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programs: Standardize the About menus.
[wine]
/
dlls
/
d3d9
/
2011-04-12
Michael Stefaniuc
d3d9: COM cleanup for the IDirect3DCubeTexture9 iface.
tree
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commitdiff
2011-04-12
Michael Stefaniuc
d3d9: COM cleanup for the IDirect3DStateBlock9 iface.
tree
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commitdiff
2011-04-12
Michael Stefaniuc
d3d9: COM cleanup for the IDirect3DQuery9 iface.
tree
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commitdiff
2011-04-11
Henri Verbeet
d3d9: Get rid of the implicit swapchain refcounting...
tree
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commitdiff
2011-04-11
Michael Stefaniuc
d3d9: COM cleanup for the IDirect3D9Ex iface.
tree
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commitdiff
2011-04-08
Henri Verbeet
wined3d: Don't free D3D swapchains until the wined3d...
tree
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commitdiff
2011-04-06
Henri Verbeet
d3d9/tests: Add a depth blit test.
tree
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commitdiff
2011-04-05
Henri Verbeet
d3d9/tests: Add a test for partial depth buffer copies.
tree
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commitdiff
2011-03-31
Henri Verbeet
wined3d: Remove COM from the shader implementation.
tree
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commitdiff
2011-03-30
Henri Verbeet
wined3d: Get rid of IWineD3DPixelShader.
tree
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commitdiff
2011-03-30
Henri Verbeet
wined3d: Get rid of IWineD3DVertexShader.
tree
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commitdiff
2011-03-28
Henri Verbeet
wined3d: Remove COM from the texture implementation.
tree
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commitdiff
2011-03-18
Henri Verbeet
wined3d: Get rid of IWineD3DCubeTexture.
tree
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commitdiff
2011-03-17
Henri Verbeet
wined3d: Get rid of IWineD3DTexture.
tree
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commitdiff
2011-03-16
Stefan Dösinger
d3d9: Test depth stencil size mismatches.
tree
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commitdiff
2011-03-16
Henri Verbeet
wined3d: Get rid of IWineD3DVolumeTexture.
tree
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commitdiff
2011-03-15
Henri Verbeet
d3d9: Use IDirect3DVolume9_AddRef to increment the...
tree
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commitdiff
2011-03-15
Henri Verbeet
wined3d: Generalize AddDirtyRect() / AddDirtyBox()...
tree
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commitdiff
2011-03-15
Henri Verbeet
wined3d: Get rid of IWineD3DVolumeTexture::Unmap().
tree
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commitdiff
2011-03-15
Henri Verbeet
wined3d: Get rid of IWineD3DVolumeTexture::Map().
tree
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commitdiff
2011-03-14
Henri Verbeet
wined3d: Get rid of IWineD3DCubeTexture::Unmap().
tree
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commitdiff
2011-03-14
Henri Verbeet
wined3d: Get rid of IWineD3DCubeTexture::Map().
tree
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commitdiff
2011-03-14
Henri Verbeet
wined3d: Get rid of IWineD3DTexture::Unmap().
tree
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commitdiff
2011-03-14
Henri Verbeet
wined3d: Get rid of IWineD3DTexture::Map().
tree
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commitdiff
2011-03-11
Henri Verbeet
wined3d: Get rid of wined3d_buffer_get_desc().
tree
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commitdiff
2011-03-11
Henri Verbeet
wined3d: Get rid of IWineD3DVolume::GetDesc().
tree
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commitdiff
2011-03-11
Henri Verbeet
wined3d: Get rid of IWineD3DSurface::GetDesc().
tree
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commitdiff
2011-03-10
Henri Verbeet
wined3d: Get rid of IWineD3DBaseTexture::GetSubResource...
tree
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commitdiff
2011-03-10
Henri Verbeet
wined3d: Generalize GetSurfaceLevel() / GetVolumeLevel...
tree
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commitdiff
2011-03-09
Henri Verbeet
d3d9: Surfaces always have resource type WINED3DRTYPE_S...
tree
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commitdiff
2011-03-09
Henri Verbeet
wined3d: Move the GetLevelDesc() functions to the IWine...
tree
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commitdiff
2011-03-09
Henri Verbeet
wined3d: Merge the various resource desc structures.
tree
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commitdiff
2011-03-08
Henri Verbeet
wined3d: Don't require container parents for IWineD3DDe...
tree
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commitdiff
2011-03-04
Henri Verbeet
wined3d: Remove COM from the buffer implementation.
tree
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commitdiff
2011-03-01
Henri Verbeet
wined3d: Make IWineD3DResourceImpl an independent struc...
tree
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commitdiff
2011-02-17
Austin English
d3d9/tests: Make sure to use return values (LLVM/Clang).
tree
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commitdiff
2011-02-15
Matteo Bruni
d3d9/tests: Add a test for clip planes.
tree
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commitdiff
2011-02-11
Peter Urbanec
d3d9/tests: Use primary monitor screen size to perform...
tree
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commitdiff
2011-02-07
Stefan Dösinger
d3d9: Use a proper window class for the query test.
tree
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commitdiff
2011-02-04
Henri Verbeet
wined3d: Remove COM from the query implementation.
tree
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commitdiff
2011-02-03
Henri Verbeet
wined3d: Remove COM from the vertex declaration.
tree
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commitdiff
2011-02-02
Henri Verbeet
wined3d: Check if formats are supported as render targe...
tree
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commitdiff
2011-02-02
Henri Verbeet
wined3d: Remove COM from IWineD3D.
tree
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commitdiff
2011-02-02
Henri Verbeet
d3d9/tests: Check another return value in maxmip_test...
tree
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commitdiff
2011-02-01
Stefan Dösinger
d3d9: Add an sRGB format test.
tree
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commitdiff
2011-02-01
Stefan Dösinger
d3d9: Work around an odd nvidia windows bug.
tree
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commitdiff
2011-02-01
Stefan Dösinger
d3d9: Use a proper window class in the device tests.
tree
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commitdiff
2011-02-01
Henri Verbeet
d3d9/tests: Check ColorFill() return codes in color_fil...
tree
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commitdiff
2011-01-31
Henri Verbeet
wined3d: Remove COM from the stateblock.
tree
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commitdiff
2011-01-28
Henri Verbeet
d3d9: Check the correct swapchain in IDirect3DDevice9Im...
tree
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commitdiff
2011-01-27
Henri Verbeet
d3d9/tests: Add a test for the NULL format.
tree
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commitdiff
2011-01-26
Henri Verbeet
d3d9: Remove some useless ERRs (LLVM/Clang).
tree
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commitdiff
2011-01-25
Henri Verbeet
wined3d: Disable vertex shader output clamping.
tree
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commitdiff
2011-01-12
Greg Geldorp
d3d9/tests: Skip tests if not running in the foreground.
tree
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commitdiff
2010-12-07
Henri Verbeet
d3d9/tests: Don't draw undefined data in stream_test().
tree
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commitdiff
2010-12-03
Austin English
d3d8/d3d9: Fix compiler warnings on non x86/x86_64.
tree
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commitdiff
2010-11-23
Henri Verbeet
d3d9/tests: Use GetRenderTargetData() for reading back...
tree
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commitdiff
2010-11-18
Henri Verbeet
d3d9/tests: Add a test for 0 width / height surface...
tree
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commitdiff
2010-11-18
Henri Verbeet
wined3d: Disallow empty surfaces.
tree
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commitdiff
2010-11-17
Henri Verbeet
d3d9/tests: Fix some failure messages.
tree
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commitdiff
2010-11-16
Henri Verbeet
d3d9: Fix some return values.
tree
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commitdiff
2010-11-12
André Hentschel
d3d9: Improve CheckDeviceState stub to run Firefox...
tree
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commitdiff
2010-11-09
Henri Verbeet
d3d9/tests: Specify width and height when changing...
tree
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commitdiff
2010-11-08
Henri Verbeet
ddraw: Setup the device window in SetCooperativeLevel().
tree
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commitdiff
2010-11-05
Henri Verbeet
wined3d: Use SetWindowPos() to make the focus window...
tree
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commitdiff
2010-11-05
Henri Verbeet
d3d9/tests: Add a test for INTZ.
tree
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commitdiff
2010-11-04
Henri Verbeet
d3d9: Add some missing locking to IDirect3DDevice9Impl_...
tree
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commitdiff
2010-11-04
Henri Verbeet
d3d9/tests: Check for multiple expected messages in...
tree
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commitdiff
2010-10-27
Henri Verbeet
d3d9: Use more reasonable return values for unimplement...
tree
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commitdiff
2010-10-27
Henri Verbeet
d3d9: Partially implement IDirect3D9Ex::CreateDeviceEx().
tree
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commitdiff
2010-10-25
Henri Verbeet
wined3d: Pass a sub-resource index instead of a face...
tree
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commitdiff
2010-10-15
Henri Verbeet
wined3d: IWineD3DBuffer_Unmap() can't fail.
tree
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commitdiff
2010-10-14
Henri Verbeet
wined3d: Consistently use Map/Unmap for mapping resources.
tree
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commitdiff
2010-10-07
Austin Lund
d3d9/tests: Fix test failure for IDirect3D9::CreateDevi...
tree
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commitdiff
2010-10-06
Henri Verbeet
d3d9/tests: Add window proc tests for switching between...
tree
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commitdiff
2010-10-01
Alexandre Julliard
d3d9/tests: Make some variables static.
tree
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commitdiff
2010-09-21
Henri Verbeet
d3d9/tests: Cleanup maxmip_test() a bit.
tree
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commitdiff
2010-09-19
Alexandre Julliard
makefiles: Add a standard header for all makefiles...
tree
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commitdiff
2010-09-16
Ričardas Barkauskas
d3d9/tests: Test NVDB (depth bounds test) behavior.
tree
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commitdiff
2010-09-14
Rico Schüller
wined3d: Add argument check for Type to Get/SetTextureS...
tree
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commitdiff
2010-09-14
Henri Verbeet
wined3d: IWineD3DBuffer_GetDesc() should never fail.
tree
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commitdiff
2010-09-08
Henri Verbeet
wined3d: IWineD3DVolume_GetDesc() should never fail.
tree
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commitdiff
2010-09-08
Henri Verbeet
wined3d: IWineD3DSurface_GetDesc() should never fail.
tree
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commitdiff
2010-09-07
Henri Verbeet
wined3d: Getting the current pixel shader should never...
tree
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commitdiff
2010-09-07
Henri Verbeet
wined3d: Getting the current vertex shader should never...
tree
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commitdiff
2010-09-02
Henri Verbeet
d3d9: Merge vertex and index buffer implementations...
tree
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commitdiff
2010-09-02
Henri Verbeet
d3d9: Merge vertex and pixel shader implementations...
tree
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commitdiff
2010-09-01
Henri Verbeet
d3d9: Move device functions to device.c.
tree
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commitdiff
2010-09-01
Henri Verbeet
wined3d: Don't require wined3d object parents to be...
tree
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commitdiff
2010-09-01
Henri Verbeet
wined3d: Queries don't need parents.
tree
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commitdiff
2010-09-01
Henri Verbeet
wined3d: Devices don't need parents.
tree
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commitdiff
2010-08-31
Henri Verbeet
wined3d: Implicit depth/stencil surfaces don't have...
tree
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commitdiff
2010-08-31
Henri Verbeet
wined3d: Get rid of WINED3DRECT.
tree
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commitdiff
2010-08-30
Francois Gouget
d3d9/tests: Fix compilation on systems that don't suppo...
tree
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commitdiff
2010-08-24
Austin English
d3d8/d3d9: Fix a compiler warning on non-i386/x86_64.
tree
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commitdiff
2010-08-24
Henri Verbeet
wined3d: Rename WINED3DFORMAT to wined3d_format_id.
tree
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commitdiff
2010-08-24
Henri Verbeet
wined3d: Pass floating point colors to IWineD3DDeviceIm...
tree
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commitdiff
2010-07-30
Henri Verbeet
d3d9/tests: Read from the appropriate pixels in test_co...
tree
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commitdiff
2010-07-30
Henri Verbeet
wined3d: The stateblock doesn't have a parent.
tree
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commitdiff
2010-07-29
Henri Verbeet
d3d9/tests: Fix an ok() message in pointsize_test().
tree
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commitdiff
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