Release 1.5.29.
[wine] / dlls / d3d9 / tests / device.c
2013-04-16  Stefan Dösingerd3d9/tests: Fix a test failure on cards that don't...
2013-04-16  Stefan Dösingerd3d9/tests: Test NPOT texture creation.
2013-04-11  Sam Edwardswined3d: Properly handle backbuffer_width/_height=0...
2013-04-03  Sam Edwardsd3d9/tests: Verify window style after exiting fullscree...
2013-02-21  Francois Gougetd3d9/tests: CheckDeviceType() may also return D3DERR_NO...
2013-01-25  Stefan Dösingerd3d9/tests: Add simple DrawRectPatch tests.
2013-01-16  Stefan Dösingerd3d9/tests: Create a plain DS surface in test_reset_res...
2013-01-15  Stefan Dösingerd3d9/tests: Add a software vertexprocessing buffer...
2013-01-14  Stefan Dösingerd3d9: Return D3D_OK from the palette setters.
2013-01-11  Henri Verbeetd3d9/tests: Merge surface.c into device.c.
2013-01-11  Henri Verbeetd3d9/tests: Merge texture.c into device.c.
2013-01-11  Henri Verbeetd3d9/tests: Merge shader.c into device.c.
2013-01-10  Henri Verbeetd3d9/tests: Merge query.c into device.c.
2013-01-10  Henri Verbeetd3d9/tests: Merge buffer.c into device.c.
2013-01-10  Henri Verbeetd3d9/tests: Merge volume.c into device.c.
2012-11-19  Henri Verbeetd3d9/tests: Add a test for the scissor rect and viewpor...
2012-11-16  Henri Verbeetd3d9/tests: Also test that render states get reset...
2012-11-07  Sam Edwardsd3d9/tests: Add test for IDirect3DDevice9_Reset with...
2012-08-28  Jacek Caband3d9/tests: Use proper helpers for iface calls.
2012-06-18  Henri Verbeetd3d9/tests: Add a test for resource bindings after...
2012-02-29  Henri Verbeetd3d9/tests: Add some tests for resetting the device...
2011-12-12  Eric Pouechd3d: Fixed a couple of warnings for 64bit targets.
2011-12-06  Stefan Dösingerd3d9/tests: Clarify a comment.
2011-11-28  Henri Verbeetd3d9/tests: Test the window and backbuffer dimensions...
2011-10-21  Henri Verbeetd3d9/tests: Add a small test for IDirect3DDevice9:...
2011-10-10  Henri Verbeetd3d9/tests: Add a test for IDirect3DDevice9::GetRenderT...
2011-09-26  André Hentscheld3d9/tests: Don't test function directly when reporting...
2011-09-26  Stefan Dösingerd3d9: Implement FPUSETUP for msvc.
2011-09-16  Stefan Dösingerd3d9/Tests: State getters don't work with PUREDEVICEs.
2011-08-04  Frédéric Delanoytests: Assorted spelling fixes.
2011-06-06  Andrew Nguyend3d9: Increment the reference count of the IDirect3D9...
2011-05-19  Stefan Dösingerd3d9: Use a DWORD to read render states.
2011-05-09  Francois Gougetd3d9/tests: Add a '\n' to a skip() call.
2011-05-05  Henri Verbeetd3d9/tests: Add a volume texture test to test_reset().
2011-05-04  John Edmondswined3d: Turn off message filtering temporarily in...
2011-05-04  John Edmondsd3d9/tests: Added a test for resetting an invisible...
2011-05-04  Henri Verbeetd3d9/tests: Avoid leaking a device in the Reset test.
2011-05-04  Henri Verbeetd3d9/tests: Add a test for window styles on device...
2011-05-03  Henri Verbeetd3d9/tests: Destroy the window after we're done with...
2011-02-11  Peter Urbanecd3d9/tests: Use primary monitor screen size to perform...
2011-02-01  Stefan Dösingerd3d9: Use a proper window class in the device tests.
2011-01-12  Greg Geldorpd3d9/tests: Skip tests if not running in the foreground.
2010-12-03  Austin Englishd3d8/d3d9: Fix compiler warnings on non x86/x86_64.
2010-11-05  Henri Verbeetwined3d: Use SetWindowPos() to make the focus window...
2010-11-04  Henri Verbeetd3d9/tests: Check for multiple expected messages in...
2010-10-07  Austin Lundd3d9/tests: Fix test failure for IDirect3D9::CreateDevi...
2010-10-06  Henri Verbeetd3d9/tests: Add window proc tests for switching between...
2010-10-01  Alexandre Julliardd3d9/tests: Make some variables static.
2010-07-02  Alexandre Julliardd3d9/tests: Fix some test failures with the focus messages.
2010-05-26  Henri Verbeetd3d9: Set the FPU control word on device creation.
2010-05-04  Henri Verbeetd3d9/tests: Allow D3DFMT_A2R10G10B10 as supported adapt...
2010-03-25  Henri Verbeetd3d9/tests: Add some message processing to test_wndproc().
2010-03-19  Paul Vriensd3d9/tests: Fix timeouts on Win9x/WinMe.
2010-03-18  Henri Verbeetd3d9/tests: Extend the window proc / focus window tests.
2010-02-02  Stefan Dösingerd3d9: Move the vertex buffer alignment test into buffer.c.
2009-12-29  Henri Verbeetd3d9/tests: Add message tests for windowed devices.
2009-12-23  Henri Verbeetd3d9/tests: Add some tests for focus behaviour.
2009-12-15  Henri Verbeetd3d9: Add a test to show D3D replaces the window proc.
2009-08-28  Henri Verbeetd3d9: Remove trailing spaces.
2009-08-26  Henri Verbeetd3d9: Remove stray tabs.
2009-07-06  Paul Vriensd3d9/tests: Skip a test on failure.
2009-07-03  Henri Verbeetd3d9/tests: Add a small test for having multiple device...
2009-06-23  Henri Verbeetd3d9/tests: Make sure the device is released properly.
2009-06-23  Henri Verbeetd3d9/tests: Release the vertex buffer in test_null_stre...
2009-06-01  Alexandre Julliardd3d9/tests: Skip CheckDeviceMultiSampleType test if...
2009-05-28  Louis Lenderswined3d: Fix CheckDeviceMultiSampleType when queried...
2009-05-27  Louis Lendersd3d9/tests: Add simple test to show that QualityLevels...
2009-05-08  Austin Englishd3d9/tests: Sign compare fix.
2009-04-24  David Adamwined3d: SetDepthStencilSurface is always called when...
2009-04-22  David Adamd3d9: Add tests for IDirect3D9Device_Reset.
2009-03-26  Henri Verbeetd3d9: Don't depend on specific display modes in test_re...
2009-03-26  Henri Verbeetd3d9: Properly initialize the viewport dimensions.
2009-03-26  Henri Verbeetd3d9: Fix some indentation.
2009-03-12  Michael Stefaniucd3d9/tests: Limit the back buffer to 800x600 in the...
2009-03-09  Henri Verbeetd3d9: Fix some sign compare warnings.
2009-01-28  Alasdair Sinclaird3d9/tests: Fix missing void in empty parameter list.
2009-01-20  Henri Verbeetd3d9: Remove some superfluous pointer casts.
2008-12-04  Huw Daviesd3d9/tests: Skip tests if we can't create the D3D9...
2008-11-03  Henri Verbeetd3d9: Don't ignore the GetCursorInfo() return value...
2008-10-18  Alexandre Julliardd3d9: Convert source files to utf-8.
2008-10-13  Detlef Riekenbergd3d9/tests: Fix test on win9x.
2008-10-08  Michael Stefaniucd3d9/tests: Use FAILED instead of !SUCCEEDED.
2008-09-10  Henri Verbeetd3d9: Add a test for auto depth stencil reset.
2008-09-10  Henri Verbeetd3d9: Only run the reset test once.
2008-09-04  Rico Schüllerwined3d/d3d9: Set the initial scissorrect to the dimesi...
2008-08-22  David Adamd3d8/d3d9: Remove unconsistent tests for SetMaterial.
2008-07-08  Alexandre Julliardd3d9: Don't depend on the dxerr9 static library in...
2008-07-08  James Hawkinsd3d9: Fix a failing test for broken drivers.
2008-07-02  James Hawkinsd3d9: Fix a test that fails with broken drivers.
2008-06-11  Paul Vriensd3d9/tests: Fix a few typos.
2008-05-29  Maarten Lankhorstd3d9: Add a test to see whether offscreen surfaces...
2008-04-28  James Hawkinsd3d9: Fix a few test failures in win2k3.
2008-04-21  David Adamwined3d: Fix a possible null dereference.
2008-04-09  Chris Robinsonwined3d: Check for NULL vertex declarations.
2008-03-27  Austin EnglishSpelling fixes.
2008-03-03  Stefan Dösingerd3d9: Fix an ok line.
2008-02-27  Roderick Colenbranderwined3d: Improved CheckDeviceType.
2008-02-15  Francois GougetAssorted spelling fixes.
2008-02-07  Stefan Dösingerd3d9: Implement the device lost state.
2008-02-07  Stefan Dösingerwined3d: Reject unsupported modes when restting the...
next