dösingerwined3d: Add a parameter for surface type selection.
2006-04-13  Stefan Dösingerwined3d: Split device creation and opengl initialization.
2006-04-06  Stefan Dösingerwined3d: Add WINED3DTEXTUREFILTERTYPE to wined3d_types.h.
2006-04-04  Stefan Dösingerwined3d: Define WINED3DGAMMARAMP based on D3DGAMMARAMP...
2006-04-04  Stefan Dösingerwined3d: Add WINED3DRASTERSTATUS to wined3d_types.h.
2006-04-03  Stefan Dösingerwined3d: Make use of WINED3DDEVICE_CREATION_PARAMETERS.
2006-04-03  Stefan Dösingerwined3d: Add WINED3DBACKBUFFER_TYPE to wined3d_types.h.
2006-04-03  Stefan Dösingerwined3d: Add WINED3DDISPLAYMODE to wined3d_types.h.
2006-03-28  Stefan Dösingerwined3d: Use WINED3DSWAPEFFECT in the wined3d headers...
2006-03-28  Stefan Dösingerwined3d: Add WINED3DPOOL to wined3d_types.h.
2006-03-27  Stefan Dösingerwined3d: Add WINED3DMULTISAMPLE_TYPE to wined3d_types.h.
2006-03-27  Stefan Dösingerwined3d: Add WINED3DTRIPATCH_INFO to wined3d_types.h.
2006-03-24  Stefan Dösingerwined3d: Rectpatch code fix.
2005-11-14  Oliver StieberRemove the setting of the result pointer to NULL in...
2005-11-10  Francois GougetRemove spaces before '\n' in traces.
2005-11-10  Francois GougetAdd trailing '\n's to ok() and TRACE() calls.
2005-08-23  Oliver StieberTidy up d3d9 and finalize passing d3d9 calls to wined3d...
2005-07-07  Oliver StieberImplement render targets using either textures, swapcha...
2005-07-01  Oliver StieberCheck for a null surface returned from CreateSurface.
2005-06-27  Eric PouechConst correctness fixes.
2005-06-23  Oliver StieberImplement swapchains.
2005-06-21  Oliver StieberCall wined3d for GetDirect3D instead of using the ...
2005-06-17  Oliver StieberChange the way caps are sent between d3d9/d3d8 and...
2005-05-27  Dmitry TimoshkovMake some of the OLE interface vtables const.
2005-03-29  Oliver Stieber- Volume now inherits Resource. This isn't the way...
2005-03-02  Oliver StieberPut all the stubs in wined3d in place, with some functi...
2005-02-10  Paul VriensCheck that ppZStencilSurface is not null.
2005-01-28  Raphael Junqueira- add vertex Declaration support (using wined3d)
2005-01-24  Paul Vriens- use Interlocked* functions in AddRef and Release.
2005-01-18  Jason Edmeades- Handle failures to allocate storage more gracefully.
2005-01-17  Jason Edmeades- Add texture support for all the texture types for...
2005-01-09  Jason EdmeadesAdd render target support, and ensure there is a front...
2004-12-14  Jason EdmeadesAdd Clear, Present and EndScene support and fix a bug...
2004-12-13  Jason EdmeadesAdd {G,S}etRenderState and {G,S}etTextureStageState...
2004-12-09  Jason EdmeadesAdd {G,S}etIndices, {G,S}Viewport and enable the basic...
2004-11-29  Jason EdmeadesImplement Material, Clip plane and Light support plus
2004-11-28  Jason EdmeadesAdd Get/Set Transform support, plus BeginScene (does...
2004-11-23  Jason Edmeades- Implement SetStreamSource
2004-10-21  Jason EdmeadesImplement the beginnings of the stateblock class, and...
2004-10-14  Jason Edmeades- Add support (as far as was previously) for the Vertex...
2004-10-08  Jason EdmeadesCopy and tidy up the code from dx8 create device into...
2004-10-07  Jason EdmeadesAdd a IWineD3DDevice object type (empty for now), and...
2004-09-08  Alexandre JulliardRemoved some more uses of the non-standard ICOM_THIS...
2004-08-23  Alexandre JulliardGet rid of the no longer used ICOM_MSVTABLE_COMPAT_Dumm...
2004-08-12  Alexandre JulliardGet rid of the non-standard ICOM_VTABLE macro.
2003-09-05  Alexandre JulliardFixed header dependencies to be fully compatible with...
2003-07-01  Raphael Junqueira- some cleanups and fixes on d3d8 and d3d9 headers