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d3dx9: Use float functions in D3DXQuaternionRotationAxis().
[wine]
/
dlls
/
d3dx9_36
/
tests
/
shader.c
2012-09-24
Francois Gouget
d3dx9_36/tests: Fix compilation on systems that don...
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2012-09-04
Rico Schüller
d3dx9: Fix ID3DXConstantTable::GetConstantElement(...
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2012-08-28
Rico Schüller
d3dx9: Handle D3DXPC_VECTOR in set_matrix_array().
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2012-08-27
Rico Schüller
d3dx9/tests: Fix typo.
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2012-08-27
Rico Schüller
d3dx9/tests: Add tests for ID3DXConstantTable::GetConst...
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2012-08-27
Rico Schüller
d3dx9/tests: Add tests for ID3DXConstantTable::GetConst...
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2012-08-21
Józef Kucia
d3dx9: Implement ID3DXConstantTable::SetMatrixTranspose...
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2012-08-21
Józef Kucia
d3dx9: Implement ID3DXConstantTable::SetMatrixPointerArray.
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2012-08-21
Józef Kucia
d3dx9: Implement ID3DXConstantTable::SetMatrixTranspose.
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2012-08-21
Józef Kucia
d3dx9: ID3DXConstantTable::SetFloat shouldn't change...
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2012-08-21
Józef Kucia
d3dx9: ID3DXConstantTable::SetVector shouldn't change...
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2012-08-21
Józef Kucia
d3dx9: ID3DXConstantTable::SetMatrix should set scalar...
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2012-08-16
Józef Kucia
d3dx9: Fix ID3DXConstantTable::SetMatrix.
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2012-08-16
Józef Kucia
d3dx9: Fix ID3DXConstantTable::SetVector.
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2012-08-16
Józef Kucia
d3dx9/tests: Add tests for ID3DXConstantTable::SetValue.
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2012-08-16
Józef Kucia
d3dx9/tests: Add tests for setting matrix shader constants.
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2012-08-16
Józef Kucia
d3dx9: Implement ID3DXConstantTable::SetBoolArray.
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2012-08-14
Józef Kucia
d3dx9/tests: Add tests for ID3DXConstantTable::SetDefaults.
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2012-08-14
Józef Kucia
d3dx9/tests: Add tests for constant tables with default...
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2012-08-14
Józef Kucia
d3dx9: Correctly handle constants without default value...
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2012-05-22
Michael Stefaniuc
d3dx9_36/tests: Check the correct return value.
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2011-10-25
Rico Schüller
d3dx9/tests: Fix typo.
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2011-10-25
Rico Schüller
d3dx9: Improve argument check in D3DXFindShaderComment().
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2011-09-16
Rico Schüller
d3dx9: Use the original bytecode in D3DXGetShaderSample...
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2011-07-18
Rico Schüller
d3dx9: Implement D3DXGetShaderSamplers().
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2011-06-27
Francois Gouget
Assorted spelling fixes.
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2011-06-27
Francois Gouget
d3dx9_36/tests: Add a trailing '\n' to an ok() call.
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2011-06-27
Francois Gouget
d3dx9_36: Fix compilation on systems that don't support...
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2011-06-23
Travis Athougies
d3dx9_36/tests: Added tests for constant table samplers.
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2011-06-23
Travis Athougies
d3dx9_36/tests: Fixed constant table sizes in shader.c.
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2011-06-22
Travis Athougies
d3dx9_36/tests: Added tests for ID3DXConstantTable_Set...
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2010-12-02
Travis Athougies
d3dx9_36/tests: Extended ID3DXConstantTable tests.
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2010-10-13
Christian Costa
d3dx9: Constant table parsing foundations.
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2010-10-13
Matteo Bruni
d3dx9/tests: Fix a shader test failure.
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2010-03-22
Francois Gouget
Assorted spelling and case fixes.
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2010-03-19
Christian Costa
d3dx9_36: Implement ID3DXConstantTableImpl_GetDesc...
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2010-03-15
Christian Costa
d3dx9_36/tests: Fix contant table header in ctab data.
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2010-03-01
Christian Costa
d3dx9_36: Find, store and enable retreival of CTAB...
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2010-03-01
Christian Costa
d3dx9_36: Implement D3DXFindShaderComment (based on...
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2008-07-21
Luis Busquets
d3dx9: Add a test for D3DXGetShaderVersion().
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2008-07-16
Luis Busquets
d3dx9: Add a test for D3DXGetShaderSize().
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