projects
/
wine
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
wined3d: Clippers don't need parents.
[wine]
/
dlls
/
wined3d
/
wined3d_private.h
2010-09-01
Henri Verbeet
wined3d: Clippers don't need parents.
blob
|
commitdiff
|
raw
2010-09-01
Henri Verbeet
wined3d: Queries don't need parents.
blob
|
commitdiff
|
raw
|
diff to current
2010-09-01
Henri Verbeet
wined3d: Devices don't need parents.
blob
|
commitdiff
|
raw
|
diff to current
2010-08-31
Henri Verbeet
wined3d: Rename wined3d_format_desc to wined3d_format.
blob
|
commitdiff
|
raw
|
diff to current
2010-08-30
Henri Verbeet
wined3d: Use surface_color_fill() in IWineD3DDeviceImpl...
blob
|
commitdiff
|
raw
|
diff to current
2010-08-30
Henri Verbeet
wined3d: Introduce surface_color_fill().
blob
|
commitdiff
|
raw
|
diff to current
2010-08-26
Henri Verbeet
wined3d: Rename the "format" field in wined3d_format_de...
blob
|
commitdiff
|
raw
|
diff to current
2010-08-26
Henri Verbeet
wined3d: Remove the GetContainer() methods from the...
blob
|
commitdiff
|
raw
|
diff to current
2010-08-24
Henri Verbeet
wined3d: Rename WINED3DFORMAT to wined3d_format_id.
blob
|
commitdiff
|
raw
|
diff to current
2010-08-24
Henri Verbeet
wined3d: Use floating point colors in the blitter's...
blob
|
commitdiff
|
raw
|
diff to current
2010-08-24
Henri Verbeet
wined3d: Convert from floating point to specific surfac...
blob
|
commitdiff
|
raw
|
diff to current
2010-08-24
Henri Verbeet
wined3d: Explicitly pass the draw rect to device_clear_...
blob
|
commitdiff
|
raw
|
diff to current
2010-08-23
Stefan Dösinger
wined3d: Fix the wined3d_event_query_supported prototype.
blob
|
commitdiff
|
raw
|
diff to current
2010-08-23
Henri Verbeet
wined3d: Pass a WINED3DCOLORVALUE structure to IWineD3D...
blob
|
commitdiff
|
raw
|
diff to current
2010-08-17
Henri Verbeet
wined3d: Get rid of the now redundant SFLAG_SWAPCHAIN...
blob
|
commitdiff
|
raw
|
diff to current
2010-08-17
Henri Verbeet
wined3d: Also store the subresource container type.
blob
|
commitdiff
|
raw
|
diff to current
2010-08-17
Henri Verbeet
wined3d: A volume's container is always a volume texture.
blob
|
commitdiff
|
raw
|
diff to current
2010-08-17
Henri Verbeet
wined3d: Remove SetContainer() from the public IWineD3D...
blob
|
commitdiff
|
raw
|
diff to current
2010-08-17
Henri Verbeet
wined3d: Remove SetContainer() from the public IWineD3D...
blob
|
commitdiff
|
raw
|
diff to current
2010-08-16
Henri Verbeet
wined3d: Rename surface_calculate_size() to wined3d_for...
blob
|
commitdiff
|
raw
|
diff to current
2010-08-16
Henri Verbeet
wined3d: Correctly calculate the resource size for...
blob
|
commitdiff
|
raw
|
diff to current
2010-08-16
Henri Verbeet
wined3d: Fix some misspellings of "surface".
blob
|
commitdiff
|
raw
|
diff to current
2010-08-16
Henri Verbeet
wined3d: Reattach FBO attachments when any of the corre...
blob
|
commitdiff
|
raw
|
diff to current
2010-08-03
Henri Verbeet
wined3d: Pass the color as floating point values to...
blob
|
commitdiff
|
raw
|
diff to current
2010-07-30
Henri Verbeet
wined3d: Move the draw buffer array to the context.
blob
|
commitdiff
|
raw
|
diff to current
2010-07-29
Stefan Dösinger
wined3d: Fix an msvc anachronism warning.
blob
|
commitdiff
|
raw
|
diff to current
2010-07-29
Stefan Dösinger
wined3d: Use a int for the mantissa in float_24_to_32.
blob
|
commitdiff
|
raw
|
diff to current
2010-07-29
Stefan Dösinger
wined3d: Use powf instead of pow.
blob
|
commitdiff
|
raw
|
diff to current
2010-07-26
Henri Verbeet
wined3d: Merge strect_rect_fbo() and surface_load_srgb_...
blob
|
commitdiff
|
raw
|
diff to current
2010-07-26
Henri Verbeet
wined3d: Do RGB <=> sRGB transfers using FBO blits.
blob
|
commitdiff
|
raw
|
diff to current
2010-07-23
Henri Verbeet
wined3d: Clear all render targets in an MRT setup.
blob
|
commitdiff
|
raw
|
diff to current
2010-07-22
Henri Verbeet
wined3d: Remove LoadLocation() from the public wined3d...
blob
|
commitdiff
|
raw
|
diff to current
2010-07-22
Henri Verbeet
wined3d: Remove ModifyLocation() from the public wined3...
blob
|
commitdiff
|
raw
|
diff to current
2010-07-21
Luke Bratch
wined3d: Add Nvidia 8800GTX detection.
blob
|
commitdiff
|
raw
|
diff to current
2010-07-21
Henri Verbeet
wined3d: Just implement BindTexture() for GDI surfaces...
blob
|
commitdiff
|
raw
|
diff to current
2010-07-21
Henri Verbeet
wined3d: Remove an unused prototype.
blob
|
commitdiff
|
raw
|
diff to current
2010-07-20
Henri Verbeet
wined3d: Consolidate surface related prototypes in...
blob
|
commitdiff
|
raw
|
diff to current
2010-06-01
Wolfram Sang
wined3d: Clarify some comments about Intel cards.
blob
|
commitdiff
|
raw
|
diff to current
2010-06-01
Henri Verbeet
wined3d: Get rid of some dead code.
blob
|
commitdiff
|
raw
|
diff to current
2010-05-27
Roderick Colenbrander
wined3d: Add support for mobile Geforce 3xx GPUs.
blob
|
commitdiff
|
raw
|
diff to current
2010-05-27
Roderick Colenbrander
wined3d: Add Geforce 2xx lowend models.
blob
|
commitdiff
|
raw
|
diff to current
2010-05-27
Roderick Colenbrander
wined3d: Add Geforce 4x0 cards to GPU database.
blob
|
commitdiff
|
raw
|
diff to current
2010-05-25
Henri Verbeet
wined3d: Get rid of GLINFO_LOCATION.
blob
|
commitdiff
|
raw
|
diff to current
2010-05-21
Stefan Dösinger
wined3d: Catch RCP 0.0 in ARB.
blob
|
commitdiff
|
raw
|
diff to current
2010-05-21
Michael Stefaniuc
wined3d: Avoid using the long type.
blob
|
commitdiff
|
raw
|
diff to current
2010-05-21
Henri Verbeet
wined3d: Explicitly pass GL info to buffer_get_sysmem().
blob
|
commitdiff
|
raw
|
diff to current
2010-05-21
Henri Verbeet
wined3d: Explicitly pass GL info to buffer_create_buffe...
blob
|
commitdiff
|
raw
|
diff to current
2010-05-21
Henri Verbeet
wined3d: Introduce a separate function for translating...
blob
|
commitdiff
|
raw
|
diff to current
2010-05-19
Henri Verbeet
wined3d: Make context_attach_surface_fbo() static.
blob
|
commitdiff
|
raw
|
diff to current
2010-05-17
Roderick Colenbrander
wined3d: Remove unneeded d3dfmt_get_conv conversion...
blob
|
commitdiff
|
raw
|
diff to current
2010-05-17
Henri Verbeet
wined3d: Add support for shadow samplers.
blob
|
commitdiff
|
raw
|
diff to current
2010-05-17
Henri Verbeet
wined3d: Remove some unused winetexturestates elements.
blob
|
commitdiff
|
raw
|
diff to current
2010-05-06
Henri Verbeet
wined3d: Use the FBO cache in swapchain_blit().
blob
|
commitdiff
|
raw
|
diff to current
2010-05-06
Henri Verbeet
wined3d: Use the FBO cache in stretch_rect_fbo().
blob
|
commitdiff
|
raw
|
diff to current
2010-05-05
Henri Verbeet
wined3d: Setup the FBO for the correct target in contex...
blob
|
commitdiff
|
raw
|
diff to current
2010-05-04
Henri Verbeet
wined3d: Separate context acquisition and state applica...
blob
|
commitdiff
|
raw
|
diff to current
2010-05-03
Henri Verbeet
wined3d: Remove some unused fields from the shader...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-29
Henri Verbeet
wined3d: Store the VTF format capability in the format...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-29
Henri Verbeet
wined3d: Store the sRGB write format capability in...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-29
Henri Verbeet
wined3d: Store the sRGB read format capability in the...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-29
Henri Verbeet
wined3d: Store the bumpmap format capability in the...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-29
Henri Verbeet
wined3d: Avoid some needless depth buffer copies.
blob
|
commitdiff
|
raw
|
diff to current
2010-04-28
Henri Verbeet
wined3d: Simply pass an IWineD3DSurfaceImpl pointer...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-27
Henri Verbeet
wined3d: Simply pass an IWineD3DSurfaceImpl pointer...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-27
Henri Verbeet
wined3d: Simply pass an IWineD3DSurfaceImpl pointer...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-27
Henri Verbeet
wined3d: Simply pass an IWineD3DSurfaceImpl pointer...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-27
Henri Verbeet
wined3d: Store back buffer surfaces as IWineD3DSurfaceI...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-27
Henri Verbeet
wined3d: Store the front buffer surface as an IWineD3DS...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-26
Henri Verbeet
wined3d: Simply pass an IWineD3DSurfaceImpl pointer...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-26
Henri Verbeet
wined3d: Kill the now unused MAX_MIP_LEVELS.
blob
|
commitdiff
|
raw
|
diff to current
2010-04-25
Henri Verbeet
wined3d: Introduce basetexture_get_sub_resource() to...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-25
Henri Verbeet
wined3d: Store texture sub-resources in IWineD3DBaseTex...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-22
Henri Verbeet
wined3d: Simply pass an IWineD3DSurfaceImpl pointer...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-22
Henri Verbeet
wined3d: Store the current render target as an IWineD3D...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-21
Henri Verbeet
wined3d: Simply pass implementation pointers to stretch...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-21
Henri Verbeet
wined3d: Simply pass an IWineD3DSurfaceImpl pointer...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-21
Henri Verbeet
wined3d: Avoid some unnecessary invalidations of the...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-21
Henri Verbeet
wined3d: Fix some more misspellings of "device".
blob
|
commitdiff
|
raw
|
diff to current
2010-04-20
Henri Verbeet
wined3d: Store the depth/stencil surface as an IWineD3D...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-20
Henri Verbeet
wined3d: Store the auto depth/stencil surface as an...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-20
Henri Verbeet
wined3d: Store render targets as IWineD3DSurfaceImpl...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-19
Henri Verbeet
wined3d: Simply pass an IWineD3DSurfaceImpl pointer...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-19
Henri Verbeet
wined3d: Simply pass an IWineD3DSurfaceImpl pointer...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-19
Henri Verbeet
wined3d: Simply pass an IWineD3DSurfaceImpl pointer...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-19
Henri Verbeet
wined3d: Simply pass an IWineD3DSurfaceImpl pointer...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-16
Roderick Colenbrander
wined3d: Separate AMD Radeon HD2300 from other HD2xxx...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-16
Henri Verbeet
wined3d: Store the depth/stencil attachment as IWineD3D...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-16
Henri Verbeet
wined3d: Store render target attachments as IWineD3DSur...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-16
Henri Verbeet
wined3d: Simply pass an IWineD3DSurfaceImpl pointer...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-16
Henri Verbeet
wined3d: Simply pass an IWineD3DSurfaceImpl pointer...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-16
Henri Verbeet
wined3d: Get rid of glRect from IWineD3DSurfaceImpl.
blob
|
commitdiff
|
raw
|
diff to current
2010-04-15
Roderick Colenbrander
wined3d: Add BLT_OP_COLOR_FILL to blit_supported and...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-14
Roderick Colenbrander
wined3d: Separate detection of D3D10+ and D3D9 Nvidia...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-13
Henri Verbeet
wined3d: Disable strict draw ordering by default.
blob
|
commitdiff
|
raw
|
diff to current
2010-04-13
Henri Verbeet
wined3d: Add a separate function for palette initializa...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-13
Henri Verbeet
wined3d: Add a separate function for rendertarget view...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-09
Roderick Colenbrander
wined3d: Add an initial implementation of arbfp_blit_su...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-09
Roderick Colenbrander
wined3d: Start moving texture format fixups to the...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-09
Roderick Colenbrander
wined3d: Move srgb checks away from d3dfmt_get_conv.
blob
|
commitdiff
|
raw
|
diff to current
2010-04-09
Roderick Colenbrander
wined3d: Let d3dfmt_get_conv return a wined3d_format_desc.
blob
|
commitdiff
|
raw
|
diff to current
next