msxml3: IDispatchEx support for MXNamespaceManager.
[wine] / dlls / d3d9 / device.c
2011-12-02  Henri Verbeetwined3d: Get rid of the WINED3DRASTER_STATUS typedef.
2011-12-02  Henri Verbeetwined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef.
2011-12-02  Henri Verbeetd3d9: Implement texture creation from system memory.
2011-12-02  Henri Verbeetd3d9: Add some FIXMEs for d3d9ex resource sharing.
2011-11-30  Henri Verbeetddraw: Resize the swapchain window on mode changes...
2011-11-28  Henri Verbeetwined3d: Get rid of the WINED3DDEVICE_CREATION_PARAMETE...
2011-11-25  Henri Verbeetwined3d: Get rid of the WINED3DCLIPSTATUS typedef.
2011-11-24  Henri Verbeetwined3d: Get rid of the WINED3DTRIPATCH_INFO typedef.
2011-11-23  Henri Verbeetwined3d: Get rid of the WINED3DRECTPATCH_INFO typedef.
2011-11-22  Henri Verbeetwined3d: Get rid of the WINED3DGAMMARAMP typedef.
2011-11-22  Henri Verbeetwined3d: Get rid of the WINED3DVIEWPORT typedef.
2011-11-21  Henri Verbeetwined3d: Get rid of the WINED3DMATERIAL typedef.
2011-11-21  Henri Verbeetwined3d: Get rid of the WINED3DLIGHT typedef.
2011-11-18  Henri Verbeetwined3d: Get rid of the WINED3DMATRIX typedef.
2011-11-17  Henri Verbeetwined3d: Get rid of the WINED3DDISPLAYMODE typedef.
2011-11-16  Henri Verbeetwined3d: Pass a wined3d_color struct to wined3d_device_...
2011-11-16  Henri Verbeetwined3d: Get rid of the WINED3DCOLORVALUE typedef.
2011-10-24  Henri Verbeetwined3d: Reject multisampled readbacks in wined3d_surfa...
2011-10-19  Henri Verbeetwined3d: Make the present_parameters parameter to wined...
2011-10-11  Stefan Dösingerd3d9: Remove the palette implementation methods.
2011-10-10  Henri Verbeetwined3d: Return WINED3DERR_NOTFOUND if the render targe...
2011-09-26  Stefan Dösingerd3d9: Implement FPUSETUP for msvc.
2011-08-04  Henri Verbeetwined3d: Move rectangle validation from surface_cpu_blt...
2011-07-29  Henri Verbeetwined3d: wined3d_device_evict_managed_resources() doesn...
2011-07-25  Henri Verbeetwined3d: Unbind resources inside wined3d_device_reset().
2011-07-25  Henri Verbeetwined3d: Pass "reset_enum_callback" directly to wined3d...
2011-07-07  Michael Stefaniucd3d9: COM cleanup for the IDirect3DSurface9 iface.
2011-07-07  Michael Stefaniucd3d9: Use unsafe_impl_from_IDirect3DSurface9 for app...
2011-07-06  Michael Stefaniucd3d9: COM cleanup for the IDirect3DVertexBuffer9 iface.
2011-07-06  Michael Stefaniucd3d9: Use unsafe_impl_from_IDirect3DVertexBuffer9 for...
2011-07-06  Michael Stefaniucd3d9: COM cleanup for the IDirect3DVertexShader9 iface.
2011-07-06  Michael Stefaniucd3d9: Use unsafe_impl_from_IDirect3DVertexShader9 for...
2011-07-05  Michael Stefaniucd3d9: COM cleanup for the IDirect3DPixelShader9 iface.
2011-07-05  Michael Stefaniucd3d9: Use unsafe_impl_from_IDirect3DPixelShader9 for...
2011-07-05  Michael Stefaniucd3d9: COM cleanup for the IDirect3DIndexBuffer9 iface.
2011-07-05  Michael Stefaniucd3d9: Use unsafe_impl_from_IDirect3DIndexBuffer9 for...
2011-06-24  Henri Verbeetwined3d: Explicitly set surface alignment in the client...
2011-06-06  Andrew Nguyend3d9: Increment the reference count of the IDirect3D9...
2011-05-31  Andrew Nguyend3d9: Drop a superfluous cast in IDirect3DDevice9Impl_C...
2011-05-19  Henri Verbeetwined3d: Get rid of the IWineD3DDeviceParent interface.
2011-05-17  Henri Verbeetwined3d: Remove COM from the device implementation.
2011-05-17  Henri Verbeetwined3d: Remove state management methods from the IWine...
2011-05-05  Henri Verbeetd3d9: Simplify reset_enum_callback().
2011-04-29  Henri Verbeetwined3d: Remove COM from the surface implementation.
2011-04-25  Michael Stefaniucd3d9: Finish the COM cleanup of the IDirect3DDevice9Ex...
2011-04-25  Michael Stefaniucd3d9: Pass an object instead of an iface to IDirect3DDe...
2011-04-25  Michael Stefaniucd3d9: Use impl_from_IDirect3DDevice9Ex instead of casti...
2011-04-20  Michael Stefaniucd3d9: COM cleanup for the IDirect3DVolumeTexture9 iface.
2011-04-20  Michael Stefaniucd3d9: COM cleanup for the IDirect3DVolume9 iface.
2011-04-20  Michael Stefaniucd3d9: COM cleanup for the IDirect3DTexture9 iface.
2011-04-15  Henri Verbeetwined3d: Remove COM from the volume implementation.
2011-04-14  Henri Verbeetwined3d: Remove COM from the swapchain implementation.
2011-04-13  Henri Verbeetwined3d: Get rid of the swapchain destroy callback.
2011-04-12  Michael Stefaniucd3d9: COM cleanup for the IDirect3DCubeTexture9 iface.
2011-04-12  Michael Stefaniucd3d9: COM cleanup for the IDirect3DStateBlock9 iface.
2011-04-12  Michael Stefaniucd3d9: COM cleanup for the IDirect3DQuery9 iface.
2011-04-11  Henri Verbeetd3d9: Get rid of the implicit swapchain refcounting...
2011-03-31  Henri Verbeetwined3d: Remove COM from the shader implementation.
2011-03-30  Henri Verbeetwined3d: Get rid of IWineD3DPixelShader.
2011-03-30  Henri Verbeetwined3d: Get rid of IWineD3DVertexShader.
2011-03-28  Henri Verbeetwined3d: Remove COM from the texture implementation.
2011-03-11  Henri Verbeetwined3d: Get rid of IWineD3DSurface::GetDesc().
2011-03-09  Henri Verbeetd3d9: Surfaces always have resource type WINED3DRTYPE_S...
2011-03-09  Henri Verbeetwined3d: Merge the various resource desc structures.
2011-03-08  Henri Verbeetwined3d: Don't require container parents for IWineD3DDe...
2011-03-04  Henri Verbeetwined3d: Remove COM from the buffer implementation.
2011-03-01  Henri Verbeetwined3d: Make IWineD3DResourceImpl an independent struc...
2011-02-03  Henri Verbeetwined3d: Remove COM from the vertex declaration.
2011-02-02  Henri Verbeetwined3d: Remove COM from IWineD3D.
2011-01-31  Henri Verbeetwined3d: Remove COM from the stateblock.
2011-01-28  Henri Verbeetd3d9: Check the correct swapchain in IDirect3DDevice9Im...
2010-11-16  Henri Verbeetd3d9: Fix some return values.
2010-11-12  André Hentscheld3d9: Improve CheckDeviceState stub to run Firefox...
2010-11-08  Henri Verbeetddraw: Setup the device window in SetCooperativeLevel().
2010-11-04  Henri Verbeetd3d9: Add some missing locking to IDirect3DDevice9Impl_...
2010-10-27  Henri Verbeetd3d9: Partially implement IDirect3D9Ex::CreateDeviceEx().
2010-09-14  Rico Schüllerwined3d: Add argument check for Type to Get/SetTextureS...
2010-09-07  Henri Verbeetwined3d: Getting the current pixel shader should never...
2010-09-07  Henri Verbeetwined3d: Getting the current vertex shader should never...
2010-09-01  Henri Verbeetd3d9: Move device functions to device.c.
2010-09-01  Henri Verbeetwined3d: Don't require wined3d object parents to be...
2010-09-01  Henri Verbeetwined3d: Devices don't need parents.
2010-08-31  Henri Verbeetwined3d: Implicit depth/stencil surfaces don't have...
2010-08-31  Henri Verbeetwined3d: Get rid of WINED3DRECT.
2010-08-24  Austin Englishd3d8/d3d9: Fix a compiler warning on non-i386/x86_64.
2010-08-24  Henri Verbeetwined3d: Rename WINED3DFORMAT to wined3d_format_id.
2010-08-24  Henri Verbeetwined3d: Pass floating point colors to IWineD3DDeviceIm...
2010-05-26  Henri Verbeetd3d9: Set the FPU control word on device creation.
2010-03-18  Henri Verbeetddraw: Acquire/release the focus window from the correc...
2010-01-20  Henri Verbeetd3d9: Add a separate function for stateblock initializa...
2010-01-18  Henri Verbeetd3d9: Add a separate function for query initialization.
2009-12-21  Henri Verbeetd3d9: Add a separate function for swapchain initialization.
2009-11-18  Henri Verbeetwined3d: Remove the effetively unused "state" field...
2009-11-18  Henri Verbeetd3d9: Move D3D9CB_DestroySwapChain() to device.c.
2009-11-18  Henri Verbeetd3d9: Add a separate function for device initialization.
2009-11-03  Stefan Dösingerwined3d: Add a parameter for SetRenderTarget viewport...
2009-10-30  Henri Verbeetwined3d: Map D3DFMT_D24S8 to WINED3DFMT_D24_UNORM_S8_UINT.
2009-10-20  Henri Verbeetd3d9: Add traces.
2009-10-19  Henri Verbeetd3d9: Fix some IDirect3DDevice9Ex methods.
2009-10-14  Stefan Dösingerd3d: Make EndScene calls hookable.
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